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The Mods of LifeAftr ([personal profile] lifeaftr_mods) wrote in [community profile] lifeaftr2018-01-20 08:50 pm

January Event: Setting Fire to the Sky

JANUARY EVENT: SETTING FIRE TO THE SKY
Who: Everyone!
What: The sun dies, and the creatures of the night emerge from the depths
When: January 21st - January 28th
Where: Everywhere! Ensō, Monsun, Chol, and the Islets
Warnings: Character death, possible body horror and violence. Please mark any additional warnings as needed!
So We Can Take the World Back From the Heart-Attacked

The night of the 21st, the sun begins to dim. It dips in the horizon, sinks to nestle itself in the center of Chol like a star falling in slow motion, where it begins to smolder quietly - massive, smoking, and hot, like a massive egg. The night grows colder, the sky reduced to an inky black. The surface of the surrounding water is still but for the occasional ripple, the odd, strangely subdued wave, with not even the hollow lights of distant stars to glint off its reflective waves.

The Jormun gather around the sunken, dying sun with their scaled hands on their weapons, their expressions grim. They fan out across the island of Chol with arms in hand. Their fortifications have settled around the island's center in a dense ball of bristling weapons. They have been preparing for this. They are ready to fight.

Are you?
No island is safe. From the well-trodden mainland of Ensō and its islets to the stark dichotomy of Monsun to the craggy shores of Chol, all manner of strange things have begun to haul themselves, dripping, from the watery dark.

No more preparation. No more running.

From here on out, it is fight or die.
One Maniac At a Time, We Will Take It Back

As the Storyteller has promised, there is sanctuary in their temple on Ensō, which will keep out the worst of the creatures. It will not, however, protect characters from the cold and dark, and so they will have to keep themselves warm some other way.

The Jormun fight fiercely, but they do not fight alone. Aside from the help that the willing of your number have offered, you may glimpse the Storyteller battling alongside the rest in a flurry of strange, shifting animal shapes: a heavy-antlered reindeer, a shrieking owl with outstretched talons, a slavering grizzly bear with the Storyteller's signature tome strapped across a broad, furry back, to name but a few. Those creatures that the Storyteller defeats will burst into a flurry of paper and dark, spattering ink, rather than being felled in the conventional manner. How odd.

As this is an event with a high risk of death, the Storyteller will impose death penalties for one week only. However, deaths succumbed during the event will count towards the character's total.
Then I'll Raise You Like a Phoenix

Come the sunrise on the 28th, the sun will launch itself into the air with a victorious shriek, its wings trailing plumes of fire behind it. The phoenix takes flight, reborn from the ashes.
The shores of Chol are littered with corpses, both shadowy and scaled, along with an even smattering of crumpled paper and splotched inkstains. Despite the triumph of the fight, it did not come without its costs. The Jormun gather their dead and prepare to mourn them quietly. Those who perished in the fight will not see the sunrise from this unique perspective, watching the murk of the night tint to soft, milky yellow and pink, and then to a glorious new day.

Munin will greet the survivors with a mixture of solemnity and relief, thanking them profusely for their help. There is not much more that her people can offer you, at this point - they must grieve their dead, and she must return to the sea to prove that she has cemented her worth as a leader in the eyes of the other Jormun - but that does not mean that your stories will part forever.

Event Timeline
[ ♆ ] January 20th: Monthly Storytelling occurs as usual
[ ♆ ] January 21st: The dark arrives, the temperature drops further, and the first hostile creatures begin their assault
[ ♆ ] January 28th: The dark ends and the sun rises
[ ♆ ] January 30th: Those who perished are revived, suffering from a reduced death penalty

Event Specifics
[ ♆ ] If you have any questions, feel free to look over our OOC Info Post.
[ ♆ ] Feel free to make your own logs if necessary!
[ ♆ ] If your character perishes in this event, please let us know!
[ ♆ ] Item trades with the Jormun can be found on the OOC plotting post here! Even if you were only recently accepted, you are free to participate!
LOGSOOCSTORIESMAIN NAVIGATION

( CODED BY BOOTYCALL )
lightlessfuture: (spoke of the song of life) (♪ talade om livets sång)

[personal profile] lightlessfuture 2018-01-28 12:08 am (UTC)(link)
[ Another little nod; they hold up one hand, for "one" (fingers are too small for this, in the dark). The first one makes more sense to them than the second.

They can't make use of spirits here, nor their connection to the darkness that they were born in. But that is because they are far away from home, and the things they know.

Not that it's bad, of course. They would like to rest, but there are things to do here. People to meet, interesting ones, who are kind. Like Otus, and the Drifter, and Muffet - and Gobbet, too.

They turn their head suddenly, as they hear voices in the distance. It seems like they've almost caught up with the group Gobbet had been traveling with before.
]
ratsinadaze: (Default)

[personal profile] ratsinadaze 2018-01-28 12:16 am (UTC)(link)
You know, I hope that's the case, too. I don't like thinking about us being here as being "trapped" but. Well.

[It's hard to ignore the possibility. Here they are with no obvious way to return. She wants to believe the Storyteller means well and has shared all they know on the matter. But it's years and years of bitter distrust that those hopes have to get through.]

[It's no small task.]

[The voices earn Gobbet's attention as well. Yeah, that sounds like them. The distinct hissing and clicking inherent to the Jormuns' way of speaking is easy to recognize. Normally she'd be glad to get out of a conversation but...well, to be frank, it's easier when the other party can't talk. You can use them sort of like a soundboard and it helps you realize things.]


Hey, thanks for getting me away from that thing back there. You're one hell of an efficient fighter. Respect to that.
lightlessfuture: (and i returned) (♪ och jag kom tillbaks)

[personal profile] lightlessfuture 2018-01-29 01:29 am (UTC)(link)
[ The knight nods in understanding. Nobody likes to be trapped in something they can't change or do anything about.

Well, most people don't. The Knight had always taken their duties and responsibilities as just...something that happened. Their feelings didn't particularly matter; it was just something that needed to be done.

At the thanks Gobbet gives them, the little bug reaches up and hangs onto her hand for a little bit; it's apparently some kind of sentimentality on their part.

There are a lot of things it could mean, but mostly, they're glad she's okay, and they could do something about it.
]
ratsinadaze: (Interaction)

[personal profile] ratsinadaze 2018-01-29 01:57 am (UTC)(link)
[When Gobbet realizes the Knight is reaching for her hand, she leans down a bit to make it easier for them. Despite their size, she doesn't think of them as young, but the pair must look for all the world like a big sister escorting their little sibling somewhere safe.]

[It's kind of the exact opposite.]

[What does it say about her that a seasoned criminal had to be rescued by a bug with a sword? In her defense she's very out of her element with restricted spells and no gun or team by her side. And that bug with a sword was apparently a seasoned warrior, or something close to it, so maybe she shouldn't feel so bad after all.]

[Gobbet sighs, squinting into the darkness. She can see torches bobbing in the not so distant distance.]


You staying with us, or you got other damsels in distress to save?