The Mods of LifeAftr (
lifeaftr_mods) wrote in
lifeaftr2018-06-21 08:54 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- dear evan hansen: connor murphy,
- final fantasy xv: ardyn izunia,
- final fantasy xv: ignis scientia,
- fragile dreams: ren,
- hollow knight: the knight,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- mass effect: legion,
- mushi-shi: ginko,
- original: chip abaroa,
- original: mira delacroix,
- osomatsu-san: ichimatsu matsuno,
- pokemon sun & moon: guzma,
- pokemon sun & moon: luna,
- red vs. blue: agent washington,
- the adventure zone: kravitz,
- the league: jules dagger samari,
- voltron: keith kogane,
- voltron: takashi shirogane,
- ✖ bloodborne: the hunter,
- ✖ captive prince: laurent,
- ✖ ffxv: gladiolus amicitia,
- ✖ ffxv: noctis lucis caelum,
- ✖ ffxv: prompto argentum,
- ✖ fullmetal alchemist: edward elric,
- ✖ no.6: shion,
- ✖ original: nari reno,
- ✖ owlboy: otus,
- ✖ red vs. blue: agent connecticut,
- ✖ rwby: jaune arc,
- ✖ rwby: pyrrha nikos,
- ✖ the adventure zone: lup,
- ✖ the adventure zone: taako,
- ✖ undertale: frisk
June Aftermath: Magic Lantern Strange
JUNE AFTERMATH: MAGIC LANTERN STRANGE
Who: Everyone!
What: A celebration!
When: Evening of June 21st, and well into morning
Where: Ensō, E3 and E4
Warnings: Mark as needed!
What: A celebration!
When: Evening of June 21st, and well into morning
Where: Ensō, E3 and E4
Warnings: Mark as needed!

Slide the Light Off You
As promised, the evening of the 21st finds the Jormun hosting a party on Ensō's largest beachfront. Near immediately, it should be clear that they've spared absolutely no expense when it comes to showing their story-walker brethren a good time.
Of course, they may also be...showing off a little.

Large slabs of driftwood have been laid out to form impromptu tables, bristling with the Jormun's culinary expertise: fried squid, seaweed wraps, spicy pickled kelp, kebabs of roasted eel, hard-boiled snapling eggs, and so on. The vegetables and meats of the sea have been laid out for all to enjoy, so tuck in!
Throughout the evening the air will be filled with the sound of music, with multiple Jormun eager to show off their skill in instrumentation. Conch-shell horns, carved driftwood flutes, urchin-needle harps, and countless more contraptions engineered by a deep sea-dwelling people fill the air with the most peculiar but nonetheless not unpleasant sound. Most of the bands will be set up in the shallow waters, however, as their instruments are not made to be used in open air - try playing them above the surface of the water at your own risk.
Of course, there's plenty more to entertain even the most difficult of people.
You're Living the Strobe Light
Those interested in proving their strength and skill will be encouraged to enter one of the many tournaments across the shoreline. The tournaments vary, featuring such challenges as play fights with the schlacknorkcvic to prove who is the greatest warrior, timed events to see who can stay on a bucking tigershark for the longest, and even a tourney of brovonkosshk, a board game somewhat similar to chess. Don't see anything you're interested in? Make your own. If you can think it, the Jormun will happily accommodate it - impromptu challenges are the highlight of such evenings, after all, though the Jormun won't be taking any responsibility for the first poor soul that decides to usher in a drinking contest.
A small variety of walker games are also available. Jormun children are more than eager to play such games as hide-and-seek or red light, green light, while Connor Murphy will be bringing his Cards Against Humanity deck, for those ready to completely screw with the idea of a fourth wall. There's even a game of Spin the Bottle... except the bottle is being spun overhead like a mace. Being hit by said bottle requires you to do a stupidly ridiculous task, so perhaps it's best to avoid that particular adaptation...
And of course, there's the lightshow.

