The Mods of LifeAftr (
lifeaftr_mods) wrote in
lifeaftr2019-07-02 08:52 pm
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Entry tags:
- coco: héctor rivera,
- final fantasy ix: zidane tribal,
- fragile dreams: ren,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- mass effect: legion,
- mushi-shi: ginko,
- original: chip abaroa,
- original: erika fisher,
- pokemon sun & moon: guzma,
- the league: jules dagger samari,
- ✖ drakengard: two,
- ✖ my hero academia: izuku midoriya,
- ✖ original: roman gulliver,
- ✖ red vs. blue: agent carolina,
- ✖ red vs. blue: agent maine,
- ✖ undertale: muffet,
- ✖ warriors: yellowfang
July Intro: Dancing in the Dark
INTRO LOG: JULY
Who: New arrivals, and you!
What: New souls arrive to the archipelago of LifeAftr
When: July 4th - July 10th
Where: Primarily Io, as well as Ensō
Warnings: Mark as needed!
What: New souls arrive to the archipelago of LifeAftr
When: July 4th - July 10th
Where: Primarily Io, as well as Ensō
Warnings: Mark as needed!

Last month, the island of Io saw a massive overhaul, as Eleu reunited with their lost half, Zum, to take their rightful place as the island's Avatar of Fun. Eleu'zum is aware that Io will not be remaining in the archipelago for much longer, and thus have opted to go all out in the celebration of their rejuvenation.
New arrivals may awake at any of the locations listed below.
Waterslides: Don't Let Me Get Down
For this week only, the waterslides threading throughout the bathhouses of Io have been equipped with some special new features, namely the light-up water jets laid out across the outdoor areas, as well as diving boards placed at extreme heights for thrill seekers. Sure, you could just sit around and relax in the heated water, but where's the fun in that?

So have a blast, get soaked, shoot off of high-speed waterslides, or try and avoid the chaos to get a little relaxation time - the choice is yours. But enjoy the bathhouses and pools while you have access to them, before Io disappears.
Go-Karts: Don't Lie Me Down
That new go-kart track by the vineyard is in dire need of some test drivers. With corkscrew turns and twisting roads, those tracks look very much like they might be a tad hazardous, especially if your kart goes off-track...but don't fear! No matter how badly you spin out, you'll find that your kart will never leave the road, thus keeping spectators safe from any and all roadside dangers.

However, bear in mind that this feature is a two-way street; climb onto one of those turrets to target racers, and they'll find that they'll have no difficulty targeting you in retaliation.
Whether you're here to watch, here to race, here to make things difficult, or simply here to place bets and keep score, you've still got plenty of drinks to wash away the shame of defeat, or celebrate your first place victory.
Hedge Maze & Butterfly House: Back into the Easy Days
Newly mounted atop the tea gardens is a brand new butterfly house, hosting a spectacular abundance of gloriously colorful specimens. With jewel-bright wings and unusually bold dispositions, one will find that these butterflies are very, very easy to behold up close. They don't seem to mind visitors at all, and will happily flutter down to light on the hands, head, and shoulders of whoever draws near, assuming they don't swat them away. The butterfly house comes equipped with small dishes of sugar water to feed them, if you desire, though you could just as easily simply spend time here to relax and look out across the island. From up here, you have quite the spectacular view.

Despite their potentially fearsome appearance, these creatures are quite harmless, but there's still nothing quite like turning around and seeing that buzzing loudly after you. If they catch you, the bees will promptly burst into a large cloud of multicolored glitter that will coat you from head to toe. And if anyone has any experience with glitter, that can be quite a pain to get rid of. You'll probably be shaking it out of your hair and brushing it from your joints for weeks.
Rollercoaster & Carnival: Overlooking Trouble Gone Bad
The rollercoaster is the newest addition to the Honeycomb, and it's as much a thrill to behold as it is to ride. There are no lines, no tickets, and no entry fees; simply climb aboard! Once the cart is full, or if no further passengers enter, it will take off at breakneck speeds, twisting and loop-de-looping in a breathtaking series of physics-defying turns and arcs.
That's not all, however. The campsites on Io have also opted to make some slight alterations to celebrate the Avatar's return to form. Those large, colorful tents have gone from mere sites of sleeping and relaxation to a full-blown carnival. There are booths where you can play simple ring-toss games and the like, as well as stands for the acquisition of cotton candy, popcorn, and just about any snack you'd find typical of a carnival...as well as a few flavors that might seem a tad bit unconventional. But, hey - as long as it's here, why not sample what's free to eat? Even if you might run into seaweed ice cream, squid-ink sundaes, crab-cake kettle-corn, and many more besides, peppered among your more ordinary flavors.

