The Mods of LifeAftr (
lifeaftr_mods) wrote in
lifeaftr2019-04-03 08:54 pm
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Entry tags:
- blue exorcist: yukio okumura,
- coco: héctor rivera,
- critical role: beauregard,
- critical role: mollymauk tealeaf,
- critical role: yasha nydoorin,
- final fantasy ix: zidane tribal,
- final fantasy xiv: castor westmoore,
- final fantasy xv: ardyn izunia,
- hollow knight: the knight,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- marvel: bucky barnes,
- mass effect: legion,
- mushi-shi: ginko,
- original: mira delacroix,
- pokemon sun & moon: guzma,
- red vs. blue: agent washington,
- red vs. blue: leonard church (alpha),
- tales of vesperia: alexei dinoia,
- the good place: michael,
- the league: jules dagger samari,
- undertale: asgore dreemurr,
- voltron: keith kogane,
- voltron: takashi shirogane,
- ✖ critical role: jester lavorre,
- ✖ guilty gear: faust,
- ✖ kamen rider: kiriya kujo,
- ✖ kamen rider: sakuya tachibana,
- ✖ kamen rider: sayoko fukazawa,
- ✖ my hero academia: izuku midoriya,
- ✖ okami: amaterasu,
- ✖ original: foster van denend,
- ✖ original: nari reno,
- ✖ red vs. blue: agent maine,
- ✖ red vs. blue: agent texas,
- ✖ resident evil: jack krauser,
- ✖ rwby: penny polendina,
- ✖ rwby: pyrrha nikos,
- ✖ tales of vesperia: yeager,
- ✖ the umbrella academy: number five,
- ✖ undertale: muffet,
- ✖ undertale: toriel,
- ✖ voltron: lance,
- ✖ yu-gi-oh: ryou bakura
April Intro: Better Get to Digging
INTRO LOG: APRIL
Who: New arrivals, and you!
What: New souls arrive to the archipelago of LifeAftr
When: April 4th and onward
Where: Cahypdo
Warnings: Mark as needed!
What: New souls arrive to the archipelago of LifeAftr
When: April 4th and onward
Where: Cahypdo
Warnings: Mark as needed!

Waking up to the gentle proddings of what appears to be very curious, sentient trees isn't the worst wake up call LifeAftr has to offer. For our newest arrivals, however, it may be a tad…odd.
Situated in the valley between two mountains, Elower is a scenic village filled with the friendly Roaka, tree-like beings that are rather peaceable and happy to assist those who have just arrived. I'’s a peaceful location for one to start their adventures - though, unfortunately, it doesn't stay peaceful for long.
Cahypdo: You'll Bury Me Low
Those who have explored the new island of Cahypdo in the last month will undoubtedly recall the series of quakes that shook the island throughout March. With the arrival of LifeAftr's newest adventurers comes Cahypdo's largest tremor to date, striking without warning and more than enough force to throw even the steadiest and sturdiest of your number to the ground. With a low rumble, the mountains heaped on either side of the island will start to shed an abundance of slag and debris, pouring down their slopes. Anyone who's scaling those peaks risks being flung bodily off them when the outpouring of shale comes roaring down those mountains, and anyone at the mountain bases risks being crushed beneath.
As one might expect, unsuspecting newcomers aren't all that have been shaken up. Though protected by netting and retaining walls, the cliffs around and above the village of Elower can only take so much pressure before giving way - a threshold that has been crossed entirely. With a sound like thunder, rocks fall.
Everyone dies?

For those who become trapped inside any of those abodes, your options appear limited. Work to free yourself, or wait for help to arrive. Though, speaking of help, those outside may think to offer the Roaka a helping hand in getting their trapped people - and yours, at that - a few breaths of fresh air.
Before you suffocate.
Cahypdo: Stay Acting Brave
Such seismic activity will also stir up the local wildlife, of course. Those unfortunate enough to come across them will recognize the restless shark-dragon hybrids, hydrac, now prowling across the shorelines, while the wickedly fanged wabbits will also be far more frequent, traveling in larger numbers in the jungle and at the bases of the mountains. Taking care to avoid them would be wise - though another creature may make that venture much more difficult.

