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The Mods of LifeAftr ([personal profile] lifeaftr_mods) wrote in [community profile] lifeaftr2019-08-15 08:59 pm

August Event: The City is at War

AUGUST EVENT: THE CITY IS AT WAR
Who: Everyone!
What: You pick a side, or you pick up the pieces
When: August 16th to August 23rd
Where: Primarily Nastrandir, though also Ensō
Warnings: Violence, injury, forcibly altered mindsets via magical influence, possible character death. Potential (and fully optional) dissociation and identity crises. Potential (and fully optional) spontaneous combustion. Otherwise, tag as you go!


We All Lose in the End
On cue, the recently uncovered...and decidedly faulty merotome shatters on the morning of August 16th. Those close enough may recall an odd popping noise, like a lightbulb exploding, or find a shard of some odd, rubbery substance caught in their hair. The wave that shoots out across both islands barely seems to stir the air, but the aftershocks of its passing are to be felt for the week to come.

Whether or not you noticed the sweeping burst of light as it roared over just about everything, you're bound to hear the loud, wailing sound that starts to emit from all over Nastrandir. It sounds like the world's worst kind of alarm, and it just keeps on going.
That's to say nothing of the automatons rising steadily from the murk, or the fact that you might find that some of your fellow explorers are suddenly seeming a lot more trustworthy...and some of them are seeming a lot less. Maybe you latch onto personal terrors and preexisting grudges to justify the new onset of violence that starts to divide you from some of your fellows...or maybe it just feels right in some unquantifiable sense.

Regardless, those impacted by the merotome will find themselves gravitating towards Nastrindar sooner rather than later. Members of the Red Team are likely to initially head towards the ruins on C4 and D4. The swampy water flooding the island will eventually drive you to seek out more mountainous areas; the need to keep dry will vary from a strong desire to an absolute necessity, depending on the individual. As territorial instincts rear their head, this group will find that the war automatons no longer view them as hostiles. Now, these mechanical killers may even take basic orders, such as watching a certain location, fetching some basic materials, and, of course, upon whom they should aim their primary fire.

Meanwhile, the Blue Team will congregate along the shorelines, striking out inland through any route that keeps them close to a body of water - or in it. More likely to travel and fight in a pair or group, it's unlikely that members of this group will stay from the main party for too long, as their power is largely in numbers. While no automatons accompany them into battle, the waters surrounding and soaking into Nastrandir are their greatest ally, as they are capable of replenishing strength and healing minor wounds. Members of the Blue Team will be capable of continuing the fight for much longer than their Red counterparts, and their affinity with the waters will make them difficult to locate or pursue unless they wish it.

You Don't Get Another Shot
For those more resistant to the effects of this sudden shift will find that they're now unfortunately adrift between two warring factions, potentially with friends on either side. There is hope, however - those previously silent sirens are now blaring constantly, and it's very possible that their destruction could turn the tide against this needless bloodshed. The more of those you break, the looser the grip of this altered mindset will become, and the less hostile the automatons will be.
Keep in mind, however, that while you may feel unaffected, the possibility stands that you've been marked for one side without your knowledge. And though this may prove advantageous to getting through to those that identify you as their own, those that do not may take your attempts to shake their morale badly.

Even violently.

Stick Around and See How It Ends
Thus far, the teams are as follows. If you see any problems, inconsistencies, or wish to change teams, please don't hesitate to contact us! While we're no longer accepting sign-ups to be RNG'd into a team, you can still decide retroactively which side you'd like your character to be situated on, if at all!

RED TEAM
BLUE TEAM
Alexei Dinoia
Amaterasu
Anthony J. Crowley
Asgore Dreemurr
Connor Murphy
Edward Elric
Erika Fisher
Jules Dagger Samari
Leonard Church
Muffet
Tim Wright
Yukio Okumura
Zidane Tribal
2B
Alisaie Leveilleur
Agent Washington
Ben Hargreeves
The Drifter
Epsilon
Héctor Rivera
Herbert West
Horatio Nullbuilt
Kravitz
Legion
Mollymauk Tealeaf
Ren
Rin Okumura
Steve Rogers



