The Mods of LifeAftr (
lifeaftr_mods) wrote in
lifeaftr2017-10-03 09:57 am
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Entry tags:
- final fantasy xv: ardyn izunia,
- final fantasy xv: ignis scientia,
- fragile dreams: ren,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- mass effect: commander shepard,
- mushi-shi: ginko,
- original: chip abaroa,
- original: mira delacroix,
- osomatsu-san: ichimatsu matsuno,
- pokemon sun & moon: guzma,
- pokemon sun & moon: luna,
- undertale: chara dreemurr,
- ✖ bastion: the kid,
- ✖ billions: jack foley,
- ✖ camp camp: max,
- ✖ captive prince: laurent,
- ✖ castlevania: soma cruz,
- ✖ dangan ronpa: hinata hajime,
- ✖ dangan ronpa: komaeda nagito,
- ✖ disney: mickey mouse,
- ✖ dragon age inquisition: cole,
- ✖ fatal frame: ouse kurosawa,
- ✖ ffvi: terra branford,
- ✖ ffxiv: tataru taru,
- ✖ ffxv: lunafreya nox fleuret,
- ✖ ffxv: noctis lucis caelum,
- ✖ ffxv: nyx ulric,
- ✖ fragile dreams: crow,
- ✖ homestuck: kanaya maryam,
- ✖ lady trent: isabella camherst,
- ✖ legend of zelda: medli,
- ✖ marble hornets: brian thomas,
- ✖ marvel 616: wade wilson,
- ✖ off: the batter,
- ✖ okami: amaterasu,
- ✖ original: finley,
- ✖ original: lys skovgaard,
- ✖ osomatsu-san: karamatsu matsuno,
- ✖ osomatsu-san: osomatsu matsuno,
- ✖ overwatch: fareeha "pharah" amari,
- ✖ overwatch: jesse mccree,
- ✖ overwatch: mercy,
- ✖ pacific rim: newton geiszler,
- ✖ pyre: oralech,
- ✖ rwby: jaune arc,
- ✖ rwby: weiss schnee,
- ✖ shadowrun: gobbet,
- ✖ skyrim: the dragonborn,
- ✖ sonic the comic: espio the chameleon,
- ✖ the adventure zone: lup,
- ✖ the adventure zone: taako,
- ✖ the order of the stick: roy greenhilt,
- ✖ the walking dead (game): clementine,
- ✖ undertale: asriel dreemurr,
- ✖ undertale: frisk,
- ✖ undertale: muffet,
- ✖ undertale: sans the skeleton,
- ✖ world of warcraft: maridian,
- ✖ yuki yuna is a hero: karin myoshi
October Intro: Louder than Sirens, Louder than Bells
INTRO LOG: OCTOBER
Who: Everyone!
What: New souls arrive to the archipelago of LifeAftr
When: October 3rd
Where: Ensō
Warnings: Mark as needed!
What: New souls arrive to the archipelago of LifeAftr
When: October 3rd
Where: Ensō
Warnings: Mark as needed!

The Beach: For All the Rest
The shores of Ensō are far from the tranquil, almost idyllic tropical backdrop that they should be. And so it is that while you fish, or perhaps as you go about your daily business on the islets, the first thing you will note is the persistent sound hammering at the back of your skull.
A drumming.
And it's growing louder.
The source of the drumming will, like it or not, soon become apparent. At the fringes of the trees, wielding slings and hollow, wooden pistols, is a group of large and very displeased simians who have every intent of claiming this spot of beach - yes, traveler, this spot of beach you're standing on right now! - for their own, and by any means necessary.
And they certainly don't look interested in diplomacy.

If you came armed, you might be in luck, because this conflict will require your steady hand in its resolution. If you did not...well, you may be better suited to run, or risk capture at the hands of warriors skilled, cunning, and incredibly vicious. Laugh at their monkey business all you like; they are ingenious fighters and, what's more, they're just as good at killing as they are at capture.
For the uninitiated, this particular brand of chaos doesn't usually sweep across the entire island the way it has. But those who have been here for some time will recognize the monkeys in question, and might even recognize this for what it is: revenge.
Group I: The Squeakquel
Looks like your monkeying around last month has landed you and everyone else in a spot of trouble. The monkeys in question certainly weren't happy to be confronted with others on their lands, nor are they willing to share their territory. While you may have triumphed last time you confronted them, the apes have been planning their revenge in the meantime.
Some of you were unlucky enough to become targets. Overnight, a great deal of them silently invaded the islets. Their blow-dart guns are equipped with a fairly powerful sedative that is more than capable of knocking most living creatures out - and those that were immune were simply snatched up, gagged, and bundled away.