A lorby may be prone to flight rather than fight when encountered solo, but in groups, these feathery critters are far more hostile. A defensive lorby emits a piercing cry alone, but a group is an almost ear-piercing experience, capable of rendering the unfortunate unstable on their feet at best, and unconscious at worst. For the days that follow the severe earthquake that so rocked everyone's foundations, any hope for silence is lost in the infrequent bursts of almighty screeching by colonies of lorbies who have so rudely had their homes overturned and disturbed.
While the lorby is omnivorous, it may not think to take a bite at anything so much larger than them. That doesn't mean that conflict with these fluffy creatures won't attract something much more willing to take advantage of the fact that you may or may not have been reduced to a prone sack of meat. If something else does arrive, you best hope that it's a friendly face.
If you're interested in keeping a lorby for your own, bear LifeAftr's companion limit in mind - two per character, and no more. The lorby is omnivorous and can survive off of most odds and ends: insects, fruits, berries, critters it can dig up in the sand, and more. However, the process of trying to tame a lorby is not always successful. We recommend use of a d10, with the following guidelines:
Rolling a 10: Critical success! This lorby will love and adore you, and may even feel comfortable enough to drape itself along your neck like a beautiful, furry scarf, churring softly all the way.Bear in mind that these are only guidelines; you are free to predetermine successes or failures as you'd like, presuming your character can sustain the companion! Our discord channel has a room for dice-rolls, if you prefer.
Rolling 7-9: This lorby will prove high-strung and timid, even if safely befriended, and will take several weeks to warm up to you. But once it does, it's yours!
Rolling 2-6: Failure. The lorby enters a state of distress and starts screaming. Hope you brought earplugs, or you'll be snoozing for several long hours for your efforts.
Rolling a 1: Critical failure. Not only does the lorby start screaming, but its panic attracts a colony of its friends, and they all start screaming too.
All new arrivals will awake with knapsacks, their names stitched to the front. The contents of said knapsacks can all be found in your acceptance notices!
As a final note to those who participated in the Test Drive Meme, bear in mind that those threads, if all parties involved would like, can be game canon in the form of dream-like memories involving a place very much like this one, though the layout is considerably different.
Feeling a tad adrift? Make sure to check the Locations Page, which has details regarding the starting areas and a handy map for those who feel better with a bird's eye view!
( CODED BY BOOTYCALL )
no subject
Really, what else can he do? Maine doesn't understand exactly how slipspace works either, though he's certainly traveled through it enough. They're being yanked here from different points in time. Sure. Fuck it. Why not?
So Maine nods, accepting the explanation. Then he asks: ]
She good?
[ C.T., he means. ]
no subject
[Well, that's proof enough that he's pretty shitty at laying things out.]
She's gone now. I don't know.
[The words come out rougher than he expected. They were...close during the Project, as close as agents can be when the very environment discourages it. And after she'd gone, there was never really a chance to say it: goodbye.]
[(The part of him that hates goodbyes would be grateful, but he knows it's not really him who's thinking it.)]
That's the other part of it. Sometimes people go home.
no subject
Dammit.
The big Freelancer doesn't apologize in so many words. But he shifts his weight and grunts a wordless, "My bad." Acknowledging the error as his. Then, aloud: ]
Know how?
[ A longshot — why would Wash still be here if he knew how to get home? — but he'd be remiss not to ask. ]
no subject
[That's probably not healthy.]
Sometimes they die. C.T. just...disappeared. You ask the Storyteller, they'll usually confirm what happened to them. Though how much of that is true is another thing entirely. [Trust is a hard thing to come by; a rabbit god doesn't make the cut.]
no subject
It's good, he thinks, that C.T. didn't die — though vanishing doesn't sound much better. Judging by the tone of Wash's voice, his friend's not happy about her disappearance.
Maine chooses not to press the issue.
Another shift of his weight, back to center. Maine's not at attention — this isn't a formal briefing — but it's the same sort of focus. A silent signal for Wash to proceed. ]
no subject
[He's...not sure how best to proceed.]
Carolina? She was here too. Same...same thing. Here for a bit, and then she just disappears, no warning. The Director too.
