The Mods of LifeAftr (
lifeaftr_mods) wrote in
lifeaftr2017-07-28 08:24 pm
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Entry tags:
- final fantasy xv: ignis scientia,
- fragile dreams: ren,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- mass effect: commander shepard,
- osomatsu-san: ichimatsu matsuno,
- pokemon sun & moon: guzma,
- pokemon sun & moon: luna,
- undertale: chara dreemurr,
- ✖ all about j: j,
- ✖ bastion: the kid,
- ✖ billions: jack foley,
- ✖ black butler: sieglinde sullivan,
- ✖ blue exorcist: shiro fujimoto,
- ✖ captive prince: laurent,
- ✖ disney: mickey mouse,
- ✖ dungeon meshi: marcille,
- ✖ ffxv: noctis lucis caelum,
- ✖ ffxv: nyx ulric,
- ✖ ffxv: prompto argentum,
- ✖ fullmetal alchemist: edward elric,
- ✖ marvel 616: wade wilson,
- ✖ off: the batter,
- ✖ original: finley,
- ✖ osomatsu-san: karamatsu matsuno,
- ✖ osomatsu-san: osomatsu matsuno,
- ✖ pacific rim: newton geiszler,
- ✖ rwby: jaune arc,
- ✖ rwby: ruby rose,
- ✖ rwby: weiss schnee,
- ✖ sonic the comic: espio the chameleon,
- ✖ the adventure zone: lup,
- ✖ the adventure zone: taako,
- ✖ the walking dead (game): clementine,
- ✖ undertale: asriel dreemurr,
- ✖ undertale: frisk,
- ✖ undertale: mettaton,
- ✖ undertale: muffet,
- ✖ undertale: sans the skeleton,
- ✖ world of warcraft: yrel
August Intro: You Think...You Wink...You Do A Double Blink...
INTRO LOG: AUGUST
Who: Everyone!
What: New souls arrive to the archipelago of LifeAftr.
When: August 3rd
Where: Ensō
Warnings: Mark as needed!
What: New souls arrive to the archipelago of LifeAftr.
When: August 3rd
Where: Ensō
Warnings: Mark as needed!

Part I: Get Wrekt
You rouse to a splash of sea salt drying on your skin. A haze of glass-white sand glitters in your vision, dappled by lush palms and thick, curling foliage that disappears into a jungle of deep jade. From behind, crackling wood and sawing rope groan from a mangled life raft ran ashore. A petering wash of tide over pebbled sand fills your ears as you struggle to gain your bearings in a vast portrait of tropical color…
No...no, no, that’s not precisely how this story starts.
Why don't we start over?
You rouse to a splash of sea salt, spraying across yourself and the wooden floor beneath you as it breaks across the edge of the platform. The light as it dances across the sea is blinding, dappling white spots across your vision as you slowly come back to consciousness and realize that - this is not where you last remember being.
The middle of the ocean is likely not a place most recall being at all. As you struggle to fully comprehend the new scenario in which you have found yourself, three things become quickly apparent. The raft you find yourself upon barely constitutes as something that should float, never mind a boat. In the distance, perhaps a few hours away at most, a large island beckons to you, a wide strip of beach surrounded by cliffs making it very clear where the most fortuitous of directions shall be.
Lastly, of course, you’re not alone. Hopefully your new companion(s) are just as keen to get ashore before nightfall as you, or voyaging together will not be the most positive experience. At your side you will find a knapsack, one to every member of your raft party, and upon inspecting its contents, you will discover any rewards you may have accrued - as well as a few other items to give you a fighting chance.
A note to those who participated in the Test Drive Meme: those threads, if all parties involved would like, can be game canon in the form of dream-like memories involving a place very much like this one, though the layout is considerably different.