However, it seems that some of their prisoners didn't suit their purposes, for one way or another, and thus weren't retrieved with the intention of long-term capture. Which is why a number of you will awaken in regions of the island that you've already explored.
...the really, really dangerous ones.
Whether it's a Center of Gravity, a parade of centipuppies, a contingent of Lungblossoms, a Fustercluck, or something else entirely, one thing is certain: the monkeys wanted you out of their way.
So get ready to fight for your life.

Group II: Ape Escape
If you're not one of the slightly luckier newcomers that materializes on the shore, then you're one of the unlucky ones that's managed to materialize square in the middle of the jungle. Or rather, in the middle of one of the denser, more populated parts of the jungle. The abodes woven into the canopy are crude, built of mud and sticks, but they're nonetheless sturdy.
And, as an important note - they are also swarming with monkeys. Snarling, baying, armed monkeys. Perhaps they'd be more hostile toward an interloper...if you weren't already in a cage, along with several others.

Fortunately for the newbies, they've all got something the monkeys didn't anticipate, aside from the element of surprise. Most prisoners don't arrive with knapsacks full of newly-acquired gear, and it's a good thing, too - you may very well need it, and the help of the new arrivals, to escape this place. You could always wait for the cavalry to come, but are you really willing to take that risk?
Group III: Pot Luck
As for you, you terribly fortunate third group?
You'll find yourselves suspended in wooden cages as well, though this time, to the hot curtain of whitish steam clouding your vision. It smells an awful lot like smoke down there. An awful lot like something...burning? Unlike your fellows over in the second group, these cages aren't simply a means of containing you, no. These cages are currently hanging over what might be the largest cast iron cauldron you've ever seen. All of this is, of course, for one simple reason:
Some species of monkeys are carnivores.

As a final note to those who participated in the Test Drive Meme, bear in mind that those threads, if all parties involved would like, can be game canon in the form of dream-like memories involving a place very much like this one, though the layout is considerably different.
All new arrivals will awake with knapsacks with their names stitched to the front. The contents of said knapsacks can be found below!
Feeling a tad adrift? Make sure to check the Locations Page, which has details regarding the starting areas and a handy map for those who feel better with a bird's eye view!
( CODED BY BOOTYCALL )
CAGE 6: KARIN, IGNIS SCIENTIA, TERRA BRADFORD
In addition to this, they will also see the reason for why this door has not opened prior; a solid log set into a bracket across the back of the gate itself.
All but what Ignis and Terra carry in their pockets is missing - presumably, left behind wherever they last fell asleep. Karin, however, will find that her knapsack contains a a pack of beef jerky, a woodsaw, fishing line, and a bar of soap, in addition to the items specified in her inventory.
CAGE 6: The Awesome People + one half esper cage
She didn't know how she ended up here, but she was worried for the other two in the cage, tilting her head one way, then the other to try to get a good look at their surroundings. She cold -sense- creatures all around them - and not just the monkeys, but people too.
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A soft groan slips from his mouth as he raises his hands to rub at his face as if it might help drive away the fuzziness. It's not really helping, but before he can focus too much on that, he hears a familiar voice say his name.
"Terra? What's going on?" Ignis lets his hands fall from his face. Of course, he can't see there is another person in the cage with them or else he might have made it a point to keep his head tilted down when he sits up. After all, he was sleeping when he was taken which means he wasn't wearing his sunglasses.
Hopefully, Karin isn't too squeamish about facial scarring.
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"What the hell is this?!" she demands, her voice close to a snarl. The effect is somewhat diminished by the fact that the one snarling is very visibly (and audibly) no older than a middle schooler. But she's got a scowl that means business and when she scrabbles to her feet she's all tension and coiled muscles like a cat ready to pounce. Her eyes are darting around and her gaze is, for a girl her age, startlingly sharp.
Wooden cages. Monkeys. With guns. The sheer ridiculousness of the situation just feels like an extension of the dream and it's only the headache pulsing in her brain that's convincing her she's awake. Karin's not usually one to go and blindly believe any old dream that pops into her head. But well... when a god tells her something, who is Karin Miyoshi to disbelieve it?
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Then she glanced at Ignis, who might have been surprised by another voice. "There's another girl here, who was kidnapped with us." No point in saying she didn't recognize her since...well...obviously. "There are a bunch of other cages like ours - they all have people in them too."
She furrowed her brow a little, "I can see about.. eight of the creatures around us. They're watching us." Which will make escape difficult. She had no idea what those coconut guns were though.
