The Mods of LifeAftr (
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lifeaftr2019-08-03 07:58 pm
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Entry tags:
- final fantasy ix: zidane tribal,
- final fantasy xiv: castor westmoore,
- final fantasy xv: ignis scientia,
- fragile dreams: ren,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- marvel: bucky barnes,
- mass effect: commander shepard,
- original: chip abaroa,
- original: erika fisher,
- pokemon sun & moon: guzma,
- red vs. blue: agent washington,
- red vs. blue: leonard church (alpha),
- tales of vesperia: alexei dinoia,
- the good place: michael,
- undertale: asgore dreemurr,
- voltron: keith kogane,
- ✖ blue exorcist: rin okumura,
- ✖ critical role: jester lavorre,
- ✖ ffxiv: alisaie leveilleur,
- ✖ fullmetal alchemist: edward elric,
- ✖ good omens: aziraphale,
- ✖ good omens: crowley,
- ✖ macross delta: mikumo guynemer,
- ✖ nier automata: 2b,
- ✖ okami: amaterasu,
- ✖ primordia: horatio nullbuilt,
- ✖ red vs. blue: agent carolina,
- ✖ red vs. blue: agent texas,
- ✖ tangled: varian,
- ✖ the umbrella academy: klaus hargreeves
August Intro: These Days Are Feeling Dark
INTRO LOG: AUGUST
Who: New arrivals, and you!
What: New souls arrive to the archipelago of LifeAftr
When: August 4th and onward
Where: Primarily Nastrandir
Warnings: Mark as needed!
What: New souls arrive to the archipelago of LifeAftr
When: August 4th and onward
Where: Primarily Nastrandir
Warnings: Mark as needed!

Our lucky new adventurers join the archipelago on a new chapter of our journey, with the new island of Nastrandir playing host to their arrival. With the events of last month leaving many questions in those more settled in LifeAftr, all will find they soon have…other things to think about.
New arrivals may awake at either of the locations listed below. Or they may wander!
A4: Show Me Distraction
In comparison to the warm welcome characters experienced on Io, the land of Nastrindir is not at all promising. The strip of coast hosting the mana pool is a scoop of rock and cliff, and rather unforgiving. To the east, however, it looks as though nearby wetlands leave the horizon lost in a foggy haze. The mana pool is generally a comforting, reliable constant on any island...generally. There looks to be something wrong with this one. The rocks surrounding it are blackened, various spots across their surface almost glass-like under the summer sun. After a brief inspection, most will probably gather that the pool has been set on fire in times past.
More annoying still is the tampering that's occured within the pool. The pool is partially obstructed, due to a blockage of tumbled rocks and boulders that seem to have fallen from the surrounding rocky landscape and toppled into the raised plinth. The choking of the mana water will make return trips to Ensō…inconvenient, to say the least. The rocks are an annoyance that will need to be removed before anyone will be travelling anywhere.

It might feel, to the particularly wary or those prone to paranoia, like these statues are watching you. Like they're representative of something else that might have its eye on you, even now.
Or they might not! It could be all in your head. What's way more important is the local flora in the vicinity. The parts of the land that have soil are currently host to some delightful plants that are known, colloquially, as candyplants. And, yes - they're exactly what they sound like.

While candyplants are somewhat less sugary than their real candy equivalents, it's still not recommended that you gorge on them overmuch. They're probably pretty bad for your teeth, if you have any. Candyplants do keep for quite some time, though - particularly if dried, packed in jars, or otherwise preserved.
Candyplants grow in temperate areas near quantities of fresh water - which Nastrandir has in abundance. Most of them grow in shaded, open areas along the ground, like melons; plants that bear smaller candyfruits may instead behave like grapes and other climbing vines, especially when they would be otherwise crowded out by other ground plants. The plants and fruits are quite harmless, though the sweet, sugary smell that tends to linger around areas of rampant growth during hot weather can cause one hell of migraine.
