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Entry tags:
- dear evan hansen: connor murphy,
- final fantasy xv: ardyn izunia,
- final fantasy xv: ignis scientia,
- fragile dreams: ren,
- hollow knight: the knight,
- hyper light drifter: the drifter,
- mass effect: commander shepard,
- npc: mari zalin,
- npc: munin,
- npc: ninth,
- npc: the storyteller,
- voltron: keith kogane,
- ✖ captive prince: laurent,
- ✖ dangan ronpa: hinata hajime,
- ✖ dangan ronpa: komaeda nagito,
- ✖ disney: mickey mouse,
- ✖ ensemble stars: eichi tenshouin,
- ✖ ensemble stars: kanata shinkai,
- ✖ ensemble stars: ritsu sakuma,
- ✖ ensemble stars: shinobu sengoku,
- ✖ fragile dreams: crow,
- ✖ fragile dreams: seto,
- ✖ fullmetal alchemist: edward elric,
- ✖ kingdom hearts: xion,
- ✖ marvel 616: wade wilson,
- ✖ next to normal: gabe goodman,
- ✖ no.6: shion,
- ✖ the adventure zone: lup,
- ✖ the adventure zone: magnus burnsides,
- ✖ the adventure zone: taako,
- ✖ the idolm@ster: takane shijou,
- ✖ undertale: muffet
March Event: De L'autre Côté de L'eau
MARCH EVENT: DE L'AUTRE CÔTÉ DE L'EAU
Who: Everyone condemned to the Water, and those who see fit to rescue them
What: A rescue is implemented!
When:Predominantly on March 19th
Where: Ai'tuoh, and the small islet just off its coast
Warnings: Mark as needed!
What: A rescue is implemented!
When:Predominantly on March 19th
Where: Ai'tuoh, and the small islet just off its coast
Warnings: Mark as needed!

Just Sing For Me All Night
It's time for your captured comrades to be recovered, and by none other than your fine selves! While the Storyteller will detail the elements of said rescue below, they very notably don't say anything about how they plan for you make it through Ai'tuoh, and then to the islet off its coast.
You have their tacit blessing to make your way there however you would like. Through stealth, through diplomacy, by salting and burning the earth...whichever you prefer. It is, as it turns out, awfully difficult to discern the innocent from the perpetrators when they all look alike.
Whatever course of action you choose, bear in mind that there will be consequences. The Storyteller will be sealing off Ai'tuoh's mana pool once everyone who has been retrieved has come through, but that doesn't mean that the island will be gone forever.
It's time for your captured comrades to be recovered, and by none other than your fine selves! While the Storyteller will detail the elements of said rescue below, they very notably don't say anything about how they plan for you make it through Ai'tuoh, and then to the islet off its coast.
You have their tacit blessing to make your way there however you would like. Through stealth, through diplomacy, by salting and burning the earth...whichever you prefer. It is, as it turns out, awfully difficult to discern the innocent from the perpetrators when they all look alike.
Whatever course of action you choose, bear in mind that there will be consequences. The Storyteller will be sealing off Ai'tuoh's mana pool once everyone who has been retrieved has come through, but that doesn't mean that the island will be gone forever.

And If I Shout For You, Never Doubt
While the details of the rescue's mechanics can be found in the Storyteller's explanation below, we ask that, if your character was captured and needs to be rescued, please let us know HERE. This will make it easier for other players to account for who might be their focus, and why!
A few guidelines for each of the groups:
You simply have to trust that they will follow, and that will be what leads them back to you.
While the details of the rescue's mechanics can be found in the Storyteller's explanation below, we ask that, if your character was captured and needs to be rescued, please let us know HERE. This will make it easier for other players to account for who might be their focus, and why!