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"It seems the Storyteller must have thought us in need of more material this month," Ignis voice is laced with a dry wit that makes it hard to tell if he is joking or absolutely serious. Whichever the case, he doesn't linger long enough to allow time for much debate.
"I'm uninjured, thank you my dear, but I'm afraid I'm going to need a better description than 'odd looking creatures' if you want me to help us figure a way out of here. What sizes are they? Are they armed?" He doesn't hear anything resembling human language outside of their own words, so his first thought is to question how intelligent their captors are, but at the same time, they did kidnap quite a few of them very quickly. Human language or not, the intelligence is there and it won't do for them to underestimate it.
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She stoops so she can start going through her knapsack, her movements sharp and a little angry. She doesn't have time for this sort of nonsense -- the Shinju-sama needs her back home and her impatience is clear in her voice when she responds.
"I'm fine. I've got a headache from whatever they knocked us out with but I'll live." Handsaw -- a potential weapons but not exactly ideal. Soap. Just in case she wants to smell nice for their captors, obviously. "And they're monkeys. Big ones. They've got these weird gun things and I'm not sure what they're loaded with but I'm not jumping to find out."
Nothing else of interest in the knapsack except -- what's this right at the bottom? Did those monkeys really leave her with her phone? Karin turns it over in her hands for a moment, looking puzzled but then glances up, looks between her two fellow prisoners.
"Anything useful in yours? Your knapsacks, I mean."
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She lets out a soft sigh, relieved that both of her fellow captives were unharmed - at least for now. "I think they're about our size." She adds to Karin's description. It was a little hard to tell, what with the perspective, but ...well she's never even heard of a monkey - Ignis might have though!
She glanced back at Karin, shaking her head, "I'm afraid I don't have my knapsack with me," she glanced around the cage, "And.. I don't see any others either. Just yours." And she didn't have anything on her person so nothing in her pockets. Still why did Karin have -her- bag and they didn't? That was odd.
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Ifrit be damned, he hates all this ambiguity!
"Coconuts. If the size of the weapon is what I think it is, then they are coconut guns. I was 'gifted' one when I arrived," he guesses that solves one mystery anyway. "The projectiles are slow, but being hit with one is as painful as you are imagining."
Speaking of things they arrived with, or at least things they can access, Ignis raises his right hand, careful to keep it pointed away from the two girls in the cage with him and then summons one of his daggers. It's a relief when the familiar weight settles home.
"They have some intelligence, but not enough to block special abilities it seems," Ignis lets the dagger vanish again, not wanting to risk calling the monkeys' attention to them just yet. "We were probably brought here with whatever we had on our persons at the time, but you," he motions in Karin's general direction, "I suspect you are newly arrived. That's why everything you have is with you. I apologize for the impolite welcome. Up until now, things haven't been exactly pleasant all the time, but it was fairly quiet."
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"I guess I can decide who I'm gonna take this up with once we get out of here." she says eventually, giving her phone a little shake. It's not turning on. Either it's out of power or just busted. It turns out to be the latter after a little more shaking (and Karin actually thwacking the thing with her fist) gets it to buzz and start turning on with a queasy sounding chime. Karin pulls a face. It might be dry now but this thing's been waterlogged. Great.
Heaving a sigh, she looks up and glances between her two fellow prisoners again, her gaze sharp and interested. Might as well assess what they've got to use apart from a hacksaw and a smartphone.
"When you say special abilities... what kind, exactly? Anything good for getting us out of here?"
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"I can draw their attention, but we have to get out of the cage first." Terra offered. As for the special abilities... Terra glances back towards Ignis, in particular his scars. Yeah. She's... going to keep her fire away from him - she'd rather not be a reminder of that. "I don't have anything on me that we could use." She doesn't need to be told setting fire to the ropes or wood itself would be a bad idea.
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Oh, hi there black humor. It's been what, a couple minutes since he spoke with you last?
"However, even with my other special abilities also being things of more use once we are free, we have plenty of options besides that," he summons both his daggers this time, resting them in his lap before freeing the one in his hidden arm sheath as well. "We have no shortage of bladed weapons to work with. Cutting the bindings holding the door closed should free us in no time with the added benefit of not cooking us or alerting the monkeys to what we are doing before we are in a better position to deal with them."
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"Bladed weapons, huh?" she says slowly, tapping the one remaining app icon on the screen and hoping against hope that it works. There's a heartstopping moment where her phone just locks up and she's sure the whole thing is going to shut down again. But then the app fills the screen with that familiar icon in the middle and Karin feels herself grin.
