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lifeaftr2019-08-15 08:59 pm
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Entry tags:
- blue exorcist: yukio okumura,
- coco: héctor rivera,
- critical role: beauregard,
- final fantasy ix: zidane tribal,
- final fantasy xiv: castor westmoore,
- fragile dreams: ren,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- marvel: bucky barnes,
- mass effect: commander shepard,
- mass effect: legion,
- mushi-shi: ginko,
- original: erika fisher,
- pokemon sun & moon: guzma,
- red vs. blue: agent washington,
- red vs. blue: leonard church (alpha),
- the adventure zone: kravitz,
- the good place: michael,
- the league: jules dagger samari,
- undertale: asgore dreemurr,
- voltron: keith kogane,
- ✖ blue exorcist: rin okumura,
- ✖ good omens: crowley,
- ✖ guilty gear: faust,
- ✖ marvel: steve rogers,
- ✖ okami: amaterasu,
- ✖ primordia: horatio nullbuilt,
- ✖ undertale: muffet
August Event: The City is at War
AUGUST EVENT: THE CITY IS AT WAR
Who: Everyone!
What: You pick a side, or you pick up the pieces
When: August 16th to August 23rd
Where: Primarily Nastrandir, though also Ensō
Warnings: Violence, injury, forcibly altered mindsets via magical influence, possible character death. Potential (and fully optional) dissociation and identity crises. Potential (and fully optional) spontaneous combustion. Otherwise, tag as you go!

What: You pick a side, or you pick up the pieces
When: August 16th to August 23rd
Where: Primarily Nastrandir, though also Ensō
Warnings: Violence, injury, forcibly altered mindsets via magical influence, possible character death. Potential (and fully optional) dissociation and identity crises. Potential (and fully optional) spontaneous combustion. Otherwise, tag as you go!

We All Lose in the End
On cue, the recently uncovered...and decidedly faulty merotome shatters on the morning of August 16th. Those close enough may recall an odd popping noise, like a lightbulb exploding, or find a shard of some odd, rubbery substance caught in their hair. The wave that shoots out across both islands barely seems to stir the air, but the aftershocks of its passing are to be felt for the week to come.
Whether or not you noticed the sweeping burst of light as it roared over just about everything, you're bound to hear the loud, wailing sound that starts to emit from all over Nastrandir. It sounds like the world's worst kind of alarm, and it just keeps on going.

Regardless, those impacted by the merotome will find themselves gravitating towards Nastrindar sooner rather than later. Members of the Red Team are likely to initially head towards the ruins on C4 and D4. The swampy water flooding the island will eventually drive you to seek out more mountainous areas; the need to keep dry will vary from a strong desire to an absolute necessity, depending on the individual. As territorial instincts rear their head, this group will find that the war automatons no longer view them as hostiles. Now, these mechanical killers may even take basic orders, such as watching a certain location, fetching some basic materials, and, of course, upon whom they should aim their primary fire.
Meanwhile, the Blue Team will congregate along the shorelines, striking out inland through any route that keeps them close to a body of water - or in it. More likely to travel and fight in a pair or group, it's unlikely that members of this group will stay from the main party for too long, as their power is largely in numbers. While no automatons accompany them into battle, the waters surrounding and soaking into Nastrandir are their greatest ally, as they are capable of replenishing strength and healing minor wounds. Members of the Blue Team will be capable of continuing the fight for much longer than their Red counterparts, and their affinity with the waters will make them difficult to locate or pursue unless they wish it.
You Don't Get Another Shot
For those more resistant to the effects of this sudden shift will find that they're now unfortunately adrift between two warring factions, potentially with friends on either side. There is hope, however - those previously silent sirens are now blaring constantly, and it's very possible that their destruction could turn the tide against this needless bloodshed. The more of those you break, the looser the grip of this altered mindset will become, and the less hostile the automatons will be.

