The Mods of LifeAftr (
lifeaftr_mods) wrote in
lifeaftr2019-01-04 08:41 pm
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Entry tags:
- coco: héctor rivera,
- critical role: beauregard,
- critical role: yasha nydoorin,
- final fantasy xv: ignis scientia,
- fragile dreams: ren,
- hollow knight: the knight,
- marble hornets: tim wright,
- marvel: bucky barnes,
- mass effect: legion,
- npc: the storyteller,
- original: mira delacroix,
- pokemon sun & moon: guzma,
- red vs. blue: agent washington,
- tales of vesperia: alexei dinoia,
- the adventure zone: kravitz,
- undertale: asgore dreemurr,
- undertale: chara dreemurr,
- voltron: keith kogane,
- voltron: takashi shirogane,
- ✖ captive prince: laurent,
- ✖ ffxv: lunafreya nox fleuret,
- ✖ guilty gear: faust,
- ✖ hollow knight: the hollow knight,
- ✖ homestuck: dirk strider,
- ✖ homestuck: karako pierot,
- ✖ okami: amaterasu,
- ✖ pacific rim: newton geiszler,
- ✖ persona 5: ann takamaki,
- ✖ pokemon sun & moon: lillie,
- ✖ shadowrun: gobbet,
- ✖ spectacular spider-man: electro,
- ✖ the adventure zone: barry bluejeans,
- ✖ the adventure zone: lydia,
- ✖ voltron: acxa,
- ✖ voltron: alfor,
- ✖ voltron: princess allura
January Intro: It Grips Me
INTRO LOG: JANUARY
Who: New arrivals, and you!
What: New souls arrive to the archipelago of LifeAftr
When: January 5th and onward
Where: All over Ensō
Warnings: Mark as needed!
Shores of Ensō: The Sun's a Harsh Reminder Why
As dawn arrives - and with it, new adventurers to Ensō's shores. It appears the Storyteller is not about to allow a repeat of last month. The ever watchful pages that have guarded the shorelines the month prior now begin to move closer inland, circling the landscape in closing, careful arcs. To the particularly astute, their purpose may quickly become clear. Anything foreign to Ensō's natural ecosystem will be met initially with wary hovering, ruffled pages flocking to nearby trees and wheeling overhead. Now and again, a particularly brave little page will swoop down to tap against the top of an unsuspecting entity.
Foreign entities, in this instance, just so happen to include...well, all of you. These partially sentient notes can be found flitting across the entirety of Ensō and the neighboring housing islets, intent on surveying every little nook and cranny of the tropical landscape. While they may little more than a vague irritant, their attitude towards a person they’re surveying can absolutely get worse, depending on the response they receive.
Though responses may vary (and creativity, encouraged), the pages are looking for indications of anything that is not only out of the ordinary, but also that which is acting suspicious. Unfortunately, they're not quite experienced in determining what does and does not count as a genuine threat, and thus they might very well interpret even the smallest signs of surprise, anxiety, and (justified) irritation as signs of hostility.
Unfortunately, their response to this is likely to be just as unpleasant as it is abrupt. Those of you who protest a little too vigorously may find yourselves abruptly doused with a viscous black ink - a marker to return and inspect you again in future. Where more aggressive behavior is…noted, you may very well find yourself swept up in a tornado of angry paperwork, only to be abruptly (and not at all comfortably) deposited at the Storyteller's temple. A very weary Storyteller will do their best to apologize as they slowly smooth out the kinks in this new security system.
But surely you agree, dear adventurer, that this sort of security system is indeed necessary.
Ensō, Inland: Who Knows Where Our Limits Lie
Unsuspecting adventurers aren't the only creatures the pages seem intent on harassing, it seems. Across Ensō, the activity of the native fauna will become much more apparent as creatures are driven from their usual haunts by invading paper. From the smallest of snaplings to herds of cariborn, it will take some time for the wildlife to settle down as many disturbed creatures will find themselves displaced miles away from their natural homes, seemingly at random. Unfortunately, this also includes the creatures most would prefer not to have on the move.
For the unappraised, Ensō happens to play host to a particularly horrifying brand of wildlife known only as the fustercluck: a large swath of appropriated limbs with katamari-like qualities, if katamaris were more well known for digesting the majority of their victims and using what little remained (usually the hands and feet) to propel themselves towards their next meal.
Despite Ensō being home to two such creatures, very little has been discovered about them, aside from how unfortunately indestructible they seem to be. Magic, guns, bombs - name your poison, and a fustercluck will most certainly be impervious to it, including poison itself. Should you be unlucky enough to wander into the path of a fustercluck, your best option is to run - or lend the fustercluck a hand.
And another hand. And your entire body, since you offered so nicely.
The fusterclucks have a more directed path than most creatures - they can be found moving up and down the rows of G and H until January 10th, when they appear to settle down...unless they're diverted elsewhere first.
All new arrivals will awake with knapsacks, their names stitched to the front. The contents of said knapsacks can all be found in your acceptance notices!
As a final note to those who participated in the Test Drive Meme, bear in mind that those threads, if all parties involved would like, can be game canon in the form of dream-like memories involving a place very much like this one, though the layout is considerably different.
Feeling a tad adrift? Make sure to check the Locations Page, which has details regarding the starting areas and a handy map for those who feel better with a bird's eye view!
LOGS ● OOC ● STORIES ●
MAIN NAVIGATION
What: New souls arrive to the archipelago of LifeAftr
When: January 5th and onward
Where: All over Ensō
Warnings: Mark as needed!

