The Mods of LifeAftr (
lifeaftr_mods) wrote in
lifeaftr2019-05-03 08:54 pm
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Entry tags:
- blue exorcist: yukio okumura,
- coco: héctor rivera,
- critical role: beauregard,
- dear evan hansen: connor murphy,
- final fantasy ix: zidane tribal,
- fragile dreams: ren,
- hollow knight: the knight,
- marble hornets: tim wright,
- mass effect: legion,
- pokemon sun & moon: guzma,
- red vs. blue: leonard church (alpha),
- tales of vesperia: alexei dinoia,
- the adventure zone: kravitz,
- the good place: michael,
- undertale: asgore dreemurr,
- undertale: chara dreemurr,
- ✖ critical role: jester lavorre,
- ✖ drakengard: two,
- ✖ egtr: katherine collins,
- ✖ guilty gear: faust,
- ✖ homestuck: karako pierot,
- ✖ kamen rider: kiriya kujo,
- ✖ kamen rider: sakuya tachibana,
- ✖ magnus archives: jonathan sims,
- ✖ original: nari reno,
- ✖ overwatch: genji shimada,
- ✖ pokemon sun & moon: lillie,
- ✖ red dead redemption: arthur morgan,
- ✖ red vs. blue: agent maine,
- ✖ red vs. blue: agent texas,
- ✖ rwby: pyrrha nikos,
- ✖ school-live: yuuri wakasa,
- ✖ tales of vesperia: yeager,
- ✖ the umbrella academy: ben hargreeves,
- ✖ the umbrella academy: klaus hargreeves,
- ✖ the umbrella academy: number five,
- ✖ undertale: frisk,
- ✖ undertale: muffet,
- ✖ undertale: toriel
May Intro: I'll Be Scrolling Through Your Shrine
INTRO LOG: MAY
Who: New arrivals, and you!
What: New souls arrive to the archipelago of LifeAftr
When: May 4th and onward
Where: Ensō
Warnings: Mark as needed!
What: New souls arrive to the archipelago of LifeAftr
When: May 4th and onward
Where: Ensō
Warnings: Mark as needed!

With potentially odd dreams connecting you to people you've never met, in addition to the dream-lecture only recently received from a horned rabbit, LifeAftr surely doesn't need to try to be disconcerting upon arrival - and yet, it somehow continues to go the extra mile. While new arrivals will find themselves upon the now (mostly) safe shores of Ensō, there is one, small problem with where, precisely, they've happened to appear.
Chamber of Glyphs: It Was Written On Your Wall
Within the temple of the Storyteller, one may find a very special room. Betwixt the reality of waking and dreams, the Chamber of Glyphs appears to hold many unique features that allow it to appear wherever one may seek it, both in waking and sleep.
It is not, however, a good room to arrive within. Those seeking out the newest members of LifeAftr's adventuring party - and those who are simply looking to draw - will be greeted, upon entering the Chamber of Glyphs, with the most alarming sight. The small pile of backpacks, unattended, might be the first thing you notice, as well as the fact that they all seem to be adorned with names of those you might not know. Or the names of those that you do, but haven't seen in some time. Perhaps you met them in a dream...
And those of you who are newly arrived, you'll be able to see them searching. Unable to break the barrier between you with sound, you might feel the urge to wave your hands for attention, attracting searching eyes to the walls. Walls that you are now a part of. Hopefully this reduction to the second dimension is only temporary.

With maneuverability somewhat akin to a sidescroller - always left or right, up and down, but never outward - the variety of scenes, animals, places, objects, and more are simply all the more to your advantage. Leap to the vantage point necessary to be noticed, as your fellow adventurers may be able to help you out of this predicament with a simple offer of their hand to tug you off the wall. It's an easy solution to your predicament, at least! All they need to do is take your hand to free you from your two-dimensional containment.
If it proves more difficult...well, at the least they know you're there to point out thanks to a very tired Storyteller, who will be certain to let anyone in the vicinity know that you're in need of help within the Chamber of Glyphs, before one of the many, many monsters that have been scribbled onto stone lay claim to you instead.
What kind of monsters, you ask? All of them, of course.
Ensō: Rain Hell
But maybe you don't wake up written on the walls! Maybe you're just relieved to get unstuck from those walls and need a breath of fresh air. Or maybe you don't have any reason to go poking around in search of new arrivals at all. That does not mean, however, that you won't be encountering a new arrival of your own in the interim.