Even violently.
Stick Around and See How It Ends
Thus far, the teams are as follows. If you see any problems, inconsistencies, or wish to change teams, please don't hesitate to contact us! While we're no longer accepting sign-ups to be RNG'd into a team, you can still decide retroactively which side you'd like your character to be situated on, if at all!
Amaterasu Anthony J. Crowley Asgore Dreemurr Connor Murphy Edward Elric Erika Fisher Jules Dagger Samari Leonard Church Muffet Tim Wright Yukio Okumura Zidane Tribal |
Alisaie Leveilleur Agent Washington Ben Hargreeves The Drifter Epsilon Héctor Rivera Herbert West Horatio Nullbuilt Kravitz Legion Mollymauk Tealeaf Ren Rin Okumura Steve Rogers |
In the meantime, the following links may prove handy:
[ ♆ ] OOC Event Info and Plotting Post
[ ♆ ] Nastrandir's Intro
[ ♆ ] Nastrandir's Locations Page
Event Timeline
[ ♆ ] August 16th: The merotome breaks, issuing a mind-altering wave; the sirens go off, and definitive sides in a conflict start to form
[ ♆ ] August 23rd: The conflict ends when those who have not been freed from the mind-altering influence either break free or burn to death
[ ♆ ] August 24th: The monthly Storytelling occurs late; characters who have died are revived in time to participate
[ ♆ ] September 4th: Extra time is allotted to those participating in the monthly Storytelling to compensate for the later date, and the Storytelling closes
( CODED BY BOOTYCALL )
ii.
[(Ignore the feeble pulse of them that recoils in horror at the mere thought, that honors and respects canids in particular, that recognizes her as someone so important that to raise arms against her should be unthinkable.)]
[The Drifter has a gun. They raise it, take careful aim, and fire.]
[From a distance, perhaps they'll have a better chance of taking down this particular foe.]
i legit rolled a nat 20 for this.
Landing with as much grace as her initial back flip, the wolf snarls, following the trajectory of the bullet to try and ind the source, using her senses now in full - sight, smell, sound... This land is hers, and she will not have some unsightly scourge come in to claim it. Especially one who clearly stole their weaponry. Terrible, awful little thieves. Like fleas...they come in and take. Take, take, take...until they bleed dry the land of its bounties. Not today. Not while there is still blood in her body. She fires a bullet back by dragging her long fangs through the trigger of the gun in her mouth, blindly, in the direction of where the first came from.
A warning. The next one will be far more precise.]
LMAO RIP IN PISS
[How is it firing back at them?]
[Getting closer to a creature with fangs as large and predatory as that would be inadvisable. And yet clearly, clearly, it can fire upon them with some degree of accuracy. Where does that leave them?]
[It leaves them grasping at their cloak and extricating a round object that lights up when they concentrate on it.]
[They don't know the name for this object. They don't recall any longer that it's a very particular kind of bomb.]
[But they still know how to hurl it with relative accuracy so that it will detonate.]
no subject
She continues to fire back, trying to draw the intruder from their hiding spot - out into the open where they're an easier target. Unfortunately, the invader isn't as simple as the others. This ones comes prepared with clearly stolen goods. Where else would these primitive savages get them from? Their simple, stupid minds are filled with the murky waters they cherish so, there's nothing of substance sloshing around in there. Ammy watches the grenade arc through the air, and braces herself. Eyes squeezing shut, she throws up her reflector to shield most of the blast, but the sheer explosion knocks her back on her feet, as flames from the burst char the fur around her legs and underbelly, making her whimper in pain.
Horrible. Terrible creature. She has to make them pay. They're quick, yes, but she knows she's quicker. She knows they're far more vulnerable here, where the water is shallow and the earth and trees shield her from their attacks. Ducking back into the brush, the wolf hurries through the terrain she's familiar with, trying to close the gap as quickly as she can. Her seared legs ache, but she ignores it. It's a minor pain, easily remedied, and no where near the satisfaction she'll get from killing this vile thing. Just have to get close...and closer still.]
no subject
[No. No, they...have a loyalty. They have a loyalty to the Water. It is these ones who are the blasphemers, with their fire and spark and their refusal to accept the Water into their lives. So why, why do their actions coat their insides with a layer of ice and dread, and make their blood run cold?]
[The creatures is rushing for them. The explosion wasn't sufficient. This creature is strong, clearly, and so they need to act. They need to act now - ]
[They light up their sword, quickly, and slash frantically at the air in front of them in an effort to keep it back.]
no subject
The pain is indescribable, but the anger, the hatred...the broiling fire of her disgust at being marred by this criminal's weapon...it dulls the ache enough. It fuels her back legs enough to leap at them, gaping maw wide and poised to strike and grab at the arm holding the weapon. To rip, to tear, to crush and rend meat from bone. How dare it. How dare it spill her blood. If this creature wants a taste, then she will let the earth drink its foul blood as well. Their precious Water will be stained with it by the war's end.
That is a promise she makes to herself.]
no subject
[Their eyes pinch shut, but only for a moment.]
[The sword drops from nerveless fingers.]
[They still have a gun, though. They draw it, and fire.]