In the meantime, the following links may prove handy:
[ ♆ ] OOC Event Info and Plotting Post
[ ♆ ] Nastrandir's Intro
[ ♆ ] Nastrandir's Locations Page
Event Timeline
[ ♆ ] August 16th: The merotome breaks, issuing a mind-altering wave; the sirens go off, and definitive sides in a conflict start to form
[ ♆ ] August 23rd: The conflict ends when those who have not been freed from the mind-altering influence either break free or burn to death
[ ♆ ] August 24th: The monthly Storytelling occurs late; characters who have died are revived in time to participate
[ ♆ ] September 4th: Extra time is allotted to those participating in the monthly Storytelling to compensate for the later date, and the Storytelling closes
LOGSOOCSTORIESMAIN NAVIGATION

( CODED BY BOOTYCALL )
littlemhigan: (ffxiv_06072016_233552)

[personal profile] littlemhigan 2019-08-27 02:19 am (UTC)(link)
[ Ah, shite.

Castor sees the blunderbuss before she really sees who's holding it and she's quick to show her hands - unarmed and empty (not that she ever saw the need for a proper weapon, being a Monk). She steps back carefully, testing the ground and her footing; it's not ideal here with debris and a cliff edge, but Castor's confident she can run and fight if she has to.

But that's still a gun and it's still loaded. ]


Aye, aye, I'm stoppin'. No need for violence, ser...
Edited 2019-08-27 02:20 (UTC)
postictal: (alex kralie wishes he had troy's eye)

[personal profile] postictal 2019-08-27 02:45 am (UTC)(link)
You're on our territory. That's pretty good reason for violence.

[She doesn't seem to be one of the other side. But he doesn't recognize her, which means that she's still a threat. Still, potentially, something he needs to take down.]

[The coconut gun is a simple mechanism. It shoots one projectile, and then that's it. The time it'd take to reload would be too inefficient. It's a good thing he's got weapons for closer quarters on hand, but he feels...more secure, strangely enough, behind the barrel of a gun.]

[Strangely? Why would that be strange? He's...he's always been good with guns. Hasn't he?]
littlemhigan: (oh boy)

[personal profile] littlemhigan 2019-09-09 03:21 am (UTC)(link)
Aye well, that depends on you now. I'm not lookin' te pick a fight with ye - 'M tryin' te end this whole war as quickly as I can, just like you...

[She tries to creep a bit closer as they speak; not enough to threaten Tim and his space, but enough to give herself a bit more room to work with if he gets trigger happy.]

postictal: (how many stinkeyes can tim have)

[personal profile] postictal 2019-09-09 03:32 am (UTC)(link)
End a war? You're really just trying to kill us, aren't you?

[She's not on their side, talking about ending a war - well, she's one of them, then, isn't she? She has to be. If she wants to end the war same as him, there's only one way to do it. When one side gets crushed, or surrenders.]

[His finger tightens on the trigger, and he tenses.]


Stop - stop right there!
littlemhigan: (:()

[personal profile] littlemhigan 2019-09-09 03:42 am (UTC)(link)
If I had my way, nobody'd have te die here. Not you, not me. I told ye, I'm not here te pick fights.

[She freezes when she sees his fingers tense, but starts to bring her hands down a bit, preparing to act if she has to.]

Hey now. I don't think ye want te pick a fight with me, either.
postictal: (rethink that move son | smoking)

[personal profile] postictal 2019-09-09 04:18 am (UTC)(link)
That's not how wars work. One side dies, or they give up. You can't have it both ways.

[Does it matter what he wants? What he wants is never the point. It's never the point! When has he ever had what he wanted - ?]

[That thought feels out of place.]


Doesn't matter what I want. It's my job to win this.
littlemhigan: (While the other shoe is dropping)

[personal profile] littlemhigan 2019-09-17 03:08 am (UTC)(link)
If enough folks want, they can put a stop to an awful lot've things; wars included. Now, if ye want this war ended quickly, ye can give me a hand, or if ye'd rather all this carry on, then try an' strike me down. S' that simple.

[She inches just a bit closer...]
Edited (I FORGOT THE LAST LINE GO ME.) 2019-09-17 03:09 (UTC)
postictal: (troy's cinematography is godlike)

[personal profile] postictal 2019-09-17 03:45 am (UTC)(link)
I want it to end.

I'm ending it right now.

[He wants it to end the way it's meant to.]

[So he aims and fires.]

[A coconut gun fires slow-moving projectiles, considering that coconuts themselves are pretty heavy. Tim's aim is better than it would generally be, but it's a hell of an easier time shooting someone with an actual gun than this heavy, unwieldy thing.]