The Mods of LifeAftr (
lifeaftr_mods) wrote in
lifeaftr2017-12-02 09:09 pm
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Entry tags:
- final fantasy xv: ardyn izunia,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- mushi-shi: ginko,
- npc: balance,
- original: chip abaroa,
- original: mira delacroix,
- pokemon sun & moon: guzma,
- undertale: chara dreemurr,
- voltron: keith kogane,
- ✖ captive prince: damianos,
- ✖ captive prince: laurent,
- ✖ detective conan: conan edogawa,
- ✖ disney: mickey mouse,
- ✖ ffxv: noctis lucis caelum,
- ✖ fire emblem fates: elise,
- ✖ fullmetal alchemist: edward elric,
- ✖ kingdom hearts: xion,
- ✖ next to normal: gabe goodman,
- ✖ off: the batter,
- ✖ off: zacharie,
- ✖ original: kyouko kougami,
- ✖ original: yuka ichijou,
- ✖ overwatch: gabriel reyes,
- ✖ overwatch: jesse mccree,
- ✖ persona 5: akira kurusu,
- ✖ persona 5: goro akechi,
- ✖ shadowrun: gobbet,
- ✖ skyrim: the dragonborn,
- ✖ tales of the abyss: asch the bloody,
- ✖ the long dark: chris baer,
- ✖ the order of the stick: roy greenhilt,
- ✖ undertale: asriel dreemurr,
- ✖ undertale: frisk,
- ✖ undertale: muffet
December Intro: Don't Come Home for Christmas
INTRO LOG: DECEMBER
Who: Everyone!
What: New souls arrive to the archipelago of LifeAftr
When: December 3rd and onward
Where: Monsun
Warnings: Mark as needed!
What: New souls arrive to the archipelago of LifeAftr
When: December 3rd and onward
Where: Monsun
Warnings: Mark as needed!

The Overview: Uncharted Waters
Stay alert, new adventurers; instead of the white-sand beaches of Enso, you will instead be coming to on one of two sides of the relatively uncharted lands of Monsun. Most of the information regarding this peculiar land can be found in the informational post linked, but as a quick-and-dirty rundown: Monsun's western side is a hot wasteland of a desert prone of disasters and mishaps, but will affect your character's emotional and psychological state in a positive sense, while its eastern side is a verdant forest filled with endless resources...as well as a tendency to bring out the absolute worst of your character.
To start with, all new arrivals will be showing up in one of two squares that characters uncovered last month! We are leaving it up to player discretion as to which side of the island your character arrives on, but bear in mind the psychological repercussions!
All new arrivals will additionally awake with knapsacks, their names stitched to the front. The contents of said knapsacks can all be found in your acceptance notices!
Monsun, C4: These Are Your Good Years
You wake to the hot sun steaming overhead, rapidly drying your clothes and belongings, waterlogged from washing upon this desolate shore. The heatwaves shimmer at your vision, distorting your view of the horizon. But if you really squint, it looks like there might be something dark green fringing that pipecleaner skyline, like a lush woodland awaits you on the other side of this desert nightmare. A mirage, maybe?
Whatever it is, you don't get very long to contemplate it. Beneath your feet, the ground has begun to shake as a many-headed horror erupts from the earth. Great streams of pale sand slough from its dry, scaly hide as multiple horned heads unfurl in a hissing inflorescence. The creature's eyes are all pale as grubs; it is quite blind. But that does not mean it cannot smell you.

Assuming your character lasts that long, remember: as physically destructive as Monsun's west may be, your character's most admirable traits will be amplified to their fullest potential by the twenty-four hour mark.
Monsun, D3: Before You Bury Yourself Alive
Those waking on the eastern side of the island, on the other hand, will face a far more pleasing tableau. The temperature is perfect, the sun shines modestly through the canopy of deciduous greenery above your head, and the air is thick and sweet with the smell of fresh fruit.
That's right - within minutes of their arrival, your character will discover several plants laden with fresh wild blackberries.

For that is, after all, the catch: as physically soothing as Monsun's east may be, your character's most hateful traits will be amplified to their fullest potential by the twenty-four hour mark.
As a final note to those who participated in the Test Drive Meme, bear in mind that those threads, if all parties involved would like, can be game canon in the form of dream-like memories involving a place very much like this one, though the layout is considerably different.
Feeling a tad adrift? Make sure to check the Locations Page, which has details regarding the starting areas and a handy map for those who feel better with a bird's eye view!
( CODED BY BOOTYCALL )
no subject
[Thankfully, Chip is too focused on panicking about which shore to go back toward to be able to panic about a not terribly familiar man grabbing hold of them. They grab a fistful of Guzma's shirt and hold on tight, making a clumsy attempt to tread water and only barely managing to keep their head fully above the water.]
no subject
He curls one arm around Chip to secure them, then makes for the opposite shore, where the desert lies. It's way more dangerous there, in terms of monsters and environment, but...well, the danger on the other side is just as bad. It'd be himself. What would he do to a child he was mad at, at the water's edge? Would he drown them himself? He still has his knife, a hatchet, and now a shovel... The tools needed to kill, and then dispose of a body.
The thought alone is sickening, and enough to force Guzma where danger is a bit more easily dealt with. Easily...mm. Maybe not, but they'll be in a better mind to do so, anyway. He finally touches the shifting stones and muddy bank of the desert river, and stands up, panting hard. He's drenched, and tired, but safe.]
...You still hanging in there, tiny?
no subject
[Again.]
[Guzma's question reaches them, though, and they look over startled and guilty before nodding, a quick and jerky motion.]
no subject
His first time was a lot like this. Guzma found himself loathing himself for a good day or so after his first experience inside that forest - he actually attacked someone, after all - so looking at this child, he can relate. And hopefully, now they know to be careful in there - to go it alone, and get out as soon as they've gotten what they need.]
Keep that a while, and breathe slowly...in and out. You following me there, kid? [He squats close by, hands leaning on his bent knees as he snaps his fingers in front of Chip's face, to try and get his attention. The last thing he needs in a child going into some sort of shock or something. Mother of Mew, he wouldn't know jack all how to react to that.]
no subject
Y...yeah. [They focus on his face for half a moment before ducking their head, pulling the jacket close around them.] I...I didn't...did I hurt anyone?
[They can't remember.]
no subject
Couldn't tell you...I just saw y'all when you were floundering there in the water. T'be honest, I was thinking'a letting y'all drown...but maybe I still had some speck'a humanity left in me. [He casts a look back to the forest, exhaling.] Dunno what it's worse, but even if y'did, don't think you'd be the only one.