B4: Snakes Are Biting at My Heels
Those who arrive a little ways away from the mana pool or find themselves daring enough to start exploring will end up on the B4 square, which is closer to the swampy environment more characteristic of Nastrandir's inland. The further east one progresses, the wetter and softer the ground underfoot will get, until you're slogging thigh-deep in freshwater algae and muck. It's pretty dirty work, but it's probably more advisable that you go roaming into the wetlands rather than sticking around in the rockier regions. - especially because those regions happen to be occupied.
That feeling of paranoia that may or may not have settled on the back of your neck on A4 will turn out to be justified. Flickers of motion in the corner of your eye, the sensation of something watching you, the clattering of pebbles and rocks sliding down the sloping inclines on Nastrandir's craggy landscape - all signs indicative that something else frequents this region.
And something does. Something large, scaly, and very hungry.

With thick, scaly hides, large jaws, and venomous teeth, the rocobra is deadly fast despite its significant bulk. Even at their smallest, the rocobra is often as thick as a tree trunk in girth, and can range from thirty to sixty feet in length. Rocobra specialize in draping themselves in a circle, concealing themselves among their surroundings, and waiting for unsuspecting prey to wander somewhere in their coils before drawing tight around them to constrict them into a slow and painful death, so they might be devoured.
The good news is that rocobra only ever hunt and live in solitude; it is highly unlikely you'll find more than one in any one area. Most cannot spit venom, but can deal a paralyzing strike with massive fangs that are just as likely to impale you as they are to poison you. The good news is that they do have a weakness, and that weakness is numbers - when there is more than one target for the rocobra to focus on, it can get hopelessly confused over who it should be striking first, and can be easily distracted and led along by a well-coordinated team or pair. It's advised that you strike it at the mouth, if possible, as those scales can be awfully hard to penetrate.
While the danger rocobra present is very real, that doesn't mean they're completely useless. Rocobra can potentially be harvested for venom, meat, or their tough, scaly hides.
All new arrivals will awake with knapsacks, their names stitched to the front. The contents of said knapsacks can all be found in your acceptance notices!
As a final note to those who participated in the Test Drive Meme, bear in mind that those threads, if all parties involved would like, can be game canon in the form of dream-like memories involving a place very much like this one, though the layout is considerably different.
Feeling a tad adrift? Make sure to check the Locations Page, which has details regarding the starting areas and a handy map for those who feel better with a bird's eye view!
( CODED BY BOOTYCALL )
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[He's struck by the urge to offer his hand, mostly because he'd spent their entire time at The Ritz thinking about doing just that, but the past few moments have sucked the wind out of his sails. Things are uncomfortable again, and he knows that's partly his fault.
Best to just shove his hands in his pockets and start walking. He's heading back the way he came, first, and once they're out of the marsh they can go from there.]
It can't be that bad, anyway. I mean, look at it this way, we survived pre-industrial civilization once. Maybe it'll be easier the second go 'round.
[Except last time they did it, they had the full scope of their powers, but — still.]
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Then he's on his feet promptly, falling into his usual easy rhythm at Crowley's side — despite a minute ago. His hands go behind his back, his attention re-focuses: He starts looking around, curious, feeling safe enough now to start absorbing the smaller details that needed overlooking earlier.]
We'll just have to be more mindful of... our needs. The sleeping, and whatnot. I imagine that will make this all a great deal easier.
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Right, that reminds me. [He takes a moment to dig the water bottle out of his bag, offering it over. He refilled it at Denny, so it's not as ice cold, but there's plenty of it.] D'you even remember how to sleep? I know you've never been big on it.
[Although maybe it'll be easier now that it's something his physical body needs.]
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Of course I remember how.
[He's had a nap or two these past... few centuries...]
You just — [He waves his hand vaguely, indicating nothing at all, before taking a pull from the bottle.] Close your eyes.
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This is familiar, too, the back and forth with just a hint of bickering. Whatever it is that's going on between them, at least this still makes sense.]
