The Mods of LifeAftr (
lifeaftr_mods) wrote in
lifeaftr2017-07-28 08:24 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- final fantasy xv: ignis scientia,
- fragile dreams: ren,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- mass effect: commander shepard,
- osomatsu-san: ichimatsu matsuno,
- pokemon sun & moon: guzma,
- pokemon sun & moon: luna,
- undertale: chara dreemurr,
- ✖ all about j: j,
- ✖ bastion: the kid,
- ✖ billions: jack foley,
- ✖ black butler: sieglinde sullivan,
- ✖ blue exorcist: shiro fujimoto,
- ✖ captive prince: laurent,
- ✖ disney: mickey mouse,
- ✖ dungeon meshi: marcille,
- ✖ ffxv: noctis lucis caelum,
- ✖ ffxv: nyx ulric,
- ✖ ffxv: prompto argentum,
- ✖ fullmetal alchemist: edward elric,
- ✖ marvel 616: wade wilson,
- ✖ off: the batter,
- ✖ original: finley,
- ✖ osomatsu-san: karamatsu matsuno,
- ✖ osomatsu-san: osomatsu matsuno,
- ✖ pacific rim: newton geiszler,
- ✖ rwby: jaune arc,
- ✖ rwby: ruby rose,
- ✖ rwby: weiss schnee,
- ✖ sonic the comic: espio the chameleon,
- ✖ the adventure zone: lup,
- ✖ the adventure zone: taako,
- ✖ the walking dead (game): clementine,
- ✖ undertale: asriel dreemurr,
- ✖ undertale: frisk,
- ✖ undertale: mettaton,
- ✖ undertale: muffet,
- ✖ undertale: sans the skeleton,
- ✖ world of warcraft: yrel
August Intro: You Think...You Wink...You Do A Double Blink...
INTRO LOG: AUGUST
Who: Everyone!
What: New souls arrive to the archipelago of LifeAftr.
When: August 3rd
Where: Ensō
Warnings: Mark as needed!
What: New souls arrive to the archipelago of LifeAftr.
When: August 3rd
Where: Ensō
Warnings: Mark as needed!

Part I: Get Wrekt
You rouse to a splash of sea salt drying on your skin. A haze of glass-white sand glitters in your vision, dappled by lush palms and thick, curling foliage that disappears into a jungle of deep jade. From behind, crackling wood and sawing rope groan from a mangled life raft ran ashore. A petering wash of tide over pebbled sand fills your ears as you struggle to gain your bearings in a vast portrait of tropical color…
No...no, no, that’s not precisely how this story starts.
Why don't we start over?
You rouse to a splash of sea salt, spraying across yourself and the wooden floor beneath you as it breaks across the edge of the platform. The light as it dances across the sea is blinding, dappling white spots across your vision as you slowly come back to consciousness and realize that - this is not where you last remember being.
The middle of the ocean is likely not a place most recall being at all. As you struggle to fully comprehend the new scenario in which you have found yourself, three things become quickly apparent. The raft you find yourself upon barely constitutes as something that should float, never mind a boat. In the distance, perhaps a few hours away at most, a large island beckons to you, a wide strip of beach surrounded by cliffs making it very clear where the most fortuitous of directions shall be.
Lastly, of course, you’re not alone. Hopefully your new companion(s) are just as keen to get ashore before nightfall as you, or voyaging together will not be the most positive experience. At your side you will find a knapsack, one to every member of your raft party, and upon inspecting its contents, you will discover any rewards you may have accrued - as well as a few other items to give you a fighting chance.
A note to those who participated in the Test Drive Meme: those threads, if all parties involved would like, can be game canon in the form of dream-like memories involving a place very much like this one, though the layout is considerably different.

Part II: Choose Your Own Adventure
By fortune (or misfortune, as it were), you eventually find your feet meeting sand, blessed shore to stagger upon as you shake off your newly found sea-legs. There are those that may find this place familiar, as though it appeared in a dream, though the expanse of shore certainly seems larger. The beach stretches off into the distance on both sides, curving around sharp ridges and cliffs, mist obscuring the view the farther along it goes.
So here you are. You’ve found land. Company. Supplies. The sun is now beginning to trek rather low upon the horizon…spending the night outside in such an unfamiliar land is unappealing at best and outright dangerous at the worst.
There is one silver lining in the midst of this mess. Directly ahead, the beach curves up a gentle slope until it meets forest, some manner of building visible through the trees. Further exploration of this area will reveal a dilapidated building of sorts; the architecture is indiscernible to even the most skilled eye. Despite looking as if it has seen better days, there are areas that offer some form of shelter...and who knows what else. Just because it appears uninhabited doesn’t mean you won’t wind up pleasantly, or unpleasantly, surprised.

So what shall you do from here, traveller? There is land to be explored, strangers to meet, friends to reunite with. Supplies to inspect and plenty of questions in need of being said aloud. Choose your path, make haste, and above all else: survive. And whatever you will, take heart.
Your story is about to begin anew.
Feeling a tad adrift? Make sure to check the Locations Page, which has details regarding the starting areas and a handy map for those who feel better with a bird's eye view!
( CODED BY BOOTYCALL )
no subject
[he practically whines, no come back jar he's reaching for it!]
no subject
[ That seems like the opposite of edible! ]
no subject
[That or they're something like fireworks but he won't mention that.]
no subject
[ She was already thinking something along those lines. ]
I've been in the middle of an explosion enough times that I know I don't want to see what happens if they start inside of someone.
no subject
...Okay, let's hit it with my knife.
no subject
Come on.
no subject
Right. [He moves over to where she is, withdrawing his knife.] Ready whenever you are.
no subject
Weiss places it on a flat-ish surface of the rock, then backs up a little. ]
Hit it and back up as fast as you can.
no subject
[No he doesn't. He adjusts his footing, tense with nervous energy and mentally preparing himself to get away as fast as possible.
He strikes the bead with his knife.]
no subject
[ Look, she doesn't know what you've been up to, Jaune.
The bead catches fire, but non-explosively, and just keeps burning for a bit. ]
That was.. lackluster.
no subject
[He's already scrambling away, but he stops and walks back up to the bead, leaning down to look at it.]
But imagine what they could all do at once. Still, I got a cool light.
no subject
[ Jaune you need to cool it with the beads. ]
I think it'd be a lot more useful for starting fires if we used them one or two at a time.
no subject
[That's a good point, but...]
I don't know, imagine if we were attacked and used them to attack someone.
no subject
[ She's not buying what he's selling here. ]
I would rather just stab them and not waste the limited resource. [ With Myrtenaster. Don't attack her. ]
no subject
[Jaune pockets the knife and moves forward. Now that they've learned about the beads, they can keep walking.]
I would too but then I can't call the attack A Wrong to Weiss and Fire.
no subject
[ she feels that's a pretty straight forward reason not to believe him. ]
Good, never call it that.
no subject
[he shakes his head.]
What about Melting Point?
no subject
[ She's putting her stuff away now. ]
Stop trying to make names happen for an attack I'm not doing. These are being used for campfires and maybe torches so we can see at night instead of getting ambushed in the dark.
no subject
no subject
no subject
no subject
no subject
no subject