Part II: Choose Your Own Adventure
By fortune (or misfortune, as it were), you eventually find your feet meeting sand, blessed shore to stagger upon as you shake off your newly found sea-legs. There are those that may find this place familiar, as though it appeared in a dream, though the expanse of shore certainly seems larger. The beach stretches off into the distance on both sides, curving around sharp ridges and cliffs, mist obscuring the view the farther along it goes.
So here you are. You’ve found land. Company. Supplies. The sun is now beginning to trek rather low upon the horizon…spending the night outside in such an unfamiliar land is unappealing at best and outright dangerous at the worst.
There is one silver lining in the midst of this mess. Directly ahead, the beach curves up a gentle slope until it meets forest, some manner of building visible through the trees. Further exploration of this area will reveal a dilapidated building of sorts; the architecture is indiscernible to even the most skilled eye. Despite looking as if it has seen better days, there are areas that offer some form of shelter...and who knows what else. Just because it appears uninhabited doesn’t mean you won’t wind up pleasantly, or unpleasantly, surprised.

So what shall you do from here, traveller? There is land to be explored, strangers to meet, friends to reunite with. Supplies to inspect and plenty of questions in need of being said aloud. Choose your path, make haste, and above all else: survive. And whatever you will, take heart.
Your story is about to begin anew.
Feeling a tad adrift? Make sure to check the Locations Page, which has details regarding the starting areas and a handy map for those who feel better with a bird's eye view!
( CODED BY BOOTYCALL )
no subject
That gives her pause and she tries to think of a better area. She doesn't know this place and it's hard to figure out the safe spots. Reluctantly, she decides to offer-]
There's a building, but it looks scary.
no subject
If we've all been kidnapped and dropped off on an island, I'd rather not be all in the same spot when we get the announcement that we're suddenly part of the first Thirst Games or the Most Hazardous Game.
[ Look, her world's media is usually the same with slight differences- like Spruce Willis. ]
I've heard quite a few people are heading there.
no subject
[Her limited knowledge of games doesn't include either of those, unfortunately. All that comment does is confuse her and it shows on her face.]
The ocean has a lot of water. Is that where you play the Thirst Games?
[Or would it be far away from water?]
no subject
[ She's protective of her stuff, she doesn't have very much of it anymore. ]
no subject
That's a bad book.
[But, well. The theft thing is easier to respond to.]
You have to hold onto your stuff. Nothing can take it then.
[The nothing referring to creatures. She doesn't think there will be enough people to worry about. Most of them are probably dead.]
no subject
[ Weiss doesn't understand why that would be an ideal concept to anyone. They had enough problems in the world to deal with without inventing ridiculous scenarios that would pull Grimm in from miles away so they're wholly unrealistic in the first place. ]
I suppose you're not wrong. I've just been picking up things I've found, I doubt anyone would know if something was abandoned or not here.
no subject
Still, she's easily spooked and going to heed that warning.]
Then we can run far away. If it gets scary, we don't have to fight.
[Cuz she ain't gonna.]
no subject
[ Weiss absolutely is. ] If it gets scary, you're welcome to come find me. It's my job to fight scary things. I'm a huntress.
[ Or, she was in training to be one. She's been through enough shit she's basically earned the title though. She realizes that probably means nothing to someone not from her world after a moment. ]
It means it's my job to protect people no matter what. I can fight.
no subject
[It surprises her that someone could be that brave. The idea of being put into an arena to fight other people, or fight period, terrifies her. Weiss could get hurt, or die, doing that and yet here she is offering her help. It's hard for Ren to not worry about that.]
Will you be okay?
[She's watched Seto fight and doesn't worry about him, but she's never seen another person in action.]
no subject
But in her world, fear and other negative emotions drew monsters to you. A huntress's job was to protect, she wasn't going to intentionally cast doubt on some kid just because she's being realistic. ]
Of course I will. [ Besides, even if she's shaken from what happened at Beacon, she's decided not to doubt herself. ]
no subject
I'll look for you.
[And then-]
But if you get hurt, you can hide with me. That's okay too.
no subject
[ Fighting is great and all, but fighting and retreating then replanning and trying again later with a much higher chance of success is also 100% acceptable. She'd really rather not die if she can avoid it, particularly if it serves no purpose in doing so. ]