The Mods of LifeAftr (
lifeaftr_mods) wrote in
lifeaftr2018-07-04 08:48 pm
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Entry tags:
- coco: héctor rivera,
- fragile dreams: ren,
- hollow knight: the knight,
- hyper light drifter: the drifter,
- mass effect: legion,
- original: mira delacroix,
- pokemon sun & moon: guzma,
- pokemon sun & moon: luna,
- red vs. blue: agent washington,
- the adventure zone: kravitz,
- undertale: asgore dreemurr,
- ✖ captive prince: damianos,
- ✖ dangan ronpa: hinata hajime,
- ✖ dangan ronpa: komaeda nagito,
- ✖ fullmetal alchemist: edward elric,
- ✖ hollow knight: troupe master grimm,
- ✖ legend of zelda: zelda,
- ✖ nge: kaworu nagisa,
- ✖ no.6: shion,
- ✖ okami: amaterasu,
- ✖ pokemon sun & moon: lillie,
- ✖ red vs. blue: agent connecticut,
- ✖ rwby: pyrrha nikos,
- ✖ the adventure zone: lucas miller,
- ✖ undertale: muffet,
- ✖ undertale: papyrus
July Intro: Upsy-Daisy!
INTRO LOG: JULY
Who: New arrivals, your lif᷆t̕i͗n᷅ģ f̧̞ͅr̡̦̃ḭ̅ͭe̩᷅̂n̟̣̤d̨̬̏, and you!
What: New souls arrive to the archipelago of LifeAftr, and everyone makes a new friend!
When: July 5th and onward
Where: All over Ensō
Warnings: Mark as needed!
What: New souls arrive to the archipelago of LifeAftr, and everyone makes a new friend!
When: July 5th and onward
Where: All over Ensō
Warnings: Mark as needed!

Like a Bat Out of Hell
At this stage, the appearance of new arrivals to Ensō's shores is hardly a surprise to anyone but the arrivals themselves. Whatever mysterious force is responsible seems to have taken a vaguely nostalgic route this month, depositing the new and unconscious across the shoreline of the beach closest to the tumbled stone bastion of the Storyteller's temple. At first, that seems to be all there is to it. The arrivals stir to the smell of salt and the summer sea air, and the cycle of questions, searching, and settling begins.
For about five minutes. Perhaps ten.
Almost like an afterthought, something else shows up, plummeting straight out of the sky and landing with a veritable explosion of water some hundred feet from the shore. A large, rectangular shape breaches the surface after a few moments, bobbing, cork-like, in the foam-crested waves before ever so slowly beginning to sink into those aquamarine depths. For those familiar with such objects, it makes for a rather odd sight. That most certainly was an elevator, or you can be...fairly sure it was?
Give it another minute, and you'll be certain. The elevator streaks out from the ocean like a creature possessed. Maybe, in those split seconds prior to its approach, you'll be able to note the elevator's distinct features: a disturbingly smiling face on its doors, and a set of teeth framing a very organic mouth.
Meet Upsy, your lifting friend.

Hopefully, the same can be said for wherever you end up Ensō hosts a great deal of predators, environmental hazards, and worse. Though you could always end up belched into the ocean. Hope you can swim!
When the Metal is Hot and the Engine is Hungry
Upsy’s reign of terror isn't restricted to mere adventurers. Those with livestock or animal companions may be in for a small shock or, perhaps more likely, a very large one, when flying elevator sucks up those cuddly critters with a grin and spirits them off into the great unknown.

