The Mods of LifeAftr (
lifeaftr_mods) wrote in
lifeaftr2017-07-28 08:24 pm
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Entry tags:
- final fantasy xv: ignis scientia,
- fragile dreams: ren,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- mass effect: commander shepard,
- osomatsu-san: ichimatsu matsuno,
- pokemon sun & moon: guzma,
- pokemon sun & moon: luna,
- undertale: chara dreemurr,
- ✖ all about j: j,
- ✖ bastion: the kid,
- ✖ billions: jack foley,
- ✖ black butler: sieglinde sullivan,
- ✖ blue exorcist: shiro fujimoto,
- ✖ captive prince: laurent,
- ✖ disney: mickey mouse,
- ✖ dungeon meshi: marcille,
- ✖ ffxv: noctis lucis caelum,
- ✖ ffxv: nyx ulric,
- ✖ ffxv: prompto argentum,
- ✖ fullmetal alchemist: edward elric,
- ✖ marvel 616: wade wilson,
- ✖ off: the batter,
- ✖ original: finley,
- ✖ osomatsu-san: karamatsu matsuno,
- ✖ osomatsu-san: osomatsu matsuno,
- ✖ pacific rim: newton geiszler,
- ✖ rwby: jaune arc,
- ✖ rwby: ruby rose,
- ✖ rwby: weiss schnee,
- ✖ sonic the comic: espio the chameleon,
- ✖ the adventure zone: lup,
- ✖ the adventure zone: taako,
- ✖ the walking dead (game): clementine,
- ✖ undertale: asriel dreemurr,
- ✖ undertale: frisk,
- ✖ undertale: mettaton,
- ✖ undertale: muffet,
- ✖ undertale: sans the skeleton,
- ✖ world of warcraft: yrel
August Intro: You Think...You Wink...You Do A Double Blink...
INTRO LOG: AUGUST
Who: Everyone!
What: New souls arrive to the archipelago of LifeAftr.
When: August 3rd
Where: Ensō
Warnings: Mark as needed!
What: New souls arrive to the archipelago of LifeAftr.
When: August 3rd
Where: Ensō
Warnings: Mark as needed!

Part I: Get Wrekt
You rouse to a splash of sea salt drying on your skin. A haze of glass-white sand glitters in your vision, dappled by lush palms and thick, curling foliage that disappears into a jungle of deep jade. From behind, crackling wood and sawing rope groan from a mangled life raft ran ashore. A petering wash of tide over pebbled sand fills your ears as you struggle to gain your bearings in a vast portrait of tropical color…
No...no, no, that’s not precisely how this story starts.
Why don't we start over?
You rouse to a splash of sea salt, spraying across yourself and the wooden floor beneath you as it breaks across the edge of the platform. The light as it dances across the sea is blinding, dappling white spots across your vision as you slowly come back to consciousness and realize that - this is not where you last remember being.
The middle of the ocean is likely not a place most recall being at all. As you struggle to fully comprehend the new scenario in which you have found yourself, three things become quickly apparent. The raft you find yourself upon barely constitutes as something that should float, never mind a boat. In the distance, perhaps a few hours away at most, a large island beckons to you, a wide strip of beach surrounded by cliffs making it very clear where the most fortuitous of directions shall be.
Lastly, of course, you’re not alone. Hopefully your new companion(s) are just as keen to get ashore before nightfall as you, or voyaging together will not be the most positive experience. At your side you will find a knapsack, one to every member of your raft party, and upon inspecting its contents, you will discover any rewards you may have accrued - as well as a few other items to give you a fighting chance.
A note to those who participated in the Test Drive Meme: those threads, if all parties involved would like, can be game canon in the form of dream-like memories involving a place very much like this one, though the layout is considerably different.

