Dr. Newton Geiszler (CRAU) (
ohnehalfte) wrote in
lifeaftr2017-10-12 08:00 pm
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Entry tags:
- final fantasy xv: ardyn izunia,
- marble hornets: tim wright,
- ✖ billions: jack foley,
- ✖ disney: mickey mouse,
- ✖ ffxiv: tataru taru,
- ✖ fullmetal alchemist: edward elric,
- ✖ marvel 616: wade wilson,
- ✖ overwatch: jesse mccree,
- ✖ pacific rim: newton geiszler,
- ✖ shadowrun: gobbet,
- ✖ skyrim: the dragonborn,
- ✖ the adventure zone: lup,
- ✖ undertale: muffet,
- ✖ undertale: sans the skeleton
Nothing like the smell of rotting ape corpse in the morning
Who: Newt and Everyone Who Either Commented or Is Listed in This Post
What: Searching that Monkey Compound
When: 10/7
Where: Everyone's on a D8
Warnings: Rotting monkey corpses? IDK, tag ur stuff, friendos
"Picking over the remnants of that bloody battle will prove quite advantageous, as long as you don't mind the smell. Not only did the monkeys fashion several abodes mounted in the branches of the trees in the compound, but they had quite a supply of various items on hand. For those who may have been concerned about islet over-crowding, it seems they need not worry; most of the homes remain undamaged, and aside from the strong smell of monkey, are completely habitable."
"Investigating the back of the compound will reveal a very small plot of farmland, where several rows of plants with dark green leaves can be seen growing. Anyone with a knack for identifying useful plants - or anyone who's simply willing to take one for the team and give them a taste - will soon discover that these leaves are the plants from which the monkeys drew their sedative. It makes quite a useful anesthetic in a pinch!"
"The sigil etched deeply onto the door itself will, as the Storyteller warned, be quite effective in keeping people out. The door repels any and all efforts to break through it; those sensitive to magic may note that it does indeed exude a very powerful and dense aura that makes its origins difficult to discern. One thing is clear, however: it will take a great deal more than teamwork between mortals to get through it." ( x )
[Welcome to the Mingle Log, Fam. Around you are the rotting corpses of many dead apes. There's also many items for you to lay claim to. Or you might feel like checking out those sweet sweet monkey nests. Or checking out that door. Whatever you feel like doing, leave a top level for people to pester you with. Or pester other people with top levels. The Mingle Log is your Oyster.]
What: Searching that Monkey Compound
When: 10/7
Where: Everyone's on a D8
Warnings: Rotting monkey corpses? IDK, tag ur stuff, friendos
"Picking over the remnants of that bloody battle will prove quite advantageous, as long as you don't mind the smell. Not only did the monkeys fashion several abodes mounted in the branches of the trees in the compound, but they had quite a supply of various items on hand. For those who may have been concerned about islet over-crowding, it seems they need not worry; most of the homes remain undamaged, and aside from the strong smell of monkey, are completely habitable."
"Investigating the back of the compound will reveal a very small plot of farmland, where several rows of plants with dark green leaves can be seen growing. Anyone with a knack for identifying useful plants - or anyone who's simply willing to take one for the team and give them a taste - will soon discover that these leaves are the plants from which the monkeys drew their sedative. It makes quite a useful anesthetic in a pinch!"
"The sigil etched deeply onto the door itself will, as the Storyteller warned, be quite effective in keeping people out. The door repels any and all efforts to break through it; those sensitive to magic may note that it does indeed exude a very powerful and dense aura that makes its origins difficult to discern. One thing is clear, however: it will take a great deal more than teamwork between mortals to get through it." ( x )
[Welcome to the Mingle Log, Fam. Around you are the rotting corpses of many dead apes. There's also many items for you to lay claim to. Or you might feel like checking out those sweet sweet monkey nests. Or checking out that door. Whatever you feel like doing, leave a top level for people to pester you with. Or pester other people with top levels. The Mingle Log is your Oyster.]
no subject
[He rests his thumbs in his belt loops, digesting the information. It doesn't really say much of anything - people appear at the same time, land apparently just...forms out of nowhere, and nobody seems to know about how any of this works.
It's...
Well. It doesn't make things look the best, that's for sure.]
Never heard of anythin' like this ever happenin' before.
[It's not quite a question, but it is an opening - surely a talking spider would have more insight into all of this weird magical hullabaloo.]
no subject
[She sighs quietly and nods at his response.]
Nor have I, unfortunately. My own world is apparently a very strange and interesting place by many people's standards, but even we aren't used to dealing with more than one world at once.
[Magic, she gets just fine. But this shit? This shit is weird.]
no subject
[Though he doubts it. There has to be some rhyme and reason as to why they're here, and that...would mean a mission. Everything that happens has to have some sort of resolution.]
Reckon everyone here would come from somewhere just as strange as everyone else, but I'm glad I ain't the only person who's been caught unawares by this.
[Though maybe there are people who don't think this is all that strange.]
no subject
[From what the Storyteller has said about it, Muffet has her own suspicions, but she still hasn't managed to uncover quite enough information to be sure of them yet.]
Oh, far from it- with the exception of one or two people who claim to have been taken away to other worlds before this, everyone was terribly confused about all this. And even those with such unfortunate experience didn't anticipate arriving here, specifically.
no subject
[Or maybe that was just a dream. Either way, that was the song and dance McCree remembers.
Though he can't rightly say he believes it. It's all too abstract, so while McCree can't exactly refute the Storyteller's honesty...]
You think you could do me a favor of pointing those folk out to me? [Though if they were still surprised to end up here, they might not be all that useful...] Not that I don't value your information, ma'am, but neither of us are exactly experts in this, now.
no subject
And I'm willing to send you their way, of course, although I do have to add that it's up to them to decide whether or not they wish to speak of their experiences to you. It's their lives, after all. Both are human men, as far as I'm aware- Newt is a rather energetic man with light brown hair and interesting tattoos, Tim is dark haired and tends to be more soft-spoken. I believe both of them live on the islets, although I don't recall exactly which houses they've chosen.
[She deliberately doesn't mention Sans, for his own sake- she can still remember their conversation, and that he seemed more reluctant to say anything about what he went through than any of the other more... unfortunately experienced castaways. She suspects it's better not to push him.]