The sky is clouded over and gray, despite the sun overhead and the generally warm weather. The nights are filmed over with a screen of pale dust. This has little to do with the forecast and more to do with the volcanic eruption that occurred just a few weeks prior, on another island in the archipelago. You don't need to worry about the nature of the ash still drifting on the wind currents - aside from the more standard obstruction of sight and airways, it is, at this point, more or less perfectly ordinary. Though if you've got some fragile lungs, you might want to stay out of it as much as possible.
More important is the creature that the hazy cast of ash and dust has coaxed out of hiding. Perhaps you've heard of it in folklore: resplendent with dark gray, furry wings, and glistening red eyes. Or, perhaps, you're less fortunate, and you've no cultural experience regarding the strange monster known colloquially only as...Mothman.

It doesn't want your flesh, or your bones, or anything so base. It only wants your mind, in a sense; your fear and whatever primal terror it may ignite by preying on your paranoia. It will stalk you, rustling the leaves behind you, snapping twigs to your left, allowing you a glimpse of bright crimson eyes before dispersing into the surrounding, ashy murk. The good news is that once it has you scared, it has no intention of sticking around - and its wings makes it incredibly fast, when it wants to be. Anyone who attempts to attack it directly will discover just how speedy it can be, assuming that the air from its wingbeats don't end up pinning you flat to the ground from the sheer force.
The Mothman can be killed, most likely...but there are a lot of you, and only one cryptid for an entire island. It's not likely to want to stay in one place if it feels it's outnumbered, or that it's about to be attacked by someone who isn't so easily stricken by the fear and suspicion it endeavors to ignite. Those who wish to escape it can at least take heart in the fact that the Mothman abhors open spaces, largely preferring the sanctuary of woodland and greenery; all one has to do is reach Ensō's shores to be largely safe from its influence.
Though you could try killing it too, of course. If you wanted.
All new arrivals will awake with knapsacks, their names stitched to the front. The contents of said knapsacks can all be found in your acceptance notices!
As a final note to those who participated in the Test Drive Meme, bear in mind that those threads, if all parties involved would like, can be game canon in the form of dream-like memories involving a place very much like this one, though the layout is considerably different.
Feeling a tad adrift? Make sure to check the Locations Page, which has details regarding the starting areas and a handy map for those who feel better with a bird's eye view!
( CODED BY BOOTYCALL )
klaus hargreeves ( mostly ota )
ii. closed to ben
iii. ensō
ii.
It doesn't matter. He can actually see Klaus now and some kind of. Ben actually doesn't know what the thing following Klaus around is, but it's fine. He can just - oh. Ben's vaguely aware that he's alive? At least he assumes the dream they had happened? But he hasn't fully grasped the consequences of being alive, so it hasn't occured to him that he can't just. Peel himself out of the wall, as usual. Because he's alive, and that's a ghost power.
So he does the next best thing, waving his arms around and trying to get Klaus' attention. He's also yelling, but given the limitations of his newfound 2D form it's just a lot of mouth movement with no sound.]
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iii
Oh, like tobacco? Gosh, I don't know if anything like that grows around here. [More importantly, though:] Are you feeling alright?
[The dust bothers Asgore some, but honestly more for war-related reasons than anything to do with his lungs, ha ha]
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iii
[If Two is perturbed by anything happening around her, it doesn't show in her cheerful voice. The smoke and ash is bizarre. The weird rabbit in a dream giving her the rundown that they're the local god around these parts is even weirder, but priority number one is finding Cent, her sisters, her kids-She can deal with the rest later.
The bar of soap, some oats, a hand drill, a weird sleep bottle-that's all the contents she pulls out. Showing this guy each one. Nothing to smoke here, buddy.]
This isn't how I would pack for a vacation, but it's still pretty nice stuff. Feels like a welcome gift.
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iii.
[He's tense at first, because historically, people coming up to his fire rarely ends well. Neither does him going up to other folks' campfires. He eyes Klaus warily, hand planted on his knee where he's got his gun holstered up on his hip. Trying to figure out if this stranger is looking to give him trouble, since... well, he's already in it, looks like.]
[At his question, though, Arthur actually relaxes a little. Raises his hand and coughs into it, something sounding close to a smoker's cough of its own, and shakes his head. Addiction is a hell of a thing.]
