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lifeaftr2018-01-29 12:39 pm
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Entry tags:
- final fantasy xv: ardyn izunia,
- final fantasy xv: ignis scientia,
- hollow knight: the knight,
- marble hornets: tim wright,
- original: chip abaroa,
- original: erika fisher,
- undertale: asgore dreemurr,
- voltron: keith kogane,
- ✖ dangan ronpa: hinata hajime,
- ✖ dangan ronpa: komaeda nagito,
- ✖ disney: mickey mouse,
- ✖ ffxiv: tataru taru,
- ✖ kingdom hearts: xion,
- ✖ lady trent: isabella camherst,
- ✖ marble hornets: brian thomas,
- ✖ original: yuka ichijou,
- ✖ shadowrun: gobbet,
- ✖ tales of the abyss: asch the bloody,
- ✖ the adventure zone: lup,
- ✖ the adventure zone: magnus burnsides
January Aftermath: What Would It Take
JANUARY AFTERMATH: WHAT WOULD IT TAKE
Who: Everyone!
What: The sun is reborn; time to recover
When: January 28th and beyond
Where: Everywhere! Ensō, Monsun, Chol, and the Islets
Warnings: Please mark any additional warnings as needed!
What: The sun is reborn; time to recover
When: January 28th and beyond
Where: Everywhere! Ensō, Monsun, Chol, and the Islets
Warnings: Please mark any additional warnings as needed!

Quiet Like The Snow

Come the sunrise on the 28th, the sun will launch itself into the air with a victorious shriek, its wings trailing plumes of fire behind it. The phoenix takes flight, reborn from the ashes. Though not all the shadowy beings have gone from the world, the reappearance of the sun is enough to make them slink off into the shadows- a fight for another day...or another evening.
Now, it's time for the hardest part. Now, it’s time to clean up.

Come the sunrise on the 28th, the sun will launch itself into the air with a victorious shriek, its wings trailing plumes of fire behind it. The phoenix takes flight, reborn from the ashes. Though not all the shadowy beings have gone from the world, the reappearance of the sun is enough to make them slink off into the shadows- a fight for another day...or another evening.
Now, it's time for the hardest part. Now, it’s time to clean up.
Chol
The grounds of Chol have reshaped seemingly overnight- as the morning light filters down across the land, characters will find most of the land has been blackened and charred, with many fires still raging inland. The Jormun will assist anyone who hasn’t yet to the western coast of the island; where not nearly as much of the phoenix’s impact has been felt, and a safe corridor of passage to the mana pool resides.

The shores of Chol are littered with corpses, both shadowy and scaled, along with an even smattering of crumpled paper and splotched inkstains. Despite the triumph of the fight, it did not come without its costs. The Jormun gather their dead and prepare to mourn them quietly. Those who perished in the fight will not see the sunrise from this unique perspective, watching the murk of the night tint to soft, milky yellow and pink, and then to a glorious new day.
Munin will greet the survivors with a mixture of solemnity and relief, thanking them profusely for their help. There is not much more that her people can offer you, at this point - they must grieve their dead, and she must return to the sea to prove that she has cemented her worth as a leader in the eyes of the other Jormun - but that does not mean that your stories will part forever.
The grounds of Chol have reshaped seemingly overnight- as the morning light filters down across the land, characters will find most of the land has been blackened and charred, with many fires still raging inland. The Jormun will assist anyone who hasn’t yet to the western coast of the island; where not nearly as much of the phoenix’s impact has been felt, and a safe corridor of passage to the mana pool resides.

The shores of Chol are littered with corpses, both shadowy and scaled, along with an even smattering of crumpled paper and splotched inkstains. Despite the triumph of the fight, it did not come without its costs. The Jormun gather their dead and prepare to mourn them quietly. Those who perished in the fight will not see the sunrise from this unique perspective, watching the murk of the night tint to soft, milky yellow and pink, and then to a glorious new day.
Munin will greet the survivors with a mixture of solemnity and relief, thanking them profusely for their help. There is not much more that her people can offer you, at this point - they must grieve their dead, and she must return to the sea to prove that she has cemented her worth as a leader in the eyes of the other Jormun - but that does not mean that your stories will part forever.
Ensō and Monsun
Ensō too, has seen its far share of battle. The full scale of just how much the Storyteller had kept at bay around the temple is revealed through the copious piles of shadowed corpses, several wane Jormun already at work on removing them. They assure anyone who seeks to assist that below the ocean, there is effective manners of disposal; such as large, active volcanoes to demolish the flesh before any untoward magics can give them new life.
Heat will slowly begin to return to the island, with slow coming to a halt and ice beginning to thaw. Whilst rugging up is still a requirement, characters will be capable of making their way back to the mostly unscathed islets to rebuild their own lives, or wherever else they may call home.
A notable change to Ensō, however, is as easy to find as looking up. Literally. Several floating land masses can now be seen high above the island itself- too far for anything distinguishable to be made out and too far for those capable of flight to reach. Those who watch these masses may be interested in how, over the course of a day, these strange masses seem to change shape entirely- almost as if they were simply a very unique cloud coverage that seemed ready to become a permanent fixture overhead.