The island of Io will be disappearing from the archipelago as of July 10th, so you'd better enjoy these additions while you can! For once, there will be no strings attached!
All new arrivals will awake with knapsacks, their names stitched to the front. The contents of said knapsacks can all be found in your acceptance notices!
As a final note to those who participated in the Test Drive Meme, bear in mind that those threads, if all parties involved would like, can be game canon in the form of dream-like memories involving a place very much like this one, though the layout is considerably different.
Feeling a tad adrift? Make sure to check the Locations Page, which has details regarding the starting areas and a handy map for those who feel better with a bird's eye view!
( CODED BY BOOTYCALL )
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(Knife in his pocket. Lighter. Back pocket - another knife. He's not unarmed. He's not unprepared. He'd just really, really prefer to not have to use those on some new guy with no regard for personal space.)
"Great," he says, doing his best to try and squirm out from under the arm over his shoulders. "Glad to hear it."
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"So what's your name? The Bunnyman decided we're in some kind of story. I wanna know everybody. We've got t-to be good for something."
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Just breathe.
Breathe, and answer the question.
"...Tim. Yours?"
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"Roman. Nice to meet you, T-Tim." Roman bent down to start collecting his treasures again. "What were you doing when you got yanked away from home? Were you doing something important? There's gotta be something we got in c-common. I'm gonna figure it out and then blow this place. I got stuff to do."
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"Don't plan on going back, either."
Sorry, Roman. That's not one for the things we have in common column.
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"Ooookay, cool." He snass his fingers and points a pair of finger-guns at Tim, carefully balancing his gotten gains in his elbows. "Touchy subject, got it! Enough about you, let's t-talk about me. I was doing something very important. I'm on a sort of spirit journey quest, I guess, and this place is a huge detour. Y'wanna help me out?"
Roman has known Tim for about ten minutes and is already on his bullshit.
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"Depends on what you mean by 'help'."
But he's also not stupid.
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What is it he can do, is what Tim needs to know. The why is also definitely a question, but he's not there yet. "You know you can help people whenever you want. That's kind of the cool thing about helping people. There's not really a time limit on that or anything."
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The demon shoved the water pistol's barrel into the hem of his shorts and folded his arms behind his back so that he could pace a wide circle around Tim.
"Sure, but they have t-t-to want it. Say you had a broken leg. Say you just...fell off the pier and hit a rock real bad. You'd be all--oh! Oh, I wish my leg weren't broken! And then I, not unlike The Jesus Man, would appear and offer my aid. You know where I can find anybody like that, Tim?"
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He's just - clearly said the wrong thing here. What a shock. Doesn't he always.
"I'm gonna go ahead and say that if you try to break my leg 'cause you feel like you really wanna help me, we're gonna have a problem."
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He lifted a brow and gestured to Tim's All of Him.
"It was just an example! The thing is, somebody has t-to be looking for help and I have to show up. Where do the people hang out? This place is dead."
He waved his tail at the empty stalls. Only a few rides were screaming in motion behind them and they were far from packed.
"Did the world end while I was hanging out with the Easter Bunny or what?"
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Great.
Tim blows out a slow sigh, and rubs at the bridge of his nose.
"There's maybe...sixty, seventy of us total? I dunno, man. You walk around for long enough and you'll probably run into someone else. Can't promise they're gonna need, uh, help, though."
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Humans were awful but...he'd seen a few that weren't. And there was his scaly ass. Maybe the jumbled population stopped that. It couldn't be that they'd learned to work together for the greater good of the archipelago. Of course not!
"Everybody just does whatever? Is anybody in charge?"
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Not that he's gonna say it.
"I mean, some people are in charge of certain things. You want whoever's in charge of this island here, you're gonna wanna talk to the bees."
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"...Bees?"
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Where's Connor when you need him? He could probably explain this way better - and probably way worse in certain areas. Honestly, he'd still do a better job of it than the one Tim's currently doing, he's pretty sure.
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There is the very real possibility of him stepping on a bigger meaner demon's turf and getting his shit handed to him.
"T-tell me about the gods. You guys worship them?"
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"They call themselves gods. So I guess they are, or they act like they are. I dunno."
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His cheery grin drops with that advice as his ears pin at the memory of being spat out of one of the huge tubes like a pinball.
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It's uttered with a deadpan delivery, eyebrows only faintly lifted, as he eyes Roman...dubiously. Let's go with that. Dubiously. So far, he's mostly talking about this place like he already knows what he's planning to do with it, which probably isn't going to get him very far.
Still, not much Tim can think of to do about it.