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The Mods of LifeAftr ([personal profile] lifeaftr_mods) wrote in [community profile] lifeaftr2018-01-04 06:00 pm

January Intro: I Know the Winter's Getting Colder

INTRO LOG: JANUARY
Who: Everyone!
What: New souls arrive to the archipelago of LifeAftr
When: January 5th and onward
Where: Chol and surrounding waters
Warnings: Mark as needed!

The Overview: New Lands
New arrivals will not be waking in the typical hub of activity; instead, they will find themselves coming to on the small island of Chol. While the island's fringes are little more than an unforgiving spread of craggy, canyon-like rock and coastal cliffs, the island dips down to form a fertile divot of edenic woodland in its center. The people living there will even be helpful and polite to you, should you inquire after them.

All new arrivals will additionally awake with knapsacks, their names stitched to the front. The contents of said knapsacks can all be found in your acceptance notices!

Icebreaker: This is the Winter of Our Youth
Unless you're someone with a fondness for the cold, you'll undoubtedly be waking with more than a slight chill in your bones. The appearance of the island of Chol has signaled a coming event of great import in LifeAftr, and unfortunately, the signs of that event's approach have already been set in motion. The temperature has begun to drop as the sun's rays begin to die, faster and faster, leading to an impressive cold snap in the ocean waters - particularly those surrounding Chol.

It is for that reason that you won't be waking on Chol, per se. Instead, you'll be waking on a thick crust of ice that's mantled itself over the ocean waters, freezing solid enough to bear your weight...for the most part.
The ice won't hold forever; it isn't meant to. If you happen to be particularly vivacious in your waking, or especially active in general, thick cracks will start to spiderweb out from underneath those impacts with low, warning chunks and wrenches of fracturing ice. Better hurry to land soon, unless you care to take a little dip into those freezing cold ocean waters.

Mainland: When We Pick Over the Past
Should you make it to the land of Chol, braving the iced-over waters surrounding its craggy shores, you'll encounter something at least as startling - the people who have elected to set up a rudimentary encampment upon its lands. While a bit on the scalier side, the Jormun are nonetheless allied to you land-dwellers, and will welcome you to the island.
Most will be preoccupied with preparations for an approaching siege, but many will comment idly that the cold is a sign of the coming battle. Some may point you to their leader, known to most as Munin, but others will venture hospitality based on the actions of those land-dwellers that came before you, who were successful in allying themselves to this sea-dwelling people.

Those who might have braved the cold a little too fiercely will quickly be offered some rather rough blankets - perhaps more on par with burlap sacks in terms of texture - as well as a hot brew that the Jormun call brrkshavak. Heated to a boil just prior to being served, the drink will be more than adequate in warming your weary bones, though it bodes mentioning that it is both scalding hot and made with a fleshy kind of undersea herb that is akin to crushed chili pepper in taste.

It'll warm you up, all right.



As a final note to those who participated in the Test Drive Meme, bear in mind that those threads, if all parties involved would like, can be game canon in the form of dream-like memories involving a place very much like this one, though the layout is considerably different.



Feeling a tad adrift? Make sure to check the Locations Page, which has details regarding the starting areas and a handy map for those who feel better with a bird's eye view!



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( CODED BY BOOTYCALL )
ratsinadaze: (Default)

[personal profile] ratsinadaze 2018-02-27 07:26 pm (UTC)(link)
"The way I see it? We either let these islands kill us or we fight until we find a way home." Gobbet yawns, stretching. It's not really a boredom or tiredness yawn, just a space filler. "And when we die we tend to wake up a few days later with minor side effects, so. I mean granted I don't know how many times that works before you die for good? I only died once."

She seems extremely nonchalant about dying. She's had some time to process it, and it wasn't so bad. Except it was the worst and shattered her worldview for a while and she's still afraid of caves but it wasn't that bad.
bitch4bitch: (you smell like beef.)

[personal profile] bitch4bitch 2018-03-10 03:54 am (UTC)(link)
"Y'know what. Fighting sounds like a plan to me."

Then she tilts her head, frowning. "Minor side effects? Like what? Like, ignoring that that is a fucking insane thing to say happens after you die, what kind of side effects qualify as 'minor' here."
ratsinadaze: (Default)

[personal profile] ratsinadaze 2018-03-11 06:53 pm (UTC)(link)
"Yeah I guess it is pretty crazy, to be fair." Gobbet shrugs. "I lost the ability to use my magic, other people lose things that are important to them, too. Senses, memories, etcetera. Plus there's the psychological bullshit associated with dying but coming back to life. Like am I still the same person? Am I a copy now? If you can't die for real here then how important is survival to begin with? Stuff like that."

It wasn't pleasant, that's for sure. It had left her shaken, since survival has always been her number one priority. Without the true threat of death, what was her primary focus going to be now? She dismisses the thoughts firmly, not willing to think about it.

"I wouldn't recommend it."
bitch4bitch: (you smell like beef.)

[personal profile] bitch4bitch 2018-03-21 10:51 pm (UTC)(link)
Okay, well that is... a lot. "Yeah, uh, doesn't sound like it." Also, after all that existential crisis talk - "Are you, like... okay...?"

She doesn't sound super worried, exactly, just... confused? Honestly how the hell does she process this.