Why? You tryin' to suffocate yourself?
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iii yo
She blinks once, squinting just a bit before responding, as if that's gonna make any goddamn sense.]
No. Do you see a market or whatever?
[She has done so many things to find drugs here, buddy, you can't just stop at asking.]
What do you need it for, just freakin' out?
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i. PTSD symptoms??? DON'T MIND IF I DO!!!
Her instincts are further validated when the Storyteller, tired, harried, and looking like they need a nap, advises that well. There are people trapped on the walls. No no no, not inside the wall, on the wall. The pictures. The pictures, Shepard, they are trapped in the second dimension.
This place is fucked up. Anyway. She walks along the wall, looking at the figures moving and running to see if anyone needs a helping hand. She spots a man shouting silently from the wall and approaches.]
Hey there. Need some help getting out?
oh well in that case
:)!!!
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connor | ota, will match
b. love the mothman (won't you love him?)
b because, why not
[Hi, this... weird looking girl overheard this conversation, or at least part of it, and instantly inserted herself into it. She doesn't know what's going on but Jester is here to, I don't know, mediate I guess. Or at least assume she is while she inevitably makes everything worse? Who knows.]
Hey, are you talking to the Traveler? You shouldn't be rude to him, he'll really fuck you up.
[I mean, if anyone knows what talking to thin air is all about, it's Jester who does it on the regular. Obviously it's the Traveler listening in. Or another god. Maybe the Storyteller? Boooooo.]
Or if not, I have some pamphlets if you want to be talking to him! He's probably way nicer than [(muffled mouth noises, with feeling)]!
[Would you believe she's older than you, Connor.]
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B
Connor.
We were informed you had left.
(The camere like shutters around their eye close slightly. Narrowed eye?
Perhaps they are experiencing doubts as to his reality. It isn't entirely like them, but they're more than a little paranoid due to the influence of a certain cryptid.)
This data is incorrect?
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ben | ota, will match
b. move your body when the sunlight dies (cw: body horror)
c. everybody hide your body from the mothman
b
Michael hasn't quite come to the conclusion that these pictures in the wall are alive just yet. This is his first time discovering the Chamber of Glyphs at all, and the only one of these bags he's seen before was his own. Maybe some people left theirs here, or else this is where they're kept in anticipation of new arrivals, or something?
He doesn't give the bag thing a whole lot of thought, honestly, because the magic picture show is interesting! He's watching Ben closely now, waiting for him to maybe do something else neat. Hey there!]
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c
[From the haze, there's a bright blue mass just waving away. Can he see her? She's sure he will eventually. Not that it matters-her voice is pretty loud. Breathing might be difficult for him and, well, it's actually pretty rough for her too, though it doesn't show on her face. It's not like the ash can hurt her. She's pretty sure about that. Unless it's like, gross dragon ash she's breathing in and that might be a possibility? It's probably not. And you know what? That's something One can figure out, whenever they meet up. She's gotta be around here somewhere.
And while this kid might not be Cent, it's still nice to see a familiar face.]
Woah, looks like you found something good.
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c
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c :V
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tim wright | ota | i'll match your formatting
[It's not what he knows. He knows it's not, because this thing has eyes and wings and he knows this because he's glimpsed them around the corner. Not the thing, the faceless thing that stalks his dreams and inhabits his waking moments, even now, not his little strand of nightmare. It's just something new that's hounding and haunting him. It chases down his spine. Strands him behind a tree, pinning him in one spot where he knows if he tries to get free, it'll only rip him to pieces.]
[Breathe. Breathe. Breathe until it all fades away, makes it a little easier.]
[Eyes shut. Breathe. Heart rabbiting in his chest. Words stop in his lungs. Fumble for his Stone with nerve-numb fingertips, feel it slip and hit the ground, slick with sweat. Drop down, paw about at the leaf litter in desperate search - ]
[The act leaves him doubled over, crouched on the ground, eyes wide as he tries to stave away the encroaching feeling of terror that he knows will leave him rooted to the spot for longer than is welcome, or ideal.]
[He needs to move.]
[He needs to move.]
[Or someone else needs to move him for him.]
[But on the plus side - Denny is fully operational once again. Tim, when he isn't being waylaid by a cryptid that's managed to crit-fail him into panicked submission, has taken the time to restock the place.]