Alright. Okay. Wherever she is might not be home but that doesn't mean the Shinju-sama's just abandoned her. Slowly, she rises to her feet, clutching her phone like a talisman and when she speaks up, there's a curious mix of confidence and childish excitement in her voice.
"I think I can do one better than that. How d'you guys feel about explosions? Big, loud, distracting explosions?"
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senpai. Senpai notice meeeeeeeeeeeIgnis.no subject
"As long as the explosion occurs a good distance away from us or any other nearby cages, then it sounds like our best course of action," as he can't see the troubled look Terra turns him, he continues without acknowledging it, turning the handle of one of his daggers toward her, though not offering it yet.
If the black humor truly worries her, it is something best talked about at another time anyway.
"We have two options for who is doing the cutting. You can either guide me to the door and explain what it looks like so I know where to set to work, or I can offer my blades to one of you to do it. Terra, ideally, since I'm sure cutting bindings and creating explosions are two mutually exclusive actions."
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"It's gonna be a little flashy when I transform, though. That'll probably get a few eyes pointing over here but if we blow something up quick enough they'll probably all be too worried about that to come check on us. How's that sound?"
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She nodded again as Karin confirmed her guess earlier, a little relieved because she was not used to or familiar with jailbreak scenarios. "All right." Go for it Karin! You do that Flashy Thang!(tm) Terra turned towards Ignis, "I'll describe them for you, Ignis." The ropes - so with that plan in place, she'll let Karin start the fireworks. Literally. She'll also guide Ignis over to the spot to cut through the ropes when everyone is ready.
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"When you are set, we may begin. Terra, be ready as soon as the door opens. It won't take me long to get through bindings like these."
His daggers are meant to cut through daemon and behemoth hide, after all. Ropes are nothing.
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She sucks in a breath and finally makes herself tap the flower icon on the screen. And it happens, like she promised, in a flash. It's only a moment but Karin's swallowed up by a warm red light that scatters apart into petals, leaving her stood tall and dressed markedly different than she was a moment ago. There's a strong scent of flowers in the air, azaleas, and Karin looks down at herself as if dumbfounded for a moment but then she gives a huff of relief.
And then grins.
"Alright, I'm ready. Point me where you need and let's get this started!"
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"It seems you have little to worry about should the job in explosions not pan out. Why, florists are going to be knocking each other out left and right to hire you," Ignis grins, setting his blade against the first set of ropes. "If that structure is made of the same stuff this cage is, it will be a prefect target. Do deconstruct it with the utmost abandon, won't you my dear?"
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"This is gonna be a peace of cake. Just brace yourselves, yeah?" she tells them before bouncing the hilt of the blade lightly in her hand and drawing her arm back. It'll take some careful aim but... she thinks she can do it. After a moment she wings her arm forward and the blade goes spinning through the air. She's terrified for a moment that it won't pass through the bars of the cage but whizzes straight at her target and the blade stabs straight in.
She only has a moment or two to feel triumphant, though. Only a second later, the blade detonates. It's not an explosion of fire but of heat and light and an overpowering scent of flowers. Just enough to net them a distraction.
"Alright, that's our cue! You done with the door yet or what?"
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..at least way more wordy than HER. She flexed her hands a little, rubbing her fingers together as she watched Karin curiously as the blade zipped through the the bars of the cage and into the other structure and... that wasn't fire, but a Glade explosion. It was kind of interesting to see, though she half expected to see flower petals fluttering out from the explosion as well.
"They're moving," Terra reported as the monkeys on the wall, offended by the pleasant flowery scent, immediately started to run over to discover who just blew stuff up and covered up the smell of Grossness - even for only a moment. That was a very flashy explosion after all. And she had no doubt Ignis would have the door unlocked by then, so the moment the door was open, Terra glanced at her fellow captives, "I'll go first," so she could cover their escape. That said, she was ready to jump out, (making sure the area below was safe to jump onto first, of course), magic gathering and igniting the monkeys that were distracted from the contents of the cage, and soon more distracted by the fact that they were ON FIRE.
Maybe Karin's flower scented explosion is stronger than the smell of burning monkey though?
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"Well done!" That's all he has time to say before the door is open and he's moving back away from it to let Terra through to do her part of their escape. He motions for Karin to follow her knowing his blindness will make him the slowest of the three. Ignis has no intention of allowing himself to remain captive, but he also doesn't want to slow either girl down unnecessarily.
Give them hell girls. You're going to be able to do more damage than he can unfortunately.