Much like Ensō, Monsun sees little wear, past the additions of many felled creatures. Again, a party of Jormun are slowly navigating their way about the island-- though if they get to the corpses before Monsun’s native meat eaters do is anyone’s guess. In the stillness of the coming days, the usual monster attacks will seemingly dwindle to nothing-- even a god of Balance seems to understand the need for recuperation.
Ensō too, has seen its far share of battle. The full scale of just how much the Storyteller had kept at bay around the temple is revealed through the copious piles of shadowed corpses, several wane Jormun already at work on removing them. They assure anyone who seeks to assist that below the ocean, there is effective manners of disposal; such as large, active volcanoes to demolish the flesh before any untoward magics can give them new life.
Heat will slowly begin to return to the island, with slow coming to a halt and ice beginning to thaw. Whilst rugging up is still a requirement, characters will be capable of making their way back to the mostly unscathed islets to rebuild their own lives, or wherever else they may call home.
A notable change to Ensō, however, is as easy to find as looking up. Literally. Several floating land masses can now be seen high above the island itself- too far for anything distinguishable to be made out and too far for those capable of flight to reach. Those who watch these masses may be interested in how, over the course of a day, these strange masses seem to change shape entirely- almost as if they were simply a very unique cloud coverage that seemed ready to become a permanent fixture overhead.

Additionally....
Though the Storyteller is once again nowhere to be found, exhausted adventurers will find three MREs in their packs, for anyone who could use a day off finding and preparing food. Currently, it's the best they can offer- though the Jormun promise that they will have their own spread to share after finishing collecting their dead.
Event Specifics
[ ♆ ] The 30th will see the return of any who may have died throughout the duration of the event. All revived characters will awaken at the Storyteller’s temple; remember, if your character has died, let us know here!
[ ♆ ] Item trades with the Jormun can be found on the OOC plotting post here! The number of Jormun available will dwindle through the following weeks, leaving entirely on the 10th of February. Even if you were only recently accepted, you are free to participate!
( CODED BY BOOTYCALL )
1/30ish as well \o/
Despite how tired fighting the fear and frustration makes him, he pushes on forcing himself to slowly take back the tasks he had been doing before darkness fell. Supplies still need to be organized. Food still needs to be cooked.
Still, eventually his energy does flag as it is right now and he has no choice but to rest. Grabbing a treat for a certain chocobo he strongly suspects will be resting with her 'father' at the mana pool, he makes his way over there. Once settled, he offers Hresvelgr the treat.]
So, if I promise to keep what your answer is a secret, will you tell me how your papa's doing?
[Ignis directs the words toward the chocobo, but they are loud enough that he obviously intends for Ardyn to hear and answer them.]
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I should think her aware enough that I'll be fine, given a bit of time. What of yourself?
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We need to talk about Altissia.
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I'm listening.
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He sighs, almost deciding to start by confirming what he's already figured out: Ardyn had no intention of harming Noctis because he needed him alive. It's such an obvious thing now that he looks back on it and yet...
But no, Ignis really doesn't need confirmation of what he already knows, so he moves onto something he decidedly doesn't know.]
If I'd accepted your offer, what then?
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I wanted to see what would happen, first and foremost. I assumed you would weigh your options and choose to abandon Noctis in order to ensure your survival. From there... Zegnautus Keep would be the next logical step. Have Noctis chase after us and find the Crystal in the process; that was ever the end goal, after all. To have him lie dormant within the Crystal for ten years and emerge the true Chosen as the prophecy dictates.
...I think I likely would have killed you, to push him that much further into it.
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You realize, even if I had gone with you, I would not have been abandoning Noct. I would have only been looking for more promising path for us to tread.
[Likely with ring in hand. After all, Ardyn killing him no matter the decision was a likely outcome, and stay or go, Ignis had no intention of going down without a fight.]
As she died, Pryna showed me what was awaiting Noctis when he left the crystal. I knew he was going to die, a lamb to the slaughter, and I wanted to change that fate just as much then as I do now. I would have burned the world to ash to do it too.
[He suddenly falls silent, the thumb of his left hand unconsciously rubbing at the base of his middle finger. When he speaks again, his voice is much softer.]
I'm afraid I've missed the only chance I had to change things.
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...ah. Well. Honestly, I suppose we...shouldn't be too shocked.
[(It only sort of worked.)]
Of course it would...never have been so simple.
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[As much as he would never wish pain or upset on another, there is a small bit of comfort knowing Ardyn is as upset--if for different reasons--as he is. Carefully, Ignis untangles himself from Hresvelgr and moves to sit next to Ardyn. Unsure where the man's hands are, Ignis just holds out his own in invitation.]
I'm sorry. You know that I wanted this to work more anyone aside from you. I just don't know what steps are still available to us.
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[Ardyn hesitated, aware his words came out a little too quietly to sound entirely accepting of the situation. Even so, they were sincere as he took Ignis' hand in one of his own.]
I suppose your future is simply meant to be what I already knew it was.
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No, I won't accept it. I'm not going to give up. The plan is just not so...clear anymore.
[He laughs sadly.]
Nothing else is. Why should that be?
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[His answer is as honest as it is soft.]
I don't know, but if I stop looking--if I give up--then I may end up missing the very chance I'm looking for.
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