[He's busy doing maintenance things, for the most part - things like putting cups and plates back on shelves, popping in with newly washed carrots and potatoes to peel them and leave them for someone better at cooking to deal with, wiping down tables, and so on and so forth. He's very intent on his work, though he'll stop and look up to say hello if you're interested in chatting.]
[Mostly he just wants to forget these past couple weeks happened, if that's okay.]
i. time to get Tim into ASMR- ten hours cryptid unskippable
Perhaps one day, Chara would stop entering his life at the very worst of moments- today is not that day. It doesn’t appear to be Frisk’s day, either, the grip on their hand tight enough to leave the tips of Chara’s fingers an ugly purple-red, but they’re grateful for it, nonetheless. It’s easier, to be the calm one. Easier, when they don’t have time to succumb to whatever nerves are rapidly fraying at the edges.
They’re in charge. So they’re in charge. Keeping their head high as they cross the clearing, no matter how tight Frisk’s grip gets. Following the sound of wheezing breaths that circle round a tree, and lead to the crumpled form of a man they’d been looking for.
They’ve both been looking for.]
We simply must stop meeting like this, Timothy.
[Chara; that’s Chara, pressed and composed. Frisk is composed too, but in the way that they rarely aren’t - eyes distant, downcast, not on Tim. Not on anywhere at all, really. When Chara speaks, their fingers shift, turning whiter and then red again as they adjust the tightness of their grip.
Frisk swallows. Presses their lips together and offers, quietly:]
It’s us.
[Sup?]
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ii
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i, remembers to press enter a full 24 hours after writing this
IT HAPPENS
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ii
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Chara | OTA
They wake the same way that they always do. The hammock lends a sense of support to their form, covered by a thick layer of jackets and jumpers to form a mattress. Frisk, as polite and respectful of their need for space when conscious, never manages the same in their sleep, eventually uncoiling into a sprawled out shape that, once again, makes itself known to Chara with a limp hand thrown over their cheek. As consciousness seeps in, that would grow more irritating- a few minutes would be all Chara needed to decide to get up, to start the day. Wander to their garden for a few hours before bothering to tend to anything else that might require their attention. People, islands, savage creatures. Books and tea. It really could be just another day.
Except they wake up feeling cold.
A month ago, the weather had just started taking a more pleasant turn. Gone were mornings of being forced awake merely due to being overheated. Early starts were natural for both of them, but coming to of their own will beat over an immediate need to trek towards the waterfall to tackle badly kempt levels of hydration. The weather was pleasant-- not cold. It wasn’t late enough in the year for it to be cold.
In their life, changes meant something. Change was never too small, never insignificant. It’s cold. When they open their eyes, it’s to the level gaze of their Partner. Something is wrong.
They find Timothy first.
It’s a requirement.
And from there, they take off on their own. Checking on their mountain garden, wandering to the elf camp. Walking the length of the beach, half in hope of finding those they know-- and half with the consciously repressed tension of meetings that haven’t happened in a very, long time.
In their life, changes meant something. One was never truly in control of them.
They’ll deal with the consequences regardless.]
garden
They have new purpose, new task. So when their teacher is nowhere to be found, doesn't show up in the garden like they used to - the Knight simply continues their patient work. The flowers need care, and the garden needs weeding. Even if everyone were to disappear from this place besides them, the plants would still need to be tended.
So they do. Every morning, they make the trek up to the mountain garden. Today is no different from any other day, in that regard.
They're weeding, when they hear movement. They don't turn to look, though. Whoever it is will make themselves known soon enough. ]
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Beach
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i'm canceling our friendship
oh no how will I ever live
WOW i see how it is :C
elf camp
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The Beach
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Beach
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Beach
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elf camp
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Michael | OTA
[Michael - once he figures out what the deal with the Chamber of Glyphs is - figures that his duty here is pretty obvious. He is well-accustomed to the whole "welcoming people to another world" thing. Sure, he's got a little less control here. They're already going to be freaked out over the cartoon monsters in there. But they deserve a friendly, unflappable face.
So he'll spend a while pacing up and down the walls, offering a hand to any lost people he sees.]
Hi, I'm Michael. Welcome to the islands - watch your step. [Coming out of a wall seems a little precarious maybe?]
b: enter the mothman
[Michael, as it happens, isn't quite so easily overcome by the creature's aura of fear and paranoia.
