The Mods of LifeAftr (
lifeaftr_mods) wrote in
lifeaftr2019-04-03 08:54 pm
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Entry tags:
- blue exorcist: yukio okumura,
- coco: héctor rivera,
- critical role: beauregard,
- critical role: mollymauk tealeaf,
- critical role: yasha nydoorin,
- final fantasy ix: zidane tribal,
- final fantasy xiv: castor westmoore,
- final fantasy xv: ardyn izunia,
- hollow knight: the knight,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- marvel: bucky barnes,
- mass effect: legion,
- mushi-shi: ginko,
- original: mira delacroix,
- pokemon sun & moon: guzma,
- red vs. blue: agent washington,
- red vs. blue: leonard church (alpha),
- tales of vesperia: alexei dinoia,
- the good place: michael,
- the league: jules dagger samari,
- undertale: asgore dreemurr,
- voltron: keith kogane,
- voltron: takashi shirogane,
- ✖ critical role: jester lavorre,
- ✖ guilty gear: faust,
- ✖ kamen rider: kiriya kujo,
- ✖ kamen rider: sakuya tachibana,
- ✖ kamen rider: sayoko fukazawa,
- ✖ my hero academia: izuku midoriya,
- ✖ okami: amaterasu,
- ✖ original: foster van denend,
- ✖ original: nari reno,
- ✖ red vs. blue: agent maine,
- ✖ red vs. blue: agent texas,
- ✖ resident evil: jack krauser,
- ✖ rwby: penny polendina,
- ✖ rwby: pyrrha nikos,
- ✖ tales of vesperia: yeager,
- ✖ the umbrella academy: number five,
- ✖ undertale: muffet,
- ✖ undertale: toriel,
- ✖ voltron: lance,
- ✖ yu-gi-oh: ryou bakura
April Intro: Better Get to Digging
INTRO LOG: APRIL
Who: New arrivals, and you!
What: New souls arrive to the archipelago of LifeAftr
When: April 4th and onward
Where: Cahypdo
Warnings: Mark as needed!
What: New souls arrive to the archipelago of LifeAftr
When: April 4th and onward
Where: Cahypdo
Warnings: Mark as needed!

Waking up to the gentle proddings of what appears to be very curious, sentient trees isn't the worst wake up call LifeAftr has to offer. For our newest arrivals, however, it may be a tad…odd.
Situated in the valley between two mountains, Elower is a scenic village filled with the friendly Roaka, tree-like beings that are rather peaceable and happy to assist those who have just arrived. I'’s a peaceful location for one to start their adventures - though, unfortunately, it doesn't stay peaceful for long.
Cahypdo: You'll Bury Me Low
Those who have explored the new island of Cahypdo in the last month will undoubtedly recall the series of quakes that shook the island throughout March. With the arrival of LifeAftr's newest adventurers comes Cahypdo's largest tremor to date, striking without warning and more than enough force to throw even the steadiest and sturdiest of your number to the ground. With a low rumble, the mountains heaped on either side of the island will start to shed an abundance of slag and debris, pouring down their slopes. Anyone who's scaling those peaks risks being flung bodily off them when the outpouring of shale comes roaring down those mountains, and anyone at the mountain bases risks being crushed beneath.
As one might expect, unsuspecting newcomers aren't all that have been shaken up. Though protected by netting and retaining walls, the cliffs around and above the village of Elower can only take so much pressure before giving way - a threshold that has been crossed entirely. With a sound like thunder, rocks fall.
Everyone dies?

For those who become trapped inside any of those abodes, your options appear limited. Work to free yourself, or wait for help to arrive. Though, speaking of help, those outside may think to offer the Roaka a helping hand in getting their trapped people - and yours, at that - a few breaths of fresh air.
Before you suffocate.
