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The Mods of LifeAftr ([personal profile] lifeaftr_mods) wrote in [community profile] lifeaftr2019-02-03 06:59 pm

February Intro: Chasing Kairos

INTRO LOG: FEBRUARY
Who: New arrivals, and you!
What: New souls arrive to the archipelago of LifeAftr
When: February 4th and onward
Where: Monsun
Warnings: Mark as needed!
Monsun, for the uninitiated, is an island divided in two, separated by a ribbon of flowing river. To the east, a rich deciduous woodland and perfect temperature heralds a plethora of resources at your disposal, at one singular, significant cost: your very worst traits will manifest the longer you remain in the area, until, by the twenty-four hour mark, you're living your absolute worst self.

By contrast, the island's western region is a harsh wasteland, a swathe of desert with hardly any shelter from the unrelenting sun and arid heat. Most everything here wants, in some way, to kill you, from the landscape to the fauna. Ugly storms and predators run wild, but the benefit is probably exactly what you think it is: namely, that your best traits manifest more and more strongly the longer you remain on Monsun's western half.

You, you lucky band of newcomers, are going to be arriving on one of two sides of the island. Whichever one in which your character wakes is up to you - though they're certainly welcome to head either direction, once they get their bearings.

Monsun, B2: Desert Air Won't Drown You Out
A craggy stretch of desert borders Monsun's northwest coast. Parts of the sand here, the further north you head, seem to have gone suspiciously slushy or boggy...though that might be the beginnings of an oasis that looks like it might be present on the region further up. Or, possibly, something else entirely.

It'll probably be hard to tell when you've got a mess of your own to contend with. Namely, the presence of a predator that's going to be making life quite...difficult for you, the longer you remain.

Nova Scorpions have been unlocked in the bestiary!
Nova Scorpions are about one meter in length and have a large stinger to match, with a golden carapace that makes them near-chameleonic when it comes to blending in with the sands they so favor. They are nocturnal by nature and tend to burrow into the sand and form lairs with others of their kind. Occasionally, one might encounter a scorpion carrying its young on its back.

By far the most dangerous thing about them is their venom, potent enough to floor even the most powerful and even those of the nonhuman persuasion. They can be, potentially, milked for said venom if you're in need of a powerful toxin to lace your weapons, but it's recommended that you make sure the scorpion is very thoroughly dead or well on its way before doing any harvesting of its resources. You know. Just to be on the safe side.

The good news, of course, is that your better traits will be amplified the longer you stay on this side of the island. If you don't mind the danger, you're far more likely to earn yourself some help here than you are on the other side of the island.

Speaking of which.

Monsun, C1: So Scared of Overgrowing Youth
By utter contrast, the rich woodlands of Monsun's east give all the appearances of being the best sort of welcome one could ask for. With the island's coast lining the region of C1 to its north and a deep, beautiful green swathe of lush deciduous undergrowth swarming throughout the entirety of the area, one could almost call it idyllic.

One thing is certain: it is very, very beautiful. The presence of so many growing things make it a glorious contrast to the island's western half. And in C1 in particular, there's no shortage of resources. The odd berry bush, the abundance of trees that can be harvested for lumber, if necessary...and the presence of some very odd, but nonetheless potentially adorable little creatures known as mosslings.

What may initially appear to be a tuft of particularly springy moss will, on closer inspection, prove to be something a little bit more. Mosslings are practically indistinguishable from the surrounding landscape unless one is keen-eyed enough to pick out the twin yellow points of glowing eyes nestled among the leafy orbs of their bodies - or unless one happens to spook one by accident, prompting it to scurry hastily away. They are extremely peaceable, extremely docile creatures, though they can make traversing the landscape startling on occasion, for the faint of heart. Aside from potentially edible, leafy flesh, they don't have much use in the way of resources, but they are quite harmless!
You, on the other hand, probably aren't so harmless. At least, not the longer you stay here. If you don't start forging your way west, or weaving your way to the island's single mana pool - located on E3 - to get off of it entirely, your very worst self is going to be manifesting, along with all your worst and least desirable qualities. Prone to violence, cowardice, jealousy, or paranoia? Better hope no one else is around to aggravate those traits, because they're not immune to Monsun's psychological effects either.