Whether you're out searching for an animal or not, be careful traversing Ensō for the next three days. If Upsy is empty, they'll most certainly snap you up. And if they aren't? You may find anything from birds to horses spat out at you.
The velocity of these organic projectiles tends to vary. Dramatically. Upsy's reign of terror will end on the evening of July 9th. At that point, the elevator will fly off to greener pastures...and our RNG spreadsheet for potential encounters in future. Sweet dreams.
All new arrivals will awake with knapsacks, their names stitched to the front. The contents of said knapsacks can all be found in your acceptance notices!
As a final note to those who participated in the Test Drive Meme, bear in mind that those threads, if all parties involved would like, can be game canon in the form of dream-like memories involving a place very much like this one, though the layout is considerably different.
Feeling a tad adrift? Make sure to check the Locations Page, which has details regarding the starting areas and a handy map for those who feel better with a bird's eye view!
( CODED BY BOOTYCALL )
no subject
[She makes the correction without any real annoyance- it's reasonably close, all things considered, and he's clearly been having a long day.]
And you were... Hector, yes? That odd place is hard to pin down, it's rather like a dream, but we do often seem to meet real people there. This island is substantially more solid, if frequently just as bizarre.
no subject
[He didn't get the best look at it, but it was indeed mouthy. And wet.]
Otherwise you'd... go home.
no subject
[She digs around in one of her pockets and pulls out a small piece of cloth, a leftover from one of her weaving projects, offering it to Hector.]
Here, would you like to wipe a bit of... that, off of yourself?
no subject
[Damn right he would. Dirt and sand is one thing, a fresh coat of spit another. He digs out his very own bar of soap from the backpack, waggling it at her--soap, rag, pool of water over there, it doesn't really need spelled out. Good time for a real bath. He can't remember the last time he bothered having one.]
So... do you think you could tell me why we're here?
[Or why him, why her, why a giant flying mouth, why anything. Just why.]
no subject
Would that we knew. We've been trying to unravel this particular mystery for a rather frustrating ten months, by now, and appear to have come up with more questions than we have answers.
no subject
Not ten hours or ten days or ten weeks. Months.]
Almost a year? I don't have that kind of time to waste on an island! This isn't even the land of the dead! Who knows if I can be here?
[And his family are all going to think he abandoned them. Again. A demonic elevator is nothing compared to the very idea.]
no subject
That part of the situation is both more and less complicated than that, I'm afraid. According to what we've learned so far, time doesn't quite work the same way between worlds. If we leave here, we return to the exact moment in which we were taken- no time would have passed at home.
People can also be taken from different points in time- someone from the past or the future can show up as easily as someone from the present, from your perspective.
no subject
[That may have come out harsher than he meant it to. Not really fair of him, she didn't kidnap him... and why would anyone want to kidnap this old pile of bones? What possible use to anyone could he be?
He runs a hand over his face and... starts over.]
Okay, fine, let's say I believe you. Now what?
no subject
[She doesn't begrudge him the frustration. It's a difficult thing to deal with.]
Well, to start with... I'd recommend that we get somewhere where that unpleasant metal creature isn't likely to keep bothering us.
no subject
He's quit his pacing back and forth and slapped his friendly face back on, nodding at her.]
Is there somewhere close by that it can't get into?
no subject
'Close' is... something of a relative term. I've built a home here in this world, and the creature doesn't seem to enter closed buildings. The actual location is fairly far away from where we are now, but nearby there's something called a mana pool. They allow us to travel very quickly.
[They're one of the first things he ought to learn about here, anyway, so that he can get around the place. Teaching him and getting to shelter means she can kill two birds with one stone.]
no subject
Oh, well, that's fine. He won't drown! And he'll come out clean!]
You are definitely the best spider I've ever met. Come on, let's get going before it comes back.
no subject
[Muffet looks amused, but agrees wholeheartedly with leaving before the elevator can catch up with them. She motions for him to follow her, and sets off towards the nearest mana pool. It isn't terribly far, and they should be seeing the green glow of it before too long.]
no subject
And when they do, he simply stares into the pool for a few moments. Kind of plain. And it isn't a whirlpool. He won't have to smash against the walls of the pool, hurting his poor brittle bones. (Which he absolutely would do, of course.)]
You first.
no subject
The mana pools all connect to each other- one mana pool can take you to any of the other active ones in an instant. You picture your intended destination clearly in your mind- in your case, think of following me since you've never seen it before- and then...
[She drops the flower into the mana pool and it flares up with a brilliant white light. She gives Hector a reassuring smile, steps into the pool, and vanishes.]
no subject
Blossom goes in. Héctor goes in. Héctor comes back out on the other side, clutching his backpack close and immediately looking around for her.]
Anywhere on the island, but not home, eh?
[He was listening to her. He was! And yet... for a moment, there was a glimmer of hope.]
no subject
[She gives him a sympathetic look.]
Not unless your home has a mana pool in it, I'm afraid.
no subject
Nope, just swimming pools.
no subject
[She gestures, indicating the proper direction. It's probably not hard to tell which house it hers- there's a normal roof over half of it and a glowing purple spiderweb over the other half. Around it is a lovely garden of various edible plants, several scattered palm trees, and what looks like a fired-ceramic-and-stone oven.]
[Of the other houses, most of them are in various states of disrepair, and few seem to be occupied.]
no subject
(Sadly, the state of the unoccupied 'houses' is pretty much what he's used to. Barely worth noticing. They just need a few personal touches and maybe some lights strung up to make it more cheerful.)]
Which ones are empty?
no subject
[She indicates the houses in question, including the one right next door to her own.]
no subject
[Héctor, no.]
no subject
[Look, she knows he's not the kind of skeleton she's familiar with from back home, but she still kind of misses having more monsters around, so it's nice to see someone who looks at least a little like one of them.]
I suspect you'd rather rest first, after what this day's been like, but if you'd care for some help fixing things up there later I'd be happy to pitch in.
no subject
[Weird as she looks, she acts completely normal. And very helpful. He can get used to seeing five eyes and six arms, sure.]
Eh, we'll see. It could use a few things.
We can probably call this wrapped unless you want to do more with it.
Most of what I can offer is rope, and a bit of wood. ...all of that aside, we might want to get under some cover before that creature comes back here again.
okay but I would love more FRIENDSHIP sometime!