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lifeaftr2019-08-15 08:59 pm
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Entry tags:
- blue exorcist: yukio okumura,
- coco: héctor rivera,
- critical role: beauregard,
- final fantasy ix: zidane tribal,
- final fantasy xiv: castor westmoore,
- fragile dreams: ren,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- marvel: bucky barnes,
- mass effect: commander shepard,
- mass effect: legion,
- mushi-shi: ginko,
- original: erika fisher,
- pokemon sun & moon: guzma,
- red vs. blue: agent washington,
- red vs. blue: leonard church (alpha),
- the adventure zone: kravitz,
- the good place: michael,
- the league: jules dagger samari,
- undertale: asgore dreemurr,
- voltron: keith kogane,
- ✖ blue exorcist: rin okumura,
- ✖ good omens: crowley,
- ✖ guilty gear: faust,
- ✖ marvel: steve rogers,
- ✖ okami: amaterasu,
- ✖ primordia: horatio nullbuilt,
- ✖ undertale: muffet
August Event: The City is at War
AUGUST EVENT: THE CITY IS AT WAR
Who: Everyone!
What: You pick a side, or you pick up the pieces
When: August 16th to August 23rd
Where: Primarily Nastrandir, though also Ensō
Warnings: Violence, injury, forcibly altered mindsets via magical influence, possible character death. Potential (and fully optional) dissociation and identity crises. Potential (and fully optional) spontaneous combustion. Otherwise, tag as you go!

What: You pick a side, or you pick up the pieces
When: August 16th to August 23rd
Where: Primarily Nastrandir, though also Ensō
Warnings: Violence, injury, forcibly altered mindsets via magical influence, possible character death. Potential (and fully optional) dissociation and identity crises. Potential (and fully optional) spontaneous combustion. Otherwise, tag as you go!

We All Lose in the End
On cue, the recently uncovered...and decidedly faulty merotome shatters on the morning of August 16th. Those close enough may recall an odd popping noise, like a lightbulb exploding, or find a shard of some odd, rubbery substance caught in their hair. The wave that shoots out across both islands barely seems to stir the air, but the aftershocks of its passing are to be felt for the week to come.
Whether or not you noticed the sweeping burst of light as it roared over just about everything, you're bound to hear the loud, wailing sound that starts to emit from all over Nastrandir. It sounds like the world's worst kind of alarm, and it just keeps on going.

Regardless, those impacted by the merotome will find themselves gravitating towards Nastrindar sooner rather than later. Members of the Red Team are likely to initially head towards the ruins on C4 and D4. The swampy water flooding the island will eventually drive you to seek out more mountainous areas; the need to keep dry will vary from a strong desire to an absolute necessity, depending on the individual. As territorial instincts rear their head, this group will find that the war automatons no longer view them as hostiles. Now, these mechanical killers may even take basic orders, such as watching a certain location, fetching some basic materials, and, of course, upon whom they should aim their primary fire.
Meanwhile, the Blue Team will congregate along the shorelines, striking out inland through any route that keeps them close to a body of water - or in it. More likely to travel and fight in a pair or group, it's unlikely that members of this group will stay from the main party for too long, as their power is largely in numbers. While no automatons accompany them into battle, the waters surrounding and soaking into Nastrandir are their greatest ally, as they are capable of replenishing strength and healing minor wounds. Members of the Blue Team will be capable of continuing the fight for much longer than their Red counterparts, and their affinity with the waters will make them difficult to locate or pursue unless they wish it.
You Don't Get Another Shot
For those more resistant to the effects of this sudden shift will find that they're now unfortunately adrift between two warring factions, potentially with friends on either side. There is hope, however - those previously silent sirens are now blaring constantly, and it's very possible that their destruction could turn the tide against this needless bloodshed. The more of those you break, the looser the grip of this altered mindset will become, and the less hostile the automatons will be.

Even violently.
Stick Around and See How It Ends
Thus far, the teams are as follows. If you see any problems, inconsistencies, or wish to change teams, please don't hesitate to contact us! While we're no longer accepting sign-ups to be RNG'd into a team, you can still decide retroactively which side you'd like your character to be situated on, if at all!
Amaterasu Anthony J. Crowley Asgore Dreemurr Connor Murphy Edward Elric Erika Fisher Jules Dagger Samari Leonard Church Muffet Tim Wright Yukio Okumura Zidane Tribal |
Alisaie Leveilleur Agent Washington Ben Hargreeves The Drifter Epsilon Héctor Rivera Herbert West Horatio Nullbuilt Kravitz Legion Mollymauk Tealeaf Ren Rin Okumura Steve Rogers |
In the meantime, the following links may prove handy:
[ ♆ ] OOC Event Info and Plotting Post
[ ♆ ] Nastrandir's Intro
[ ♆ ] Nastrandir's Locations Page
Event Timeline
[ ♆ ] August 16th: The merotome breaks, issuing a mind-altering wave; the sirens go off, and definitive sides in a conflict start to form
[ ♆ ] August 23rd: The conflict ends when those who have not been freed from the mind-altering influence either break free or burn to death
[ ♆ ] August 24th: The monthly Storytelling occurs late; characters who have died are revived in time to participate
[ ♆ ] September 4th: Extra time is allotted to those participating in the monthly Storytelling to compensate for the later date, and the Storytelling closes
( CODED BY BOOTYCALL )
no subject
It's difficult to put his finger on what exactly is wrong with his body; he only knows that he's sure he should be on the front lines of what's coming, and is also just as certain that he's not as fit for duty as he should be.
"I don't think I'll be able to act directly when we encounter the enemy. I'm sorry. But I'll make traps, sabotage what I can. What's your status?"
no subject
Enemy? it sounds right, but they don't...
"Acknowledged."
no subject
He resumes his work, sharpening the latest of the stakes. It feels reassuring to work with his hands - even if he is weakened, he can do this much.
"I'll be ready to start scouting in another minute. Do you want to go together?"
no subject
In the presence of allies lies strength.
no subject
The stakes are portable; brace them where useful for an ambush and then pick up and reuse whatever doesn't break. Can't leave them for advancing allies to wander into. He's got a bit of grass rope to bundle them up, and-
"Besides these I have some tools, just a crowbar and a plasma torch...I'll have to make them count. How's your gear?"
no subject
They also have a gaming console, but that's not important.
no subject
And...there. The stake will do well enough for temporary use, 'passable' will have to be good enough. He puts the stakes together and ties them, tightly enough not to clatter, and with a loop for his shoulder.
"I was going to follow the edge of the swamp and look for a view of their territory. Or is there a route you'd rather take?"
no subject
Seems like a good idea. Perhaps later they can go deeper into enemy territory, when they have a better understanding of the island and its environment.
no subject
He starts walking, eyes on the inviting green cover that waits for them past the shore. Working with Legion...yes, he thinks, the two of them will be able to take greater risks than he's fit for now alone.
no subject
They follow him, close behind. Together, they know, is better than apart.