Part II: Choose Your Own Adventure
By fortune (or misfortune, as it were), you eventually find your feet meeting sand, blessed shore to stagger upon as you shake off your newly found sea-legs. There are those that may find this place familiar, as though it appeared in a dream, though the expanse of shore certainly seems larger. The beach stretches off into the distance on both sides, curving around sharp ridges and cliffs, mist obscuring the view the farther along it goes.
So here you are. You’ve found land. Company. Supplies. The sun is now beginning to trek rather low upon the horizon…spending the night outside in such an unfamiliar land is unappealing at best and outright dangerous at the worst.
There is one silver lining in the midst of this mess. Directly ahead, the beach curves up a gentle slope until it meets forest, some manner of building visible through the trees. Further exploration of this area will reveal a dilapidated building of sorts; the architecture is indiscernible to even the most skilled eye. Despite looking as if it has seen better days, there are areas that offer some form of shelter...and who knows what else. Just because it appears uninhabited doesn’t mean you won’t wind up pleasantly, or unpleasantly, surprised.

So what shall you do from here, traveller? There is land to be explored, strangers to meet, friends to reunite with. Supplies to inspect and plenty of questions in need of being said aloud. Choose your path, make haste, and above all else: survive. And whatever you will, take heart.
Your story is about to begin anew.
Feeling a tad adrift? Make sure to check the Locations Page, which has details regarding the starting areas and a handy map for those who feel better with a bird's eye view!
( CODED BY BOOTYCALL )
no subject
[But sporting a pack of her own, which is a plus.]
[The HUD springs to life far faster than it has for anyone else thus far, words ticking out at a speed that might just be quantifiable as vague if sincere relief.]
we have.
no subject
Ah, I'm glad I recalled correctly. It was a bit strange to just go straight from wherever that island was earlier to waking up on a raft, it almost made me think that I was dreaming.
Still, at least it meant this island came as far less of a surprise, once I made it here.
Do you need help with anything? I've mostly been looking around to see what the shoreline's like, but I haven't encountered much of interest so far.
no subject
[Again she offers help, this time apropos of nothing. The Drifter blinks slowly, once, before formulating an answer.]
mapping.
no subject
That seems like a sensible choice. Does your equipment record things so you can keep track of what might be useful?
I don't have much to offer in terms of technology, but if an extra set of eyes and ears would be welcome I'd be happy to accompany you.
no subject
requires manual input
[...]
help
?
no subject
Would walking along with you and pointing out anything potentially useful I notice for you to make note of suffice for input, or does it require something more complicated?
no subject
i will input what is necessary.
are you sure
no subject
[She looks at them curiously. Muffet goes out of her way to cultivate a tough reputation in business, but this isn't a boardroom meeting and even a stern and practical monster is still a monster, with all that implies about their nature.]
Is there a reason I should be more dubious? I admit there's the possibility of encountering something dangerous, but I doubt wandering around by myself is any safer.
no subject
there are plenty others
[Plenty others who are not fundamentally - sick, and broken, and undesirable.]
[She has a choice now. She no longer needs to settle for a creature such as they.]
no subject
Yes, we do seem to have a good deal of company in our unexpected travels. But that's hardly any reason for me to slack off on helping, if I just assume someone else will handle it then things may very well not get done at all.
no subject
why me
no subject
Well, why not you? At no point have you been anything other than polite and reasonable towards me, and we worked well enough together in... whatever that strange place was.
no subject
there are those better suited
[Better suited than a solitary drifter like them.]
no subject
Besides, you seem perfectly well-suited to exploring to me- you were already doing quite well even before I offered to help, it seemed.
no subject
not well.
cliffs in the way.
no subject
no subject
[As perplexing as her insistence of offer her help is, they're not about to give that offer up - not simply based on their own perceptions. Not when they've not met anyone else capable of scaling the cliffs surrounding them.]
no subject
In terms of sticking a line directly to the top of a cliff, I'd need to able to see where I was aiming it.
In terms of how long a line I can produce, period... honestly, I'm not sure there is a hard limit to it? If I kept trying to make more continuously without any food or rest, I'd eventually collapse from exhaustion, but not having ever actually tried that I couldn't say how long it would take.
This is the magical ones, admittedly- I'm not completely sure what my threshold for making just plain silk lines would be, either, but I know it's far less than my ability to keep using purple magic.
no subject
might cut through ruins.
no subject
no subject
[Experience now suggests that accompaniment would be wise.]
alright
Wrapping and picking back up at the mingle, maybe?
After you, then.
sure thing!