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The Mods of LifeAftr ([personal profile] lifeaftr_mods) wrote in [community profile] lifeaftr2019-11-02 08:55 pm

November Undercurrent: And We Give Thanks

NOVEMBER UNDERCURRENT
Who: Everyone!
What: Have you told someone you loved them yet?
When: November 3rd to November 20th
Where: Everywhere!
Warnings: Nothing of note; please mark if anything comes up!


Take Me Back to the Reasons Why
The Water wishes to demonstrate their power to you, as well as just what they mean, when they suggest that they require your cooperation. They are going to bring back the harvest island of Nuidan, a generally fondly remembered island that explorers have encountered in the past. What's more, they're going to require your help to do it.

Starting November 3rd, characters will discover a simple strip of dark leather among their belongings, meant to be worn around the neck or wrist. They can disregard it, of course, but if they attempt to discard or destroy it, it will always find its way back to them, no matter how improbable this might seem. How strange...

Perhaps even stranger is the sudden appearance of a smooth slab of stone, half-submerged in the waters just off of Ensō's coast. It's an altar, and around its edges are a series of deep notches, as though something is meant to be inserted into them. In its center is a pool of water, though it curiously doesn't seem to reflect anything.

The purpose of this will only really become obvious once the month goes on. Characters will find themselves to compelled to be honest with the people around them as to why they care, why they appreciate them as people, or what they like most about them. This compulsion can vary wildly and at the player's discretion, from a gentle mental pressure to an unstoppable force, and anything in between!

The bottom line is that every time one admits to some feeling of gratitude, no matter how small or big, their little plait of leather will receive a crystal from the interaction. All crystals will be roughly the same shape, but they may vary in color, pattern, and texture. Some might be simple sticks of quartz, while others might be comprised of myriad, ever-changing swirls of color. Again, the only limit here is your imagination.
Now the presence of that strange, altar-shaped stone in the water might make a bit more sense. Those notches in its sides are the perfect size and shape to fit a crystal smoothly into any one of them. The more grateful interactions one has with others, the more crystals they will gather, and the more they can fit into the altar. As more crystals are fed to the altar, it will start to glow. The pool of water at the altar's top will start to reflect the likeness island of Nuidan in increasing clarity, as though one is peering at its likeness in a snowglobe. What's more is that the number of crystals in the altar will very obviously affect Nuidan's state: very few crystals will make the island look as though it is mostly wilderness only a handful of structures in dire need of repair, while a great deal of crystals will cause the island to look as though it is thriving, in full bloom, and in more need of harvest than maintenance.

But, ultimately, the state in which Nuidan returns to you is up to you...and how far you're willing to go to express a little gratitude. Don't worry if you don't know anyone, either - this marks a great opportunity to start doing nice things for people, even if you don't know them! You've got most of the month to get to know each other, after all.

Don't think you can get away with heaping compliments on your closest friends and companions, however; variety is the name of the game here. While you can collect all sorts of crystals for personal use from repeat interactions, you can only feed one crystal to the altar per person. That is to say, Character A can be as grateful to Character B as they like, but only one crystal from each character can be delivered to the altar. If they want to procure more for the altar's purposes, Character A will have to have a positive interaction with Character C, and so on.
Take Me Back to That Big Sky

Of course, there's a lot going on in the background as well. You're free to use this log as a catch-all for the duration of November's Undercurrent Event, as well as the other minor events listed on our Monthly Rundown post. You are very, very free to let your dreams about creepers and baby lorbies become reality, and you are always free to create your own individual logs and posts as needed.

If you have any questions, please feel free to ask them over on our Monthly Rundown post!
November Timeline
[ ♆ ] November 3rd: "And We Give Thanks" begins and lasts until November 20th
[ ♆ ] November 4th: "Aw, Man" begins and lasts until November 12th
[ ♆ ] November 11th: "The Lorblings" begins and lasts until November 25th
[ ♆ ] November 20th: Nuidan returns to the archipelago
[ ♆ ] November 21st: "Return to Your Roots" begins and lasts until November 30th
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( CODED BY BOOTYCALL )
bitch4bitch: (don't make eye contact with me)

Erika Fisher | OTA

[personal profile] bitch4bitch 2019-11-06 03:31 am (UTC)(link)
a - throughout the event

Erika is not usually all that prone to the whole feelings thing - which isn't to say that she doesn't have them, just that talking about them tends to seem like sort of a pain in the ass.

The fact is, though, there are some pretty cool people here, and suddenly that fact seems more noticeable than ever - and she’s not actually sure whether to chalk that up to an unusually good mood or some kind of Bullshit. Maybe even bullshit related to the new structure off Enso, or the bit of leather that she keeps finding nearby, even after dumping it with her scrap materials.

She doesn’t trust the thing for shit, so putting it on is out of the question - but, after a while, she’s resigned herself to keeping it stuffed in her pocket. At least then she knows where the hell she’s gonna find it next.

For the most part, she keeps to her usual schedule, sometimes hanging around Chip to keep an eye on them, sometimes settling in the Denny to work with the pieces of wing she took off Ahidalga’s body. The main difference is that she’ll be quicker than usual to wave people over to talk, whether she knows them or not.

b - night of November 12 - Enso

The thing about full moons is that they don’t make Erika more aggressive, exactly. Sure, it can seem that way, depending on when and how one runs across her - lowered inhibitions in someone with Erika’s temper can make things go south fast. But it really is just that: Lower inhibitions, meaning that whatever she happens to be feeling at the moment is going to be even less tempered than usual by things like reasoning, and the consideration that she might be acting fucking weird.

A full-moon-affected werewolf doesn’t give a single shit if she’s acting fucking weird. Everyone here is very interesting and very exciting, and she has got to make sure they know it.

Bursting from the foliage or charging down the beach to bounce around people like an oversized puppy, trying to paw at them with her enormous awful dog-hands, might not do much to provide more crystals for the altar, but it… well, it might be fun for those she zeroes in on. Assuming it doesn’t just come of as threatening, particularly to those who don’t actually know her.