The Mods of LifeAftr (
lifeaftr_mods) wrote in
lifeaftr2019-06-03 07:51 pm
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Entry tags:
- blue exorcist: yukio okumura,
- coco: héctor rivera,
- final fantasy ix: zidane tribal,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- marvel: bucky barnes,
- mass effect: legion,
- mushi-shi: ginko,
- original: chip abaroa,
- original: erika fisher,
- original: mira delacroix,
- red vs. blue: agent washington,
- red vs. blue: leonard church (alpha),
- the good place: michael,
- undertale: asgore dreemurr,
- voltron: keith kogane,
- ✖ blue exorcist: rin okumura,
- ✖ blue exorcist: yuri egin,
- ✖ critical role: fjord,
- ✖ marvel: steve rogers,
- ✖ my hero academia: izuku midoriya,
- ✖ okami: amaterasu,
- ✖ overwatch: maximilien,
- ✖ primordia: horatio nullbuilt,
- ✖ red vs. blue: agent carolina,
- ✖ red vs. blue: agent maine,
- ✖ red vs. blue: agent texas,
- ✖ warriors: yellowfang,
- ✖ wings of fire: starflight
June Intro: Playing With Your Mind
INTRO LOG: JUNE
Who: New arrivals, and you!
What: New souls arrive to the archipelago of LifeAftr
When: June 4th and onward
Where: Primarily Io
Warnings: Mark as needed!
What: New souls arrive to the archipelago of LifeAftr
When: June 4th and onward
Where: Primarily Io
Warnings: Mark as needed!

New travelers to our shores are in luck, in many ways - they are arriving on the decadent, raucous island of Io, where the local Avatar of Celebration resides. Here, you can bask in enjoyment of basics such as food and drink, as well as more extravagant affairs, such as sweeping bathhouses, sprawling campsites, rich tea gardens, and verdant vineyards.
Spinning Me Around and Around
If you are just arriving on Io, opening your eyes on the shores of LifeAftr for the very first time, it will be to...a potentially very rude awakening. More specifically, it will be to the sound of loud cracks and booms overhead.
You've arrived at Io's campsite, which has come fully stocked with all sorts of cooked meats, roasted vegetables, colorful tents, drinks of every sort, and, most importantly, fireworks. It seems Io is thrilled to welcome you to LifeAftr in the form of multi-colored starbursts, exploding out across the sky in flares of showering sparks. Particularly once the sun sets, the view will be spectacular.

The message here is clear: Io wants you to celebrate your arrival! So relax! Have fun! Make some noise! Watch some colors and explosions of light, and enjoy yourself!
And try not to set anything on fire.
Just Like a Carnival
It isn't all fun and games, however. Unfortunately, it's about to get a lot less fun around here...or a lot more, depending on who you ask.
After a month or so on Io, the local avatar, Eleu, has begun to notice that a great deal of little things are starting to go missing. Bottles of wine, tents, tea leaves...people seem to be lifting whatever they please from the island and bringing it with them back to Ensō. That won't do at all. For the next few days, if any of the bees buzzing lazily about the island catch you stealing, they will approach you and ask you to stop. They will not, however, take any definitive action to stop you - they can only warn you that what you are doing may disrupt things beyond Eleu's control.
Unfortunately, by now, it's already too late. Out of the corner of your eye, regardless of your place in things - whether you were complicit in island theft, whether you are newly arrived and therefore innocent, whether you only watched on the sidelines, or whether you were totally unaware - you'll start to see it. It will peek out from behind trees and the corners of buildings.
Smiling.

For the first week or so of June, be prepared to find the Clown Box lingering all over Io, particularly near the mana pool. If it looks like you're going to try and lift something off the island, something that does not belong to you - the Clown Box may retaliate. This retaliation largely occurs in the form of a hand that appears to be gloved in silky, glittering material and colorfully polka-dotted cloth, slinking out to beckon at you, eerily. It seems unwilling or unable to actually hurt you directly, but it will grow incredibly persistent if you don't acknowledge it, and stop popping up all over Io with increasing frequency.
The Clown Box can be appeased by giving it a gift. What it's really after are perceived thieves: return something you have stolen, and the Box will vanish as quickly as it appeared. However, the Box is also not terribly discerning in what it is given, as long as it is something that did, at some point, belong to you. And, if you give it enough offerings, you might end up with a gift of your own. Those who give the Clown Box multiple offerings may receive any of the following:
[ ♆ ] Rubber Duck: These novelty toys don't seem to do anything in particular, other than be cute and colorful and utter happy little honks when squeezed. But there's a slight chance you might end up with a toy that seems...oddly relevant to your personal life. It might even be designed after you. Best not to question it. Just back away from the Clown Box, slowly, and be sure to thank it for the gift...You are free to RNG any of the above rewards your character gets, or pick from the list above as you like! Bear in mind that the Clown Box is a stingy creature - it will not give more than one reward to any one person, though nothing is stopping you from trading others for any gifts they may have received.
[ ♆ ] Snotgun: What appears to be an ordinary shotgun is anything but, as one will find out by firing it, it only shoots blobs of bright green acid capable of melting just about anything. So be careful not to aim it at any of your friends.
[ ♆ ] Silk Handkerchief: There's nothing particularly special about these tri-colored squares of cloth...except that no matter what you do to them, they will not stain, tear, or fade. They can be used to clean just about anything, or even serve as a delightful party trick.
[ ♆ ] A Very Shiny Nose: A bright red foam nose, easily attached to most human-shaped faces. All this thing does is inspire a general proclivity for causing mischief and trickery, though mostly of the light-hearted kind. However, the longer the nose is left in place, the more some pranks may skew toward the downright dangerous...