Additionally, skilled Jormun will be happy to assist those who care to dress up for the event with intricate applications of shellivthiss - a style of waterproof body paint that is not only bright, but luminescent. Something the Jormun may forget to mention, however, is how similar shellivthiss is to henna; should you decide to get all dolled up, except to shine bright light a diamond for weeks to come.
Lastly, those who wanted to bring their own adventures are welcome to as well! Supplying some dope roast? Bringing those sweet, sweet greens? Have some alcohol to supply? All is welcomed by the Jormun - and undoubtedly, your fellow adventurers as well.
You May Find Some Peace
Feeling a tad adrift? Make sure to check the OOC Event Post, which has details regarding the event timeline!
( CODED BY BOOTYCALL )
Mira | OTA
She isn't particularly accustomed to parties, so initially, Mira stays at the firepits. It's cozy and warm, and she likes the music--it's nothing she's ever heard, but that's never a bad thing. Mostly, she's just content to watch everyone and listen to the music, to soak in the warmth of the fire and everyone's positive feelings. She's letting herself reach out, just slightly, to feel the edges of it. She's not actively seeking anyone out, but she's never averse to talking.
b
And then she gets hungry. Mira finds herself wandering over to the spread of food, and there's so much, she's not sure where to begin. She is delighted by the eel kebabs, and she takes several of those... but she's trying everything. If anyone approaches, she looks at them with a smile.
"It smells good... doesn't it?"
c
Eventually, she finds the drinks. Mira isn't the type to drink, but she can't help but try a little bit of the rakvrhak. It's good, and she's always had a weakness for plums. The mixture of good food, alcohol, the warmth of the fires, and the general atmosphere is enough to make her feel calm and relaxed... and more likely to come up and talk to someone she doesn't know.
"Are you enjoying yourself? It's a lovely night, isn't it? Everyone's so happy."
d
Finally, all that excitement wears her out... and Mira ends up wrapping a blanket around herself. She's starting to doze off, too. Maybe someone should wake her up?
C
"Mira! Hello!" Pyrrha responds in a way very like her, smiling and waving perhaps a little too much. But she can't help feeling so great. She's awash in good emotions right now, the girl is practically glowing.
It may have something to do with the rakvrhak drink in her hands.
"It's just wonderful. I can't think of a better way to celebrate my first month in this world."
no subject
Yeah, she's definitely drunk. Mira giggles again.
"I think things aren't usually so nice here!" And then she frowns. "I'm not sure why, though..."
no subject
Sips. Hmm, she ruminates over that statement. Or at least tries to.
"They aren't? But everything's been so lovely. Although, I have been here only a month. But it was a good month!"
d
The redhead isn't helping making the temperature around them warm up a bit.
no subject
"You're warm..." she mumbles, and Mira giggles softly. "You smell nice."
no subject
no subject
"You always smell good," she says, with a content sigh. "Always."
no subject
"Thanks? It's not like I try to smell nice. With what I do around here I kinda gave up on proper personal hygiene for cosmetic reasons. Only health now."
no subject
no subject
no subject
"You've... you've always been there for me. When things were bad, you were there to pick me up... You're so strong, kinder than you realize, and you're not afraid to speak your mind... It's something I've always admired..."
no subject
"Mira... I was there for you for a reason. I did all those things because of selfishness, not out of being a friend. I'm not as wonderful as you think I am. I'm a selfish person. I've killed and hurt. Everything I do is so that I'm useful to others and never forgotten. And before this place? I wasn't able to lie, but I can now. I'm not a good person."
b
They taste good too is what she means to say next, but it comes out as a mumbled dwe gud mess with the eel in her mouth. It's fine. It's whatever. She's gonna chew for the next few seconds before trying that again.
no subject
She wonders if this girl, too, knew the her that as here before. She smiles a little, still, and offers another eel kebob.
"Here."
no subject
"I'm okay. You should eat that good thing before your stomach growls."
no subject
"Are you sure? I think I'm full."
no subject
"I'll keep it safe. When you want it back, I'll give it to you." With more sand than it originally had, but that's fine. It's island seasoning. She'll be the kebobguardian. "I'll say 'where's Mira?' and someone will tell me where you are."
no subject
She bites her lip. "I'm sorry. I don't think I'm the Mira you remember," she says, like it's completely her fault.
no subject
There's something lacking in her voice and eyes when she looks at her. It's strange.
"You're not? Are you okay?"
no subject
"I'm okay, but... I think there was another version of myself here, before."
no subject
"You don't remember? We looked for treasure together."
Back in the dark caves at a time when everyone was new to this place.
no subject
The answer is quiet, soft. Mira wonders how important she was to this girl, if at all. The thought of being forgotten frightens her in a deep, intense way, and Mira wants nothing more than to remember.
"I'm so sorry. I really don't remember."
no subject
It doesn't change anything. It doesn't matter if she's upset, because her line of questioning is making this new Mira become somber and she can't do that to her. It's Ren's problem now and this is going to be pushed down to where 99% of her issues go-far away and under a smile. So that's what she does, smile and locks this new fear up as a problem for another day.
"It's okay. You don't have to say 'I'm sorry'-I'll," She'll-what? She can't do anything and her fingers twitch at how powerless she feels. It's fine. Don't think about it. "I'll still hold this food for you. You can just say 'Ren, I'm hungry' and I'll find you instead."
(no subject)
(no subject)
(no subject)
(no subject)
D
It's one of the Jormun who eventually direct Ignis toward Mira, after taking a moment to compliment him on the green and blue paint job that Gladio and Ardyn gave him. He's both embarrassed and proud of the work they did. Being a walking work of art is going to take some getting used to.
Once he makes it to Mira's side, he settles into the sand next to her, silent for a few moments before speaking, "Do you need a hand getting back home?"
After all, even if she doesn't remember it, he does vaguely remember her helping him out the night he had too much to drink. He owes her and even if he didn't, he would still want to make sure she got back okay.