Cahypdo: Stay Acting Brave
Such seismic activity will also stir up the local wildlife, of course. Those unfortunate enough to come across them will recognize the restless shark-dragon hybrids, hydrac, now prowling across the shorelines, while the wickedly fanged wabbits will also be far more frequent, traveling in larger numbers in the jungle and at the bases of the mountains. Taking care to avoid them would be wise - though another creature may make that venture much more difficult.

A lorby may be prone to flight rather than fight when encountered solo, but in groups, these feathery critters are far more hostile. A defensive lorby emits a piercing cry alone, but a group is an almost ear-piercing experience, capable of rendering the unfortunate unstable on their feet at best, and unconscious at worst. For the days that follow the severe earthquake that so rocked everyone's foundations, any hope for silence is lost in the infrequent bursts of almighty screeching by colonies of lorbies who have so rudely had their homes overturned and disturbed.
While the lorby is omnivorous, it may not think to take a bite at anything so much larger than them. That doesn't mean that conflict with these fluffy creatures won't attract something much more willing to take advantage of the fact that you may or may not have been reduced to a prone sack of meat. If something else does arrive, you best hope that it's a friendly face.
If you're interested in keeping a lorby for your own, bear LifeAftr's companion limit in mind - two per character, and no more. The lorby is omnivorous and can survive off of most odds and ends: insects, fruits, berries, critters it can dig up in the sand, and more. However, the process of trying to tame a lorby is not always successful. We recommend use of a d10, with the following guidelines:
Rolling a 10: Critical success! This lorby will love and adore you, and may even feel comfortable enough to drape itself along your neck like a beautiful, furry scarf, churring softly all the way.Bear in mind that these are only guidelines; you are free to predetermine successes or failures as you'd like, presuming your character can sustain the companion! Our discord channel has a room for dice-rolls, if you prefer.
Rolling 7-9: This lorby will prove high-strung and timid, even if safely befriended, and will take several weeks to warm up to you. But once it does, it's yours!
Rolling 2-6: Failure. The lorby enters a state of distress and starts screaming. Hope you brought earplugs, or you'll be snoozing for several long hours for your efforts.
Rolling a 1: Critical failure. Not only does the lorby start screaming, but its panic attracts a colony of its friends, and they all start screaming too.
All new arrivals will awake with knapsacks, their names stitched to the front. The contents of said knapsacks can all be found in your acceptance notices!
As a final note to those who participated in the Test Drive Meme, bear in mind that those threads, if all parties involved would like, can be game canon in the form of dream-like memories involving a place very much like this one, though the layout is considerably different.
Feeling a tad adrift? Make sure to check the Locations Page, which has details regarding the starting areas and a handy map for those who feel better with a bird's eye view!
( CODED BY BOOTYCALL )
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Eh, I don't have any muscles, there's not much I can do anyway.
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All the more reason for you to get home. I'll walk you back.
[Which will mean walking over that godawful bridge between the islets, but that's... fine. He can deal with that.]
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If you want to.
[Surely he's had enough rotten luck for the next week or so and he'll make it back safe!]
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Right, let's move before it starts up again or something.
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[He starts in the general direction of the mana pool, moving slowly to make sure that Hector can keep up without a problem.] Let me know how you're holding up as we go, alright?
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I'm fine. I'll be fine. It's not a big deal.
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[He doesn't believe Hector for a second, but it's not like pushing will get him to admit much of anything - about how being stuck in the cave-in might have shaken him up, or anything else that could be bothering him.
If it weren't for those damned flowers, Ginko suspects he wouldn't even know Hector well enough to be able to guess that more was wrong here than he was letting on at all.
With asking about Hector's condition being out of the question, though, Ginko can't think of much else to say, being... kind of incompetent at small talk. So he goes quiet, and opts to just... wait and see if there's anything Hector wants to bring up on his own while they walk.]
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They walk for a little while before he says anything.]
...So what's Epsilon like?