A few guidelines for each of the groups:
[ ♆ ] Group One will be predominantly busy fending away militia, who you can assume will be pouring forth to protect the Water from these intruders at a fairly concentrated rate. Most of the fighting will likely be grouped around the Water itself, leading to a risk of being forced into the Water or slipping in yourself. The militia largely fight with spears, swords, and shields, but are not above attempting to sedate you if they can get close enough, to make it easier to tip you into the Water.Just remember: once you've found who needs recovering, you cannot, under any circumstances, look back at them while you guide the home.
[ ♆ ] Group Two will be serving as the tether, meaning they will be holding onto the thread the Storyteller has provided. This means physically remaining on our side of the abyss and holding onto the thread very tightly, as well as mentally focusing incredibly hard on the Water itself. When the thread is deposited into the Water, it will open a dark tunnel into the surface itself, leading all the way through to the other side. The Water will not take kindly to this; it will attempt to close, and exert a tremendous mental pressure upon your mind to do so. In order for this portal to remain open, your focus must be wholly devoted to keeping it open. It may feel very much like a mental game of tug-of-war, and you may very well feel a very physical tug on the thread itself as well; you must be actively concentrating on bringing everyone home.
[ ♆ ] Group Three will then have to grab hold of the thread in some way or another and not let go as they're swept into the dimension and through to the other side. As long as they remain in contact with the thread, they will be able to make their way back and be immune to the soporific effects of the strange void, as well as detect the opening the thread makes in the landscape of the netherworld on the other side of the Water. If they let go, they will lose their way and be vulnerable to the somnolent effects, and must be drawn back by someone who is still tethered.
You simply have to trust that they will follow, and that will be what leads them back to you.
Event Timeline
[ ♆ ] March 19th: Characters are taken to the Standing Water, and the rescue is facilitated
[ ♆ ] March 20th: Monthly Storytelling occurs as usual
[ ♆ ] March 31st: Ai'tuoh disappears, and anyone left on it or in the Water will suffer a death
( CODED BY BOOTYCALL )
hello im late
I don't know.
[Probably. More than likely. They seem to be piling everyone towards that scary water.]
no subject
Yeah, if they're caught again, those people will take them to that Water. And Seto would do everything he could to make sure that doesn't happen to either of them.]
I think so.
[It's hard to tell who's shouting is who's, but it's better to not find out. He would make sure that doesn't happen. But Seto isn't blind to what's happening to Ren.]
Ren, are you okay to keep running?
[He can carry you, if you want.]
no subject
What? Don't tell me you're getting tired already...
[... He doesn't know about the condition of her health yet.]
no subject
[Just dying no big deal. It's fine. She tightens her grip on Seto's hand and quickly adds-]
We should hide.
no subject
We need to get out of here.
[Seto has a feeling that they won't be able to hide forever. Kneeling down, Seto gestures for Ren to climb onto his back.]
If you're tired Ren I can carry you.
no subject
... Okay, if you carry her Seto, then I'll lead the way and see if I can spot a good place to hide if we have to. How's that?
no subject
[Needless to say, she's been through this before, even if her current companions haven't. The last time she found herself on Seto's back, it set forth a chain reaction of Issues that she's not ready to deal with. And knowing it could easily happen again, after all the careful tiptoeing she's done to avoid it-
She needs to calm down. Take a breath, walk a bit slower, and stay with them.]
I'll follow you. I can walk.
no subject
But--
[He's interrupted by a shout and the sound of footsteps running towards them. They were spotted.]
Run!
[Redoubling his grip on his friends' hands, Seto takes off. Time to get going!]
no subject
[But yeah, no time to waste, time to run like hell again. But given Ren's condition, they might not last long like this. Is there some place that they can hide, or use to slow down their pursuers...?]
no subject
When she sees a Good Hiding spot that might fit the three of them, she tiredly points it out-]
There?
[Let's just hide!! For a hot second!!]
no subject
Rather then taking the time to respond, Seto is going to pull the two of them in the direction Ren points out.
It's a rather harsh, sharp turn but Seto's mind is hyper focused on getting them out safe and sound and he's not paying attention to much else right now!]