[It takes him a minute to banish the residual heatwave of fury that pronouncement engenders. Breathe, smooth it down, and...yeah. He was here. Now he's not. It doesn't matter.]
no subject
They had leadership here. It's gone now. Wash had people he knew, and now they're gone.
Anger is understandable. Fuck knows Maine falls back on it all the time.
Seeking to pull Wash's focus from past events, he prompts: ]
Currently?
[ What does he need to know about the present situation? ]
no subject
[HHHHHHHHHHHHHH]
Right now it's just me. Me, and...someone else that - you know the Director had an onboard Smart A.I.? [The question probably seems like it's come out of left-field, with how unprompted it must sound, but if Maine's from the day of the heist, he wouldn't know what the A.I. fragments even are. He'd have no idea.]
Not F.I.L.S.S. A Smart one.
no subject
Ran ship.
[ Not things like announcing training matches, but running the ship. Things that only a Smart A.I. is capable of doing.
It's tempting to ask where Wash is going with this, but Maine figures he'll find out faster if he lets Wash get there on his own. ]
no subject
He's here.
He doesn't...really know who he is. But he remembers his name is Church - [ - ah, fuck. Well, now the cat's out of the fucking bag in regards to the Director and his big ideas. Well, fine. Wash doesn't care for the Director's grand plans, or what people think of him.]
And he's...been living with me for a bit. Since last month. When he arrived.
no subject
The lack of reaction is likely telling. Wash is welcome to fill Maine in, but in the meantime: ]
He okay?
[ Maine wants to know if the A.I. that took care of them, is … well. Taken care of. ]
no subject
[This is just one of those things he knows he won't be able to forgive himself for. That's fine. Where Maine is concerned, he has a long, long list of things that he won't ever be able to forgive himself for. What's one more to the ledger?]
He's...stressed. He doesn't know who he is. And he's pretty scared of anything Freelancer. So if he freaks out when he sees you, he might...it's because he thought he was a simulation trooper for a while. Long - long story.
no subject
He knows who he is. He knows his purpose. For Maine, that's enough.
So he accepts the information at face value. Trusts that Wash is telling him the truth. And when he hums a wordless—
"Downgrade."
— he sounds about as sympathetic as he gets.
The A.I. may be an invisible part of their team that Maine has never even spoken to, but he's still important. Still someone Maine knows he needs to protect. And the Freelancer can't think of a bigger downgrade than being reduced to a simulation trooper. ]
no subject
Yeah. Yeah, it's...I'm going to explain to him so that he doesn't think you're going to kill him or something, because that seems like the kind of conclusion he'd come to if he's panicked.
[Also because the Meta did try to kill him. But this isn't the Meta. This is his friend. And he's not going to let that happen. If it never happens, he never has to explain it to anyone, does he?]
[(How far down this road of denial are you willing to go, Agent?)]
Sorry. This...I guess my reports have gotten shoddy over the years.
no subject
The big Freelancer shrugs lightly, dismissing the apology. Then, completely deadpan: ]
Form GT107. Strange Gods and Time Discrepancies.
[ Like this is a standard thing. An everyday occurrence that Wash should have been prepared for.
(He's joking, of course.) ]
no subject
[It's a solemn indicator of how long it's been for him that it takes him a minute. Catches him off guard. Jags in his throat, leaves a lump that cinches tighter and it's grief, he knows it's grief, it's just that he keeps thinking he's over this until the Project reminds him of everyone that he never allowed himself to really mourn.]
[His helmet hides his blink, the convulsion of his throat as he tries to swallow back that inexplicable tautness. The laugh is short and almost verges on strangled, but.]
[But it's fine.]
Smooth it away.]
[There's probably something about the slope of his shoulders and the way it takes him a minute to respond in kind that screams it:]
[I missed you.]
All right, you big motherfucker. Let's show you where we've been holed up.
no subject
Wash has been alone, Maine reminds himself. Wash has had at least three allies here, only to lose them. He's exhausted. He's stressed. He needs time to adjust.
Maine doesn't rush his friend. Lets Wash take the time he needs. Then he snorts a laugh at "big motherfucker." Reaches out to clap a big motherfuckin' hand on the other man's shoulder — "we've got this" — before they move out again. ]