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Ginko's expression brightens, though, when Hector speaks up again.] Epsilon? He's a pretty great guy; probably one of the most patient people I've ever met, especially considering what kind of crap he's been dealing with for... most of the time we've known each other. [You know. The whole horrible monster peninsula thing.] I think you'll get along. You'd have a hard time finding someone more compassionate or easier to talk to.
[Maybe he should exercise a little more discretion in how he talks about Epsilon, but-- listen. He's only speaking the truth here. There's nothing weird or suspicious about that, and it's fine.]
Oh, just, uh-- remember that wood, paper - things like that make him pretty uncomfortable. Part of being a nymph.
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Oh no.
This is precious. He's struck gold.]
Right, right, I don't take books out of the library anyway. He's easier to talk to than the other robot?
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[As comforting to talk to as he is stunning to look at. And he doesn't even seem to notice how he draws attention to himself, simply by being.]
He's funny, too, in his own way. I'd say that might help put people at ease, but that part might just be me. [After all, Epsilon's sense of humor matches up pretty well with his own, and he has... gotten the impression that a lot of people don't love his.]
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...Making people is all kinds of disturbing, but what's done is done and that's not Epsilon's fault.]
How long have you two known each other? I think he said he's been here before.
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At least Hector seems to be enjoying the conversation.]
Ha. That depends on how you look at it; he has been here before, yeah. But not, uh, consistently.
From my point of view, I first met him around... two and a half years ago, I'd say? [He chuffs softly, a gravelly sound from the back of his throat.] By his count, though, it'd be more like a year.
[...Two year's worth of feeling like this toward someone who's only known him half that time. Put that way, saying he's out of line seems like something of an understatement. His smile falters, but doesn't fade entirely.] Make of that what you will.
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How's he dealing with, ah, not being a machine anymore...?
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I can't speak to the latter, but I ended up as a nymph for a short time back in Ryslig, and... I can certainly say it's pretty incredible. Easy as breathing. [He sounds kind of wistful, honestly.]
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Huh. What's it like?
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Pretty strange, for one thing. It's kind of like... mm. [The first comparison he thinks of - beyond the one Epsilon made - isn't going to make sense to Hector, he knows that much. No mushi in his world means no mugura.]
Nymphs don't have to talk or really... try, at all, to communicate with plants. It just happens. Sometimes they have to be in contact with them - I did - but, otherwise, they can send and receive information with a thought. It's, um... [He gestures vaguely for a couple moments, as if that will add to his point. He gives up and shoves his hands into his pockets.] Once the connection is made, it's like the information is just - there.
What's being said doesn't tend to be particularly complex, by our standards; trees will only relay what interests them, and that can be somewhat limited. [Given that. You know. They're trees.] But it's there, nonetheless. They may even be willing to do what small favors they can.
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Nice. I think I'd rather talk to animals myself, you know? If I got to choose. Especially birds, I bet they see a lot.
[But not the mushi kind of animals!!!!]
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I suppose I could see that. Don't think I ever got around to asking any of the harpies I knew if they could talk to birds, but, if they could, I suppose it makes sense that they wouldn't need to be quite as vocal about it as nymphs.
[Don't worry about it, Hector, mushi aren't even animals.]]
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[Of course, people also eat birds... and eggs. And murder the trees they need to live in. Oh, well, that's life.]
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It's a lot harder to avoid the results of trees being killed than to avoid a particular kind of meat. No wonder nymphs mostly tended to hang around each other, huh?
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Ah, yeah. Good point. Is it just trees or all plants?
[Because it's much easier to go vegan than the reverse... which is probably impossible, actually.]
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They have a connection to all plants, but from what I recall it's mostly just trees that read as 'people'. Generally, the larger and more complex a plant is, the more intelligence a nymph will pick up on from it, and the stronger their empathy toward it will be.
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You think trees have a sense of humor?
[Not really relevant or important, but that's true of half the stuff he says. And he really, really doesn't want there to be silence, since Ginko's insisting on coming along.]
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