Shores of Ensō: The Sun's a Harsh Reminder Why
As dawn arrives - and with it, new adventurers to Ensō's shores. It appears the Storyteller is not about to allow a repeat of last month. The ever watchful pages that have guarded the shorelines the month prior now begin to move closer inland, circling the landscape in closing, careful arcs. To the particularly astute, their purpose may quickly become clear. Anything foreign to Ensō's natural ecosystem will be met initially with wary hovering, ruffled pages flocking to nearby trees and wheeling overhead. Now and again, a particularly brave little page will swoop down to tap against the top of an unsuspecting entity.
Foreign entities, in this instance, just so happen to include...well, all of you. These partially sentient notes can be found flitting across the entirety of Ensō and the neighboring housing islets, intent on surveying every little nook and cranny of the tropical landscape. While they may little more than a vague irritant, their attitude towards a person they’re surveying can absolutely get worse, depending on the response they receive.

Unfortunately, their response to this is likely to be just as unpleasant as it is abrupt. Those of you who protest a little too vigorously may find yourselves abruptly doused with a viscous black ink - a marker to return and inspect you again in future. Where more aggressive behavior is…noted, you may very well find yourself swept up in a tornado of angry paperwork, only to be abruptly (and not at all comfortably) deposited at the Storyteller's temple. A very weary Storyteller will do their best to apologize as they slowly smooth out the kinks in this new security system.
But surely you agree, dear adventurer, that this sort of security system is indeed necessary.
Ensō, Inland: Who Knows Where Our Limits Lie
Unsuspecting adventurers aren't the only creatures the pages seem intent on harassing, it seems. Across Ensō, the activity of the native fauna will become much more apparent as creatures are driven from their usual haunts by invading paper. From the smallest of snaplings to herds of cariborn, it will take some time for the wildlife to settle down as many disturbed creatures will find themselves displaced miles away from their natural homes, seemingly at random. Unfortunately, this also includes the creatures most would prefer not to have on the move.

Despite Ensō being home to two such creatures, very little has been discovered about them, aside from how unfortunately indestructible they seem to be. Magic, guns, bombs - name your poison, and a fustercluck will most certainly be impervious to it, including poison itself. Should you be unlucky enough to wander into the path of a fustercluck, your best option is to run - or lend the fustercluck a hand.
And another hand. And your entire body, since you offered so nicely.
The fusterclucks have a more directed path than most creatures - they can be found moving up and down the rows of G and H until January 10th, when they appear to settle down...unless they're diverted elsewhere first.
All new arrivals will awake with knapsacks, their names stitched to the front. The contents of said knapsacks can all be found in your acceptance notices!
As a final note to those who participated in the Test Drive Meme, bear in mind that those threads, if all parties involved would like, can be game canon in the form of dream-like memories involving a place very much like this one, though the layout is considerably different.
Feeling a tad adrift? Make sure to check the Locations Page, which has details regarding the starting areas and a handy map for those who feel better with a bird's eye view!
( CODED BY BOOTYCALL )
no subject
[Yes. Can show you.
Anything you want to see? Temple? Houses? Pools?]
no subject
[How about you surprise me, Knight? Take me wherever you'd like to-]
He quickly cuts himself off with a 'one minute' request, before power-scuttling back for his scalpel. When he returns, it's safely tucked into the crook of his arm, pointy end downwards. He's still unsure how young Knight will respond to his brandishing of a giant, bladed implement.
[-just in case! This means a lot to me, and I wouldn't like anybody to steal it whilst I'm absent.]
Well then, looks like he's about to integrate himself with quite the populace indeed. Will the others accept him quicker if he just pretends he's a giant stick insect? Will he have to paint some antenna on his bag? Or perhaps he could just save those thoughts for later, when he has more information about this supposed civilisation. Thus, he chooses to instead gesture energetically towards the open space besides Knight.
[Lead the way!]
no subject
In fact, they seem to approve of it; they tilt their head a little, their attention clearly fixed on it.
After a moment, they unsheathe their own blade - much smaller, well-used and well-loved, gleaming with a strange light; clearly some kind of weapon rather than a giant medical tool - and show it to him, the way he'd showed the scalpel to them.
[ Weapons are important to have. Keeping it safe is good. ]
no subject
[You like weapons, Knight?]
Whilst still not entirely comfortable with this situation, Faust makes an effort to keep things moving by gently flipping his own weapon over, so his own weapon is no longer being averted from view, albeit still not being pointed in Knight's direction either.
[...I think yours is shinier than mine.]
He adds a lighthearted, playful flourish to his 'words' to better hide his uncertainty.
no subject
[Weapon is necessary to protect self.]
Whether they like them or not is left unanswered. What does it mean to like their weapon, anyway? They themselves are a weapon, in some ways, and the nail is an extension of them. Cutting into the world around them, shaping it differently. That's all it is.
[Sorry
For discomfort.]
no subject
[I understand. It is no trouble, really.]
He moves his own blade away, out of sight but not out of mind. There's a moment of awkward 'silence' before:
[So! Shall we get going, Knight?]
He hopes his apologetic feelings are properly communicated with the nuances in his signing.