It isn't doing anything other than scaring you, though.
Yet.
All new arrivals will awake with knapsacks, their names stitched to the front. The contents of said knapsacks can all be found in your acceptance notices!
As a final note to those who participated in the Test Drive Meme, bear in mind that those threads, if all parties involved would like, can be game canon in the form of dream-like memories involving a place very much like this one, though the layout is considerably different.
Feeling a tad adrift? Make sure to check the Locations Page, which has details regarding the starting areas and a handy map for those who feel better with a bird's eye view!
( CODED BY BOOTYCALL )
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[Yeah, that might've been a bad choice of conversation topic. Now he's just thinking about the fact that this is her mom he's talking about and, yeah. Okay.]
Anyway. Stick around long enough, you'll probably run into one of them if they stop by.
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[Little thugs? It is the picture of them, but smaller, that Carolina has. Same in every other way, which she knows isn't realistic.]
Honestly not certain if that's a good or bad thing either.
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[Who likes complications?]
At least they're normal-sized now. All three of them. Or...I guess Maine's size is normal. For Maine.
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[Or dinosaurs, or... Yes, that list can go on and on and on. And on.
And yet, she has kind of gotten used to their antics. It's a different sort here, anyway, complicated in a completely different manner.]
... was he a tall kid?
[Because she has to know now.]
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I met him when he was...I guess an adult?
[A teen, actually, but Maine was never really small, so he just looked like an adult to a preteen Wash.]
But, yeah. He was pretty much always just massive. Tallest guy in every room.
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[PICTURE IT, WASH. PICTURE IT.
Well, not Tucker with his pants, but what this place would be like. Then again, they do have a strange knack for getting things done despite all odds. Like, really bad odds in their favour where no one would think about getting on them.]
Hm. Guess I shouldn't be surprised.
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[He is...honestly not sure how he'd handle any of the Blood Gulch crew showing up here, all right? Church is weird enough. The existence of Carolina and Tex and Church and Maine simultaneously feels like a violence in and of itself.]
Shouldn't be surprised?
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Mm. He's always been... a presence, you know? If he had been this scrawny little kid.
[It would have been odd.]
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[Wash doesn't know anything about putting buildings together from nothing, which is why he hasn't been very much help there. Not a carpenter, this guy.]
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[Hell if she knows, but she also knows that changing pace hadn't come easy to Carolina. It's not like vacation or shore leave that been things that they had aimed for. Well, at least not Carolina. York had dragged her out some times, but she had preferred to focus her energy on training.]
Gives him something to focus on though. Can't really see him joining a band.
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[Yeah, he's from before the months they spent on that island. This is news to him, and he stares at her.]
Excuse me?
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[Is there a certain amount of smugness in her voice as she continues on as if it were just another day. If she thinks about it, she does recall that she technically comes from the farthest point, at least that she knows about, but given the company... But she does forget that Wash hasn't lived all of the antics.]
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[Oh Wash honey no.]
[He's trying to picture that and failing and that's probably for the best but also. Also. What the hell happened on that island.]
You must've been really bored in that place, huh?
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Perhaps I'll show you one day.
[Maybe if she gets bored enough here and wants to torture him a little.]
Well. It was a serious change of pace.
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[People actually can get drunk now. He hasn't, really. Not since C.T. Not one for that. But he's been tempted, at least once.]
And now you're in another one. Another...serious change of pace, anyway.
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Drink for drink, Wash, and we'll see who'll be singing.
[Not that she's actually much of a heavy weight anyway. A beer now and again is about all that Carolina tends to manage, and even that is by no means regular, even during retirement.]
Not quite so different than what we're used to. Different place. Different people.
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[People have done that, actually. He's just been lucky enough to not have been there to watch.]
Yeah. Yeah, I guess it is.
Second chances for some of them.
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Mm. They deserve them. Second chances.
[How she of all people ended up with more than one chance... She'd say it was a cosmic joke.]
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Well, if we get them, why shouldn't they, right?
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[Real, in the flesh, not some memory or nightmare or vision that is to torment her.]
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[He could just. Call them. He keeps forgetting that's an option. Radio's fried, but now they have stones. Or...phones, technically.]
I guess I could call them, if you'd rather not wait. Or you could, actually.
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Yet there's something that halts her from doing so. It's not that she's scared, as there are few things that bring true fear to Carolina, but perhaps there is a bit of trepidation in her.
So much has changed.]
How'd they take your appearance?
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[A moment. He glances away, out into the waves.]
Maine doesn't know. About what happens to him. What happens with the Project.
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Maine though.]
It's not like he was ever one to ask too many questions or pry too deeply.
[Give him a mission, point him in a direction, and off the man went.]
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[How the hell do you bring that up to someone? How do you tell them that they're going to kill their entire team - and it won't even really be them doing it?]
I don't know how long it'll stay like that. Sooner or later, it's going to come up.
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