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The Mods of LifeAftr ([personal profile] lifeaftr_mods) wrote in [community profile] lifeaftr2018-03-17 08:54 pm

March Event: De L'autre Côté de L'eau

MARCH EVENT: DE L'AUTRE CÔTÉ DE L'EAU
Who: Everyone condemned to the Water, and those who see fit to rescue them
What: A rescue is implemented!
When:Predominantly on March 19th
Where: Ai'tuoh, and the small islet just off its coast
Warnings: Mark as needed!
Just Sing For Me All Night

It's time for your captured comrades to be recovered, and by none other than your fine selves! While the Storyteller will detail the elements of said rescue below, they very notably don't say anything about how they plan for you make it through Ai'tuoh, and then to the islet off its coast.

You have their tacit blessing to make your way there however you would like. Through stealth, through diplomacy, by salting and burning the earth...whichever you prefer. It is, as it turns out, awfully difficult to discern the innocent from the perpetrators when they all look alike.

Whatever course of action you choose, bear in mind that there will be consequences. The Storyteller will be sealing off Ai'tuoh's mana pool once everyone who has been retrieved has come through, but that doesn't mean that the island will be gone forever.
And If I Shout For You, Never Doubt

While the details of the rescue's mechanics can be found in the Storyteller's explanation below, we ask that, if your character was captured and needs to be rescued, please let us know HERE. This will make it easier for other players to account for who might be their focus, and why!

A few guidelines for each of the groups:
[ ♆ ] Group One will be predominantly busy fending away militia, who you can assume will be pouring forth to protect the Water from these intruders at a fairly concentrated rate. Most of the fighting will likely be grouped around the Water itself, leading to a risk of being forced into the Water or slipping in yourself. The militia largely fight with spears, swords, and shields, but are not above attempting to sedate you if they can get close enough, to make it easier to tip you into the Water.

[ ♆ ] Group Two will be serving as the tether, meaning they will be holding onto the thread the Storyteller has provided. This means physically remaining on our side of the abyss and holding onto the thread very tightly, as well as mentally focusing incredibly hard on the Water itself. When the thread is deposited into the Water, it will open a dark tunnel into the surface itself, leading all the way through to the other side. The Water will not take kindly to this; it will attempt to close, and exert a tremendous mental pressure upon your mind to do so. In order for this portal to remain open, your focus must be wholly devoted to keeping it open. It may feel very much like a mental game of tug-of-war, and you may very well feel a very physical tug on the thread itself as well; you must be actively concentrating on bringing everyone home.

[ ♆ ] Group Three will then have to grab hold of the thread in some way or another and not let go as they're swept into the dimension and through to the other side. As long as they remain in contact with the thread, they will be able to make their way back and be immune to the soporific effects of the strange void, as well as detect the opening the thread makes in the landscape of the netherworld on the other side of the Water. If they let go, they will lose their way and be vulnerable to the somnolent effects, and must be drawn back by someone who is still tethered.
Just remember: once you've found who needs recovering, you cannot, under any circumstances, look back at them while you guide the home.

You simply have to trust that they will follow, and that will be what leads them back to you.

Event Timeline
[ ♆ ] March 19th: Characters are taken to the Standing Water, and the rescue is facilitated
[ ♆ ] March 20th: Monthly Storytelling occurs as usual
[ ♆ ] March 31st: Ai'tuoh disappears, and anyone left on it or in the Water will suffer a death
LOGSOOCSTORIESMAIN NAVIGATION

( CODED BY BOOTYCALL )
shatteredlenses: Smolder (Smolder)

[personal profile] shatteredlenses 2018-04-11 05:17 am (UTC)(link)
[He doesn't mind; he will never mind aiding another in their search of knowledge and understanding.]

A mistake only becomes too large to fix if you allowed it to become so, if you refuse to move forward from it. You speak of allowing us freedom to make our own decisions and drive our own stories. You give us freedom from outside forces of control, but in the same vein we mustn't allow internal forces to control us either. Mistakes. Fears. They can either give us a spark to grow from or bury us so deep in the dirt that no light will ever reach us again.
story_teller: (Of easy wind and downy flake.)

[personal profile] story_teller 2018-04-11 05:58 am (UTC)(link)
[So a line does not exist, as long as one does not allow it to?]

[Perhaps there is something in that - some worth to that lesson. They are only a deity; they have had infinitary stretches of time to contemplate and reconsider, but lacking a mortal perspective, perhaps they would always be doomed to never reach the sorts of conclusions they can now.]


I suppose I should thank you. Your insight is...it is appreciated.
shatteredlenses: Determination (Determination)

[personal profile] shatteredlenses 2018-04-15 06:02 am (UTC)(link)
[Precisely.]

You're welcome, though the thanks is not necessary. One cannot learn if another is not there to teach. Should you ever have more questions, I will do my best to answer them.

[He gives the Storyteller a kind smile before his face grows more serious and his attention turns back to the rescue mission before them.]

Watch over us the best you can and we will do our best to bring everyone home.
story_teller: (Of easy wind and downy flake.)

[personal profile] story_teller 2018-04-15 07:15 am (UTC)(link)
I will do my best.

[It is said gravely, and earnestly, and they mean it.]

To lead you into danger was far from my intention. [This will be far from adequate, they know, in setting things right - not when it is fraught with risk and loss is almost inevitable, when both hazards would have been prevented, had they not ventured this option.]

The least I can do is assist you in getting out of it.