The paranoia's one thing. Anxiety gnaws at his gut as he stalks through the woods, posture rigid and hands curled into fists. But even with his new bodily needs, even with the limits on his powers, isn't he still a demon? He refuses to be afraid of some thing in the woods that couldn't even really kill him! It's his job to see to exactly this sort of problem.
Not...not with violence, perhaps. He'll think about that if he ever actually catches it.]
Hey! Is this some kind of a joke to you?
[He follows the flashes of movement he can see, too intent on making this thing stop to be dissuaded by its aura. There was a time when he was the thing lurking in the background, giving people stomachaches. It isn't funny.]
b
She thinks about her sisters, their childhood together, the weird blurry way the pieces fit together. She thinks about what their parents were like. Thinks about whether or not she's doing right by the kids she's adopted, if Cent liked dinner last night, if One was getting enough fresh air and-
She has the same feeling now, wandering through the woods. Something is watching her and she can't shake a fear she knows she shouldn't feel. Cent's gotta be around her and as long as he's nearby, she's got nothing to be scared of and-
Someone's voice cuts through her thoughts, making her immediately pull out her big ole sword, but it's just a person??]
Hey, are you okay?
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b.
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Asgore | OTA
Ordinarily, he goes out to welcome the newcomers. So he tries. He walks up and down the beaches of Enso and Nuidan, and even ventures a short trip back to Cahypdo. But there's no one.
After a while, he turns back towards home. It doesn't matter anyway; no doubt far more qualified people have already taken up that task. Maybe Toriel is there. He's wondered more often, of late, how her rule in the Underground he left behind is going. Perhaps she's discovered whatever mysterious force freed Muffet's Underground? Maybe they don't even need him to go back and help at all.
...he's been here enough times to recognize his own mood. As much as he would like to just go back to his house, it would likely be better if he did not. So he walks the beaches of Enso some more, this time working to catch the slowly drifting volcanic ash in one of the pots he's managed to acquire. It is excellent for plants. Doubtless his garden is currently getting plenty, but he'd like to hold onto some of it as well. For the future.]
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[All of that's just fine - no less than he deserves, to be honest. What Arthur can't seem to get around is this terrible nag at the back of his senses, something awful and skittish that keeps him out of the trees. He wonders if this is how Dutch felt those last days, with some nonsensical feeling like there's eyes on him everywhere. Sweating, Arthur stumbles out from the thick forest into the cool, salted air of a shoreline. God damn, no wonder Dutch went crazy.]
[Then Arthur bolts straight and thinks - he's going crazy. There's no other explanation for that huge... furry, thing just down the beach, half-bent with something in its hands. Cursing under his breath, Arthur scrambles for his gun; it's still wet, he doesn't think it'd fire right yet, but what else can he do except run like hell?]
[A short wave of coughing rattles through him. He'd never make it. So he plays his card first, unholstering his gun and raising his voice over the quiet surf.]
Hey, you! Big feller!
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Kate Collins | openish
[ There's a moment, as she reaches out and lets the Pattern embrace her, where Kate feels complete - maybe this is enlightenment. Maybe every religion in the world has been yearning for the Pattern. Maybe... but none of that matters. Humans have left behind their own patterns, scoring the air and the earth with their stories, their lives, their connections. Kate glimpsed the Pattern's world in the moments (days? years? hours...?) before returning to the observatory, making one last recording, and becoming part of it.
A moment. Eternity. Both. Neither.
And then she opens her eyes and sees a new place, with people and drawings moving around — the Pattern is nowhere to be found, but she isn't afraid. Maybe this is its home world. Maybe everyone here is like her, touched by the Pattern's Light. Maybe she's... she's stuck in the wall— maybe because this is part of her growth.
In any case, she puts her palm against what should be air and pushes. Strains. All but growls. She is more than human now, she is part Pattern, she has liquid light in her veins and survived an air strike of VX nerve gas and witnessed the unraveling of time and space and is alive and better for it all.
But now some invisible wall has her trapped. Great.
She bangs her palms against it. Why won't it shatter? If she thinks hard enough, maybe she can bend the laws of physics and escape.
Kiriya will find her frowning out into the room. ]
• ensō [open to 2, first come first served]
A new world, and I can't even see the sky.
[ Kate sighs, frustrated. Her knapsack is a comforting weight against her back as she stares at the overcast sky in the hopes that she can will the clouds to part. At the very least, it should clear up by night, right? Anyway, she'll wander around the big island before she decides to claim herself some shelter.
