The Mods of LifeAftr (
lifeaftr_mods) wrote in
lifeaftr2018-04-05 01:42 am
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Entry tags:
- dear evan hansen: connor murphy,
- final fantasy xv: ignis scientia,
- hollow knight: the knight,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- mass effect: commander shepard,
- mushi-shi: ginko,
- original: chip abaroa,
- original: mira delacroix,
- pokemon sun & moon: guzma,
- the adventure zone: kravitz,
- the league: jules dagger samari,
- voltron: keith kogane,
- voltron: takashi shirogane,
- ✖ captive prince: damianos,
- ✖ captive prince: laurent,
- ✖ dangan ronpa: hinata hajime,
- ✖ ensemble stars: kanata shinkai,
- ✖ ensemble stars: ritsu sakuma,
- ✖ ffxv: prompto argentum,
- ✖ fullmetal alchemist: edward elric,
- ✖ kingdom hearts: xion,
- ✖ marble hornets: brian thomas,
- ✖ no.6: shion,
- ✖ okami: amaterasu,
- ✖ original: myia,
- ✖ original: the liberator,
- ✖ persona 5: goro akechi,
- ✖ rwby: jaune arc,
- ✖ the adventure zone: magnus burnsides,
- ✖ the idolm@ster: takane shijou,
- ✖ undertale: muffet
April Intro: The Flower Ripens in its Place
INTRO LOG: APRIL
Who: Everyone!
What: New souls arrive to the archipelago of LifeAftr
When: April 3rd and onward
Where: Ziziphus
Warnings: Mark as needed!
What: New souls arrive to the archipelago of LifeAftr
When: April 3rd and onward
Where: Ziziphus
Warnings: Mark as needed!

A9: Sow the Seed
Unbeknownst to new arrivals, the archipelago of LifeAftr has recently seen the appearance of a new island, as chosen via voting - and they have been unceremoniously placed there instead of upon Ensō, where most newcomers would typically appear. It's probably for the best that the island of Ziziphus is so outwardly peaceful.

It's a peaceful scene.
We're sure you're all about to make it go horribly wrong.
B9: Reap the Harvest
For the unluckier, or the more adventurous, something far less tranquil awaits. Perhaps you woke up on this particular map square instead, or you saw fit to journey a little farther, just to see what might happen. In any case, you'll quickly discover that this may not have been the best idea, when an ordinary grassy mound abruptly detaches itself from the ground, hauls itself upright on bristling legs, and starts scuttling near.

SPINDLANKS have now been unlocked in the bestiary.
What might initially appear to be a leafy hillock will very quickly prove to be something far more...mobile, if you get close enough. That clump of grass and red ferns will abruptly hoist itself up on six vine-like tendrils, crawling for its prey like a very large, mossy spider. While it's fully capable of swiping at its foes with its massive, leafy arms, the spindlank's favored method of dispatching its prey is simply to scuttle forth until it's positioned directly above you and drop down. If its weight does not crush you and choking on the clods of earth doesn't smother you, don't worry; the spindlank intends to eat you alive with a set of fleshy jaws set deep in its center, buried somewhere in its underbelly.
For despite their appearance, spindlanks are very much carnivorous. Their size can vary from anywhere between six and ten feet tall when their appendages unfurl entirely. They are, in essence, very large plants, and thus can be easily dealt with, if you can burn them.
Just try not to get overwhelmed.
All new arrivals will awake with knapsacks, their names stitched to the front. The contents of said knapsacks can all be found in your acceptance notices!
As a final note to those who participated in the Test Drive Meme, bear in mind that those threads, if all parties involved would like, can be game canon in the form of dream-like memories involving a place very much like this one, though the layout is considerably different.
Feeling a tad adrift? Make sure to check the Locations Page, which has details regarding the starting areas and a handy map for those who feel better with a bird's eye view!
( CODED BY BOOTYCALL )
no subject
Unless you count a grown man sobbing as he stabs someone he doesn't want to fight, repeatedly, choking on his own vomit in a messy puddle on an abandoned school floor, as a fighter.
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He shrugs off his knapsack and finds his notebook and a pencil. Writes:Manapool, looks around. "The sun sets in the West in my world so that's what I'm going to use for directions." It just occurred to him that... that might not be true on other worlds. The world of the Tower didn't exactly have a sun. The Tower had had an illusion of one and sometimes it didn't rise at all.
So if he's guessing the time of day right, and using where the sun is then they are East. East of manapool: walking plant monsters, dangerous
no subject
Still, better him than the kids here. Shion included.
"You gonna map out this entire place by yourself?" he says - largely a joke, but given his utterly straight-faced delivery, it might be hard to discern.
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He shrugged at the question. "I guess I could do. I've never made a map of a place like this before but if I start with directions and roughly where things are I can turn it into some kind of map. I'm not sure how big the island is so it might take a while. I think other people will help though, working together will probably be quicker."
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"Map's not worth your life, yeah?"
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He's not sure if Aster knows how to make maps, it's never been something that has come up.
"I know." It is said with a small shrug. He knows now that death doesn't mean anything here. As false as it was in the Tower. "I promised Aster."
No dying. Not anymore.
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“Death isn’t fun around here. You gotta deal with...losing something or another for a bit. Memories, senses, stuff like that. Can really limit your chances of it not happening again.”
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But the information was important, and worrying. Memories, losing memories. It had happened in the Tower but only when you died too much. Losing senses, he flipped to another page of his notebook and wrote a quick note.
"Does... I guess no one knows how we come back after death?" It had taken them years in the Tower to figure it out and here... whoever had brought them here, whoever had power over this world seemed to be very well hidden.
no subject
Not a bad deal.
"Storyteller brings you back," he says, shoulders lifting in a shrug. "Something about...we got stories to get back to when we head home. Kinda like making up for how much this place throws at us at any given time."
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But Aster hadn't ever mentioned death not being real here and he wasn't sure she actually knew.
He was silent for a moment, flipping back to his pages on directions and filling out other information about the terrain that he could see.
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He has to root around for the right word for a moment. He doesn't wanna say wrong, but that's the closest term he can find for it.
"Well, it's like I said. They don't come all the way back, at first. Not usually."
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Not yet anyways. Hopefully not ever, there were other ways to get the information that he wanted to know. Knowing that memories were lost was enough to give him cause for caution, even if there hadn't been his promise to keep.
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He digs his cigarette tin from his pockets and rummages for a fresh light. He hasn’t had enough of smoke today, apparently. “You gonna head back soon?”
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"Are you?" He's still worried about him, doesn't really want to leave him on his own.
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"There might be more out here that needs scoping out." He shrugs, before adding ruefully, "I'll keep my distance from anything that looks suspicious."
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"I'm sure I'll see you around." Even with an entire new island it wasn't exactly hard to find people, places that people frequented were not that numerable.
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Maybe things won’t really ever reach that point. Who can say?
He’s getting off topic.
“You watch yourself out there, yeah?”
no subject