The Mods of LifeAftr (
lifeaftr_mods) wrote in
lifeaftr2018-04-05 01:42 am
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Entry tags:
- dear evan hansen: connor murphy,
- final fantasy xv: ignis scientia,
- hollow knight: the knight,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- mass effect: commander shepard,
- mushi-shi: ginko,
- original: chip abaroa,
- original: mira delacroix,
- pokemon sun & moon: guzma,
- the adventure zone: kravitz,
- the league: jules dagger samari,
- voltron: keith kogane,
- voltron: takashi shirogane,
- ✖ captive prince: damianos,
- ✖ captive prince: laurent,
- ✖ dangan ronpa: hinata hajime,
- ✖ ensemble stars: kanata shinkai,
- ✖ ensemble stars: ritsu sakuma,
- ✖ ffxv: prompto argentum,
- ✖ fullmetal alchemist: edward elric,
- ✖ kingdom hearts: xion,
- ✖ marble hornets: brian thomas,
- ✖ no.6: shion,
- ✖ okami: amaterasu,
- ✖ original: myia,
- ✖ original: the liberator,
- ✖ persona 5: goro akechi,
- ✖ rwby: jaune arc,
- ✖ the adventure zone: magnus burnsides,
- ✖ the idolm@ster: takane shijou,
- ✖ undertale: muffet
April Intro: The Flower Ripens in its Place
INTRO LOG: APRIL
Who: Everyone!
What: New souls arrive to the archipelago of LifeAftr
When: April 3rd and onward
Where: Ziziphus
Warnings: Mark as needed!
What: New souls arrive to the archipelago of LifeAftr
When: April 3rd and onward
Where: Ziziphus
Warnings: Mark as needed!

A9: Sow the Seed
Unbeknownst to new arrivals, the archipelago of LifeAftr has recently seen the appearance of a new island, as chosen via voting - and they have been unceremoniously placed there instead of upon Ensō, where most newcomers would typically appear. It's probably for the best that the island of Ziziphus is so outwardly peaceful.

It's a peaceful scene.
We're sure you're all about to make it go horribly wrong.
B9: Reap the Harvest
For the unluckier, or the more adventurous, something far less tranquil awaits. Perhaps you woke up on this particular map square instead, or you saw fit to journey a little farther, just to see what might happen. In any case, you'll quickly discover that this may not have been the best idea, when an ordinary grassy mound abruptly detaches itself from the ground, hauls itself upright on bristling legs, and starts scuttling near.

SPINDLANKS have now been unlocked in the bestiary.
What might initially appear to be a leafy hillock will very quickly prove to be something far more...mobile, if you get close enough. That clump of grass and red ferns will abruptly hoist itself up on six vine-like tendrils, crawling for its prey like a very large, mossy spider. While it's fully capable of swiping at its foes with its massive, leafy arms, the spindlank's favored method of dispatching its prey is simply to scuttle forth until it's positioned directly above you and drop down. If its weight does not crush you and choking on the clods of earth doesn't smother you, don't worry; the spindlank intends to eat you alive with a set of fleshy jaws set deep in its center, buried somewhere in its underbelly.
For despite their appearance, spindlanks are very much carnivorous. Their size can vary from anywhere between six and ten feet tall when their appendages unfurl entirely. They are, in essence, very large plants, and thus can be easily dealt with, if you can burn them.
Just try not to get overwhelmed.
All new arrivals will awake with knapsacks, their names stitched to the front. The contents of said knapsacks can all be found in your acceptance notices!
As a final note to those who participated in the Test Drive Meme, bear in mind that those threads, if all parties involved would like, can be game canon in the form of dream-like memories involving a place very much like this one, though the layout is considerably different.
Feeling a tad adrift? Make sure to check the Locations Page, which has details regarding the starting areas and a handy map for those who feel better with a bird's eye view!
( CODED BY BOOTYCALL )
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[She's still keeping a wary eye or two out for any hazards around them, but... as stressful as everything has been lately, it's nice to just do something fun for a change.]
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They do this again, several times, as if making a game of it, getting closer to brushing past her as they do so. If Muffet were to catch them during these leaps, they probably wouldn't mind. ]
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[As they start brushing closer, her smile turns a little more mischievous, and she waits for them to draw near again.]
[When they do, she doesn't try to grab hold of them- but she does reach out with one hand, timing it just right, and playfully tap them on the head as they go past.]
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Muffet wants to play with them, too, to indulge in a harmless game. The happiness they feel at that is something they couldn't put into words, even if they had a voice to do it with.
The next time the Knight launches themselves over her, they reach out, trying to get the angle just right so they can tap Muffet on the head in return as they go past again. (And they do a little flip in the air as it happens, because they're not a creature devoid of ego and being clapped for makes them feel proud of themselves). ]
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Very clever, dearie.
[She happily gives them the applause they're looking for, then adds with a teasing wink:]
Do you think you can try hitting a smaller target, this time?
[She holds out one hand, so that they can try to tap or grab it as they go past next time.]