Once she settles in her shack (Island 5, Shack #1 for those playing along at home) she can be found periodically going outside and shaking her head at the sky. Sometimes she'll look over her shoulder thanks to a snapped twig or some rustling bushes. How frustrating. Predators will make things difficult. ]
Maybe a fire will keep them away.
[ She mumbles to herself and cautiously sets about gathering wood and kindling. ]
[ ooc: if you want something more specific either now or later, hmu o/ punnyinpink @ plurk or PM to this journal. ]
Chamber
Hey, 'sup?
[Clearly he is approaching this with the appropriate amount of concern.]
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enso
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ensō
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Jonathan Sims | The Magnus Archives | OTA
[In his dreams, the Archivist can only watch. He drinks in the nightmares, night after night, the stories and the fear while those dreamers scream and suffer and stare with pleading eyes and he watches and is watched, The Eye drawing him ever closer.
And it is the same here. He watches as the shapes move, and as the people outside walk and talk, and stare at the ever changing images around them. It is a dream, so he watches, and it takes longer than it should before he realises that this dream is different. He does not know these people. They have not dripped their stories from honied lips to him and he should not be seeing what he is seeing.
He reaches out towards them, but his way is blocked, like there's a pane of glass between him them. He tries to push through, to bang against it, but the barrier does not give.]
Ensō
[The dust sticks to the roof of his mouth and makes his tongue feel thick and clumsy. Thoughts about The Buried play heavily on his mind; he remembers vividly the story of the Dustbowl, the storm that had choked throats with dirt. And of course it reminds him of the coffin, trapped in Forever-Deep-Below-Creation with Daisy, the earth pressing in from all sides.
But it is not there. And he can breathe.
It takes a while before the creeping sense of being watched registers. The feeling of being watched is his every moment now, to the point where it is almost a comfort. He's not sure what that says about him. Nothing good probably.
But the feeling grows, along with the prickle of paranoia down the back of his neck. He knows the way it settles into his stomach, disrupts his thoughts until all he can think of is rooting out the problem. He remembers it, the Not-Sasha. He remembers the feeling of being hunted.
He knows how this works.
He keeps moving, trying to find a place where he can stop and try to See, finally coming to a clearing with enough space that anything will have to cross it to reach him. He stands in the centre of it, turning to try to catch sight of whatever is hunting him.]
You might as well show yourself.
chamber of glyphs
They're not so used to the images attempting to reach out. That's not usually what happens. Not understanding why at first, and with a child's curiosity, they attempt to mirror his movements. Not quite touching his hand yet. ]
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Nari Reno | OTA
Mothmaaaaaan
mothboi
So when she hears Nari squeal, she just barely has enough control over herself to not jump clean out of her skin and she hurries over as fast as she can, concern clear as day all over her face. ]
What? What happened – are you alright?!
[ She's spooked enough that apparently 'a squeal of delight' is something that warrants concern. ]
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you know ;)
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yukio okumura | ota
[Yukio spent too much time being a scared little kid last month. He won't do that again, brushes off the memory like a bad taste in his mouth, leaves his house (it needs some work, he'll figure something out) and goes out to explore.
He doesn't get very far. The area around the former monkey compound is a jungle of strange plants, and Yukio spends maybe more time than he should looking for familiar greenery, anything useful. He's staying alert, helped by his forked snake-like tongue and too many eyes scattered across his skin, but he can't see everything. It's dangerous, being out here, with his back exposed. Something could sneak up on him.
He doesn't recognize the wave of sudden paranoia as having an external source, not at first. At first it's just the unsettled feeling of being in a new place, of experiencing something extremely weird recently, of not having any real allies yet. But then it grows, spiraling into something that can't be shoved down and ignored. And then he sees motion, processes the movements of a stranger sneaking upon him. He turns, raising his bow and aiming the energy arrow at the person behind him.]
Back away. [It's a clear threat, even if he knows he's being irrational right now.]
2. throw leaves at the problem: infirmary
[The ash in the air is too much for him. It coats his tongue and wrecks his enhanced sense of smell. He sucks it into his lungs with every breath and coughs out grey phlegm.
But he's found the "infirmary", which is in an incredibly inconvenient location. It needs a mana pool if it's going to be of any use. Still, he's poking around the building for a while, trying to determine if anyone's actually maintaining or stocking anything. Then he can be found outside, gathering up mango leaves and fruit and taking stock of the surrounding areas.]