Right, well, you're not waking me up when it's whatever passes for three am here and you can't sleep.
[The protest is entirely for show, Crowley wouldn't mind if Aziraphale had to wake him for any reason, even if it was simple as him being bored.]
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There might be the tiniest hint of a smile on his face.]
We'll be sharing quarters, then?
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Never said that, maybe I just know you'd come knocking wherever I holed up once you got bored enough.
[There's something in his tone that really can only be described as sulking.]
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[Aziraphale turns his attention forward again, if only to slightly redirect his smirk.]
Well. I suppose you're right. Could save me the walk, though...
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[He's not entirely sure what he's annoyed about, except maybe just the ease with which Azirapahle assumed, still, in the face of everything.]
If there even are quarters, who knows what the set up here is. Could be sleeping under the stars for the next few months.
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The image sticks. He almost feels like that wouldn't be so bad a situation to deal with.
He clears his throat.]
I may have been... entertaining the thought that the two of us might try to at least be in closer proximity, back home. After everything. For safety. But we were abducted before I had the chance to bring it up, alas. Since you're so concerned about our safety here, doesn't it make sense to — what's that saying? Shack up together?
[AZIRAPHALE THAT'S NOT WHAT THAT MEANS.]
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Was he going to ask that Crowley move closer? That they move in together? There's a million ways to take that implication and he doesn't know if he wants to ask. Not to mention the phrasing.
He's going to go back to the shore and wade into the ocean and never come out, lest he have to deal with this.]
That is not what that means.
[The words tumble out without really consulting the rest of him.]
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His entire worldview is shattered.
He furrows his brow.]
No?
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Mostly because he decides he's not even going to try to explain.] Look, if we find some kind of habitable structure, we can stick together. You're right, it's safer that way.
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Good.
[Good, then. It's settled.]
It may also be wise to find weapons, at some point. Sooner rather than later.
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Shouldn't have given that bloody sword back.
[Probably shouldn't have given it away in the first place, although Crowley is reminded just how kind that gesture was, now that he has to consider things like heat sources again.]
I dunno that a weapon'll do me much good. I'm not, you know — [He vaguely gestures in Aziraphale's direction, as if to indicate The Principality.] Never was much for fighting.
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[It just won't be on fire, probably.
Although maybe he can fix that.
He feels Crowley gesturing and glances sideways again.]
— it'd be for protection. It's not as though we're inviting people to spar.
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For now, Crowley just shrugs.]
I'd hope not, haven't done that kind of thing since Greece.
["Sparring" is probably not the right word.]
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Does he mean — ?
Does he mean...?
Why is that relevant? What does that have to do with anything?
Why is Crowley like this.
Demonic nature aside.]
...noted. Thank you for sharing.
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It's obvious, too, in the way Crowley chuckles to himself, practically radiating an aura of smug satisfaction.]
Maybe one of the soldiers running around will lend me a gun.
[This is unlikely. He's well aware.]
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[Aziraphale sniffs.]
Could pretend we're in Greece.
[biiiiiiiiiiiitch]
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Might have to rethink the living situation if that's your suggestion.
[Like, yes, this was all Aziraphale's idea.]
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Is the way he swaps at Crowley's arm prissy?
Probably.]
Oh, stop it.
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Really, angel, I had no idea you were such a prude.
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Then, casually:] On second thought, better not. If you're that out of practice I doubt anyone'd feel compelled to give you anything. [He stuffs his hands in his pockets, continues ahead.
Says, over his shoulder:] Might leave that one to me.
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What.
What.
No, actually, when he thinks about it that does kind of track, Aziraphale's a bloody hedonist, of course he's indulged in that sort of pleasure as well. Probably with Oscar bloody Wilde, knowing him.
A dozen other messy little thoughts claw up, trying to make themselves known, but Crowley's well practiced in the art of ignoring those.
Best to stick with "offended", that's much better than "jealous".]
The cheek of you. Are you forgetting I'm a demon? Comes with the territory, doesn't it.
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