The only danger here comes from within. But the worst things usually do.



All new arrivals will awake with knapsacks, their names stitched to the front. The contents of said knapsacks can all be found in your acceptance notices!

As a final note to those who participated in the Test Drive Meme, bear in mind that those threads, if all parties involved would like, can be game canon in the form of dream-like memories involving a place very much like this one, though the layout is considerably different.



Feeling a tad adrift? Make sure to check the Locations Page, which has details regarding the starting areas and a handy map for those who feel better with a bird's eye view!


LOGSOOCSTORIESMAIN NAVIGATION

( CODED BY BOOTYCALL )
ninjatortle: (and even though I'm not sure how)

[personal profile] ninjatortle 2019-02-18 03:54 am (UTC)(link)
Yeah. It's one of those Empath things. It doesn't always work, but when it does, I can make a ceasefire happen long enough to run away or agree to talk things out. Ooh, or suppress any magic-induced charm or fear! That came in super handy when we had to deal with a sea hag this one time. I've been thinking that it might be a good idea to use it if Eustace's violin tries to Command one of us to do something again, because I don't think Cash liked that at all, but... you definitely don't know who any of those people are, whoops.

Um, anyway, point is... yes, sometimes!
counterblows: (} and my ego's in a sling)

[personal profile] counterblows 2019-02-18 04:35 am (UTC)(link)
That's...

[Horrifying, is his knee-jerk reaction. Sours in the back of his mouth. He swallows it down. It's a damn, damn good thing they're on the nice side of Monsun.]

[He's got no clue who any of those people are, what a sea hag is, and it's for the best that he's gotten at least a passable crash course on magic (namely to indicate that it exists when such was never the case back home), because now at least he has slightly fewer questions.]


I think maybe you shouldn't pull that kind of thing on the people here.
ninjatortle: (and the next I'm not really sure)

[personal profile] ninjatortle 2019-02-18 04:55 am (UTC)(link)
...I'll pull that kind of thing as many times as I can, Washington, if it prevents blood from being spilled.

[Not necessarily the answer he hopes to hear, and they can tell.]

I would rather put someone in time out for sixty seconds than see them killed over something avoidable. I understand if you can't condone that, but this has been one of the most valuable tools the Way of Empathy has given me for sparing lives that would have otherwise been ended in the name of self-defense.
counterblows: (} to you)

[personal profile] counterblows 2019-02-18 05:19 am (UTC)(link)
Is it sparing lives if they get pissed after, and decide to take that out on you?

[Pissing people off was easier at home, where you could relocate to an entirely different planet or even a different star system, and watch your back to ensure they weren't there ready to snipe you from a distance.]

[Here? Everyone just comes back from the dead, and so do their potential grudges.]
ninjatortle: (but I am so confused)

[personal profile] ninjatortle 2019-02-18 05:40 am (UTC)(link)
They have a right to be upset. Not everyone enjoys having spells cast on them. Or... uh... things that are pretty similar to spells? I'm not sure if ki is magic. I'm pretty sure it can be Counterspelled, so it might be magic.

[Shrug.]

But I would rather have people taking things out on me than anyone else. I mean, if it has to be anyone, why not the person with a couple hundred pounds of armor on?
counterblows: (϶ call me mr. benzedrine)

[personal profile] counterblows 2019-02-18 06:50 am (UTC)(link)
[Wash considers and discards a thousand different responses to that. In the end, he settles for sighing out, glancing in the direction of the island's east, and sliding his helmet back over his head with the quiet hiss of its resealing latches.]

[In the end, he's not really in a position to rip into anyone for considering themself to be acceptable collateral.]

[It's a mentality he's entirely too familiar with.]


We should get moving. We don't want to get caught out here in case more of those things come back, and I'd rather not spend any more time on the other side of Monsun than I have to.