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The Mods of LifeAftr ([personal profile] lifeaftr_mods) wrote in [community profile] lifeaftr2019-08-15 08:59 pm

August Event: The City is at War

AUGUST EVENT: THE CITY IS AT WAR
Who: Everyone!
What: You pick a side, or you pick up the pieces
When: August 16th to August 23rd
Where: Primarily Nastrandir, though also Ensō
Warnings: Violence, injury, forcibly altered mindsets via magical influence, possible character death. Potential (and fully optional) dissociation and identity crises. Potential (and fully optional) spontaneous combustion. Otherwise, tag as you go!


We All Lose in the End
On cue, the recently uncovered...and decidedly faulty merotome shatters on the morning of August 16th. Those close enough may recall an odd popping noise, like a lightbulb exploding, or find a shard of some odd, rubbery substance caught in their hair. The wave that shoots out across both islands barely seems to stir the air, but the aftershocks of its passing are to be felt for the week to come.

Whether or not you noticed the sweeping burst of light as it roared over just about everything, you're bound to hear the loud, wailing sound that starts to emit from all over Nastrandir. It sounds like the world's worst kind of alarm, and it just keeps on going.
That's to say nothing of the automatons rising steadily from the murk, or the fact that you might find that some of your fellow explorers are suddenly seeming a lot more trustworthy...and some of them are seeming a lot less. Maybe you latch onto personal terrors and preexisting grudges to justify the new onset of violence that starts to divide you from some of your fellows...or maybe it just feels right in some unquantifiable sense.

Regardless, those impacted by the merotome will find themselves gravitating towards Nastrindar sooner rather than later. Members of the Red Team are likely to initially head towards the ruins on C4 and D4. The swampy water flooding the island will eventually drive you to seek out more mountainous areas; the need to keep dry will vary from a strong desire to an absolute necessity, depending on the individual. As territorial instincts rear their head, this group will find that the war automatons no longer view them as hostiles. Now, these mechanical killers may even take basic orders, such as watching a certain location, fetching some basic materials, and, of course, upon whom they should aim their primary fire.

Meanwhile, the Blue Team will congregate along the shorelines, striking out inland through any route that keeps them close to a body of water - or in it. More likely to travel and fight in a pair or group, it's unlikely that members of this group will stay from the main party for too long, as their power is largely in numbers. While no automatons accompany them into battle, the waters surrounding and soaking into Nastrandir are their greatest ally, as they are capable of replenishing strength and healing minor wounds. Members of the Blue Team will be capable of continuing the fight for much longer than their Red counterparts, and their affinity with the waters will make them difficult to locate or pursue unless they wish it.

You Don't Get Another Shot
For those more resistant to the effects of this sudden shift will find that they're now unfortunately adrift between two warring factions, potentially with friends on either side. There is hope, however - those previously silent sirens are now blaring constantly, and it's very possible that their destruction could turn the tide against this needless bloodshed. The more of those you break, the looser the grip of this altered mindset will become, and the less hostile the automatons will be.
Keep in mind, however, that while you may feel unaffected, the possibility stands that you've been marked for one side without your knowledge. And though this may prove advantageous to getting through to those that identify you as their own, those that do not may take your attempts to shake their morale badly.

Even violently.

Stick Around and See How It Ends
Thus far, the teams are as follows. If you see any problems, inconsistencies, or wish to change teams, please don't hesitate to contact us! While we're no longer accepting sign-ups to be RNG'd into a team, you can still decide retroactively which side you'd like your character to be situated on, if at all!

RED TEAM
BLUE TEAM
Alexei Dinoia
Amaterasu
Anthony J. Crowley
Asgore Dreemurr
Connor Murphy
Edward Elric
Erika Fisher
Jules Dagger Samari
Leonard Church
Muffet
Tim Wright
Yukio Okumura
Zidane Tribal
2B
Alisaie Leveilleur
Agent Washington
Ben Hargreeves
The Drifter
Epsilon
Héctor Rivera
Herbert West
Horatio Nullbuilt
Kravitz
Legion
Mollymauk Tealeaf
Ren
Rin Okumura
Steve Rogers



In the meantime, the following links may prove handy:
[ ♆ ] OOC Event Info and Plotting Post
[ ♆ ] Nastrandir's Intro
[ ♆ ] Nastrandir's Locations Page
Event Timeline
[ ♆ ] August 16th: The merotome breaks, issuing a mind-altering wave; the sirens go off, and definitive sides in a conflict start to form
[ ♆ ] August 23rd: The conflict ends when those who have not been freed from the mind-altering influence either break free or burn to death
[ ♆ ] August 24th: The monthly Storytelling occurs late; characters who have died are revived in time to participate
[ ♆ ] September 4th: Extra time is allotted to those participating in the monthly Storytelling to compensate for the later date, and the Storytelling closes
LOGSOOCSTORIESMAIN NAVIGATION

( CODED BY BOOTYCALL )
atailoftwoworlds: (RAEG)

[personal profile] atailoftwoworlds 2019-09-29 06:55 pm (UTC)(link)
[It's gone. That's the first one down. Zidane is feeling a little less feverish. It's clear that stopping these things does that. They're doing the right thing. Hopefully it's wearing off on the others too.

Still, as he looks at the broken machinery, it frightens him how such a thing can warp someone's mind, no matter how powerful they are. There are so many different types of people, all from different worlds, and yet there were things powerful enough to dull their powers and brainwash them.

The thought filled him with enough anger, frustration and weariness to kick at the now broken machine very hard.]


Dammit all to hell! Whoever made this, if they're still alive....

[And then Keith's voice reminds him where he is. He pulls himself together.]

.....Yeah, I am. Sorry about that. Let's go to the next one. Destroying them all will definitely stop this nightmare. I'm sure of it.

Edited 2019-09-29 18:55 (UTC)
thermalwind: (waiting is part of the job i know)

[personal profile] thermalwind 2019-10-04 05:01 pm (UTC)(link)
It's fine. We're all tired and a bit angry. [Keith grins but there's a spark of rage deep in his violet eyes. Less and less humanity in the sharpness of his features. Zidane had seen him fully Galra once, he looks far closer to that than his usual human self.

He pinches the bridge of his nose, breathes in and says.]
Just remember, patience and discipline yields focus. We need that right now.

[Then he ducks under a tree branch and continues on, ghosting through the swamp as if he had lived here all his life. His stride is more of a glide. He doesn't bother to put away his weapons this time.] Next one isn't that far. We'll knock it into the water and keep going. There's another a bit further up past the edge of the swamp.
atailoftwoworlds: (This is a strange puzzle)

[personal profile] atailoftwoworlds 2019-10-05 03:49 pm (UTC)(link)
[Back when Zidane saw Keith as fully Galra, he assumed that was all the work of that clown box. Which is why he cannot help but be taken aback when he sees Keith’s features change like that.

Is that some sort of transformation power he has? Either something he learnt or he was naturally able to do? Aside from the armour and weapon forming stuff, he assumed that Keith was probably human but…..

Well, whatever the case, Keith is Keith. Zidane is going to trust him as a friend and good person regardless. He would be the worst hypocrite in the universe if he thought otherwise.
That said, he cannot help but be a little curious but he’ll brush it aside for now. Keith might get the wrong idea. More importantly, they have a task to complete. He nods in response to what Keith says.]
Yeah, you’re right. We need to keep it together. We’re not gonna be able to save the others if we don't.

[And he wades through the swamp, trudging through it faster and less nervous and uneasy as he does so this time. It really must have been the work of those sirens but that’s good. It means destroying them really is working.] I think I saw that one too. Let's go and take it out, then.