2
One is Faust, of course. Whether Yukio knows the doctor or not is unknown and (almost) totally irrelevant to this encounter.
Another is Karako.
Less than four feet of grey-skinned, knife-bedecked Troll with another foot or two of painted horns on his head, he has absolutely no medical training and had never heard the word 'doctor' until he arrived on the islands. As far as he's concerned, it means someone who heals people and wears bags on their head.
No, he visits the infirmary regularly because he enjoys the novelty of a building he can come and go to as he pleases.
Which is what he's doing when Yukio finds the place.
At the sound of footsteps, he immediately scrambles for a place to hide--
But, well, it's not a very good hiding place.
His horns are... well.
They're not hidden at all.]
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Re: yukio okumura | ota
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ugh im sorry im so late
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Héctor | OTA
He's more puzzled than nervous, unlike everyone else. It's far from the creepiest thing around, and it hasn't done anything. At some point, it happens to show up in front of a witness and he has to ask--]
Okay, I'm not the only one seeing that, right?
[Wouldn't be the first time.]
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I saw it, earlier. It...seems to know when you've spotted it.
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Toriel | OTA
[Oh, this is a most strange situation... not that strange situations are uncommon in this world, based on how she was a child not too long ago. She hadn't known such a thing was possible, so at this point, anything seems possible.
She's alarmed at first by the knapsacks strewn across the ground, and even more alarmed to see people on the walls, waving and trying to shout and... on the verge of being eaten by monsters? That won't do. Toriel lends her aid to whoever needs it by trying to rescue people from the walls, holding out her paw for them to grab.
It seems like the most logical choice, besides blasting the monsters with flame, so she tries to be welcoming and reassuring to the people trapped, smiling gently as she holds out her paw.]
B.
[Something is trying to kill her. Of that much, she is sure. There's a growing fear in the back of her mind as she walks around Ensō, a sense that something is watching her. She hasn't felt like this in a thousand years - uncertain of herself, uncertain of her safety. A knowledge that the only thing she knows is that she's in danger.
As a twig snaps behind her, she lifts her paw, where a roaring flame forms in it, lighting up her face.]
Who is there? Show yourself at once.
genji shimada | ota
He doesn't stand out as much as he could. With the lights dimmed, he's just a shadow in the blackness of night. Not the only shadow running around, it seems, but Genji is much less spooky.
Probably.
The paranoia doesn't bother him much - though it seems like he's gotten lucky.]
Do not be afraid.
[Yes, you, specifically.]
It seems our friend's bark is worse than his bite.
[He's still going to chill in the shadows - it's appropriately dramatic this way.]
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She's not paying much attention to where she's going until a massive black shadow swoops past overhead, causing her to clutch Nebby close to her chest and drop to her knees to avoid being snatched up. If she's low to the ground, that thing can't reach her. Right?
Wrong. Branches snap behind her and she's on her feet and sprinting through the trees as fast as her little legs can take her. Lillie has no fight mode in situations like these. It's pure flight. But this feeling in her chest, tight and burning, is worse than being "spooked". It's terror. It's certainty that she will be harmed if she does not run, anywhere, any direction, now.
That said, she can't run forever, even if her stamina is nothing to scoff at, and once she is certain the only sounds she can hear are the ones of blood rushing in her ears and her own crashing through the underbrush, she skids to a halt, wheezing. Except, of course, there is another shadow in the night. And it's talking to her. Lillie doesn't register a single word, just the sounds of someone talking, and instinctively she turns part way to shield Nebby from whatever this is.]
S-Stay away! [Yelling while out of breath is a nonsense activity that she does not recommend.] Please, I really mean it!
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Pyrrha Nikos | OTA
She hoped for that much, but this day was full of surprises. For one, a new monster was joining the arrivals to the island. Secondly, it won't leave her alone.
At least that's what her mind tells her. The quiet, cold fear, clawing at all of her instincts as a Huntress that she has become the hunted. This sort of paranoia was hard on anyone, but Pyrrha had the worst excuse to be paranoid: actual reasons.
Like she kept seeing the damn thing, all over the island.]
Why... is it following me. [She says aloud, to nobody in particular. Her voice both tired and nervous. Her eyes scanning the nearby treeline for any sign of those eyes...] What did I do to deserve a Mothman? And how do I apologize?