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The Mods of LifeAftr ([personal profile] lifeaftr_mods) wrote in [community profile] lifeaftr2019-01-24 08:36 pm

January Event: Rejection Rooms

JANUARY EVENT: REJECTION ROOMS
Who: Anyone and everyone!
What: Rejecting your Light comes with dire consequences
When: January 25th - 28th
Where: All over Monsun
Warnings: Violence and possible character death; please note any specific content warnings if they come up!
You're Ruled by the Things You Feel

This log is primarily for the Rejection Room portion of the event, for ease and convenience. To quote our event post:
Characters intent on rejecting their Light will find themselves irrevocably drawn to Monsun's shores. They might not even be aware of it - driven by their rage, their paranoia, their fear, or all of the above, and more. Monsun, for its part, is happy to receive them. Its landscape has become so warped over time...and those parts of Monsun consumed by shadow will start to distort, molding into structures that such characters are only too happy to hide within: Rejection Rooms.

Those who challenge the Rejection Rooms need not worry about death for themselves - damage taken within the rooms will simply translate to exhaustion outside of it, with seemingly mortal wounds leading to expulsion from the room itself, and an inability to re-enter.

The same holds true for the boss of each Room. Failure to beat them into expulsion means that the Room will continue to feed from their wildly catastrophizing mind, until there's nothing left to save at all.
So, simply top-level below with your character if they've signed up for a Rejection Room and prepare for whoever wants to gamble a confrontation. We recommend linking to the comment that details your character's Room, for the benefit of others. Remember to communicate; if your character is still trapped in their Room by the event's end, they will suffer a character death, though characters who merely try and fail to free them will not.

If your Rejection Room opt-in comment did not receive any response or additional discussion from the mod team, consider your Room and moveset approved; we want to allow for retroactive edits to your comments and plans, if those become necessary!



Some useful links, for reference:
[ ♆ ] OOC Event Post
[ ♆ ] Rejection Room Sign-Ups, for information on what Rejection Rooms look like
[ ♆ ] Deaths Page; death penalties have been reduced for the duration of this event, but remember to let us know if your character is still stuck in their Room by the event's end!
Event Timeline
[ ♆ ] January 20th: The monthly Storytelling occurs.
[ ♆ ] January 21st: Shadows of both initial variants appear.
[ ♆ ] January 23rd: Shadows of both initial variants disappear.
[ ♆ ] January 25th Lights and Rejection Rooms appear.
[ ♆ ] January 28th: Lights and Rejection Rooms dissipate. Those still trapped in their Rejection Rooms by the event's end will suffer a character death.
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( CODED BY BOOTYCALL )
demonpuppy: since i started making everything worse (things have only gotten worse)

[personal profile] demonpuppy 2019-02-07 05:20 am (UTC)(link)
[The first of the creations takes the full brunt of their nail with an angry shriek, something hollow and echoing and other. But even as it is knocked back the others converge, lashing out with claw and tooth and whip-like appendages, using their advantage in size to keep the Knight from breaking past their guard.]

[Chip glares out at the fight from their sanctuary, bitterness and hate emanating from them in palpable waves--and something in that feeling is gathering, like a viper waiting to strike.]
lightlessfuture: (thought that I was free) (♪ trodde att jag var fri)

[personal profile] lightlessfuture 2019-02-25 11:38 pm (UTC)(link)
[ That's familiar enough. Hatred that turns into action, that turns into pain.

(ANCIENT ENEMY their memory helpfully supplies and they push it aside. It's not the same. It's not the same.

They can't be afraid, not in the face of someone else's fear and suffering.)

They use their small size to lever an advantage; they press against the stifling crush of claw and whip with nail gleaming bright, forcing an opening just big enough for them to slip through and past.

They expect to be attacked again, and it will hurt. But it will hurt more if they flee from it, refuse to face it down, so they charge towards Chip with very little caution or care for themselves.
]
demonpuppy: since i started making everything worse (things have only gotten worse)

[personal profile] demonpuppy 2019-03-06 06:50 am (UTC)(link)
[The beasts turn to charge after the Knight, and in the same moment that they break past that first line of defense Chip lets out a screech of anger laced with magic--magic that binds onto the Knight, into them, and presses down with an immense weight. Every movement must fight against the bonds, but that's not the only new threat in play.]

[Chip barrels out of their broken throne with animal-like speed, swinging with an arm that warps itself with sudden growth of muscle and bone into a massive claw. They swipe at the Knight, enough strength behind the blow to knock the tiny vessel right back into the monsters if they aren't careful.]