The Mods of LifeAftr (
lifeaftr_mods) wrote in
lifeaftr2017-12-02 09:09 pm
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Entry tags:
- final fantasy xv: ardyn izunia,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- mushi-shi: ginko,
- npc: balance,
- original: chip abaroa,
- original: mira delacroix,
- pokemon sun & moon: guzma,
- undertale: chara dreemurr,
- voltron: keith kogane,
- ✖ captive prince: damianos,
- ✖ captive prince: laurent,
- ✖ detective conan: conan edogawa,
- ✖ disney: mickey mouse,
- ✖ ffxv: noctis lucis caelum,
- ✖ fire emblem fates: elise,
- ✖ fullmetal alchemist: edward elric,
- ✖ kingdom hearts: xion,
- ✖ next to normal: gabe goodman,
- ✖ off: the batter,
- ✖ off: zacharie,
- ✖ original: kyouko kougami,
- ✖ original: yuka ichijou,
- ✖ overwatch: gabriel reyes,
- ✖ overwatch: jesse mccree,
- ✖ persona 5: akira kurusu,
- ✖ persona 5: goro akechi,
- ✖ shadowrun: gobbet,
- ✖ skyrim: the dragonborn,
- ✖ tales of the abyss: asch the bloody,
- ✖ the long dark: chris baer,
- ✖ the order of the stick: roy greenhilt,
- ✖ undertale: asriel dreemurr,
- ✖ undertale: frisk,
- ✖ undertale: muffet
December Intro: Don't Come Home for Christmas
INTRO LOG: DECEMBER
Who: Everyone!
What: New souls arrive to the archipelago of LifeAftr
When: December 3rd and onward
Where: Monsun
Warnings: Mark as needed!
What: New souls arrive to the archipelago of LifeAftr
When: December 3rd and onward
Where: Monsun
Warnings: Mark as needed!

The Overview: Uncharted Waters
Stay alert, new adventurers; instead of the white-sand beaches of Enso, you will instead be coming to on one of two sides of the relatively uncharted lands of Monsun. Most of the information regarding this peculiar land can be found in the informational post linked, but as a quick-and-dirty rundown: Monsun's western side is a hot wasteland of a desert prone of disasters and mishaps, but will affect your character's emotional and psychological state in a positive sense, while its eastern side is a verdant forest filled with endless resources...as well as a tendency to bring out the absolute worst of your character.
To start with, all new arrivals will be showing up in one of two squares that characters uncovered last month! We are leaving it up to player discretion as to which side of the island your character arrives on, but bear in mind the psychological repercussions!
All new arrivals will additionally awake with knapsacks, their names stitched to the front. The contents of said knapsacks can all be found in your acceptance notices!
Monsun, C4: These Are Your Good Years
You wake to the hot sun steaming overhead, rapidly drying your clothes and belongings, waterlogged from washing upon this desolate shore. The heatwaves shimmer at your vision, distorting your view of the horizon. But if you really squint, it looks like there might be something dark green fringing that pipecleaner skyline, like a lush woodland awaits you on the other side of this desert nightmare. A mirage, maybe?
Whatever it is, you don't get very long to contemplate it. Beneath your feet, the ground has begun to shake as a many-headed horror erupts from the earth. Great streams of pale sand slough from its dry, scaly hide as multiple horned heads unfurl in a hissing inflorescence. The creature's eyes are all pale as grubs; it is quite blind. But that does not mean it cannot smell you.

Assuming your character lasts that long, remember: as physically destructive as Monsun's west may be, your character's most admirable traits will be amplified to their fullest potential by the twenty-four hour mark.
Monsun, D3: Before You Bury Yourself Alive
Those waking on the eastern side of the island, on the other hand, will face a far more pleasing tableau. The temperature is perfect, the sun shines modestly through the canopy of deciduous greenery above your head, and the air is thick and sweet with the smell of fresh fruit.
That's right - within minutes of their arrival, your character will discover several plants laden with fresh wild blackberries.

For that is, after all, the catch: as physically soothing as Monsun's east may be, your character's most hateful traits will be amplified to their fullest potential by the twenty-four hour mark.
As a final note to those who participated in the Test Drive Meme, bear in mind that those threads, if all parties involved would like, can be game canon in the form of dream-like memories involving a place very much like this one, though the layout is considerably different.
Feeling a tad adrift? Make sure to check the Locations Page, which has details regarding the starting areas and a handy map for those who feel better with a bird's eye view!
( CODED BY BOOTYCALL )
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That was exactly the sort of buff that had the hydra practically cut in two before either of them could properly register what had happened. He'd stepped forward, swung, and encountered literally no resistance to his blade that his body could process as meaningful.
"...Huh."
Roy looked down at his sword, then back over at the girl.
"That.." He shook his head abruptly to clear it. "I appreciate it, but don't overexert yourself. I hear a lot of reports that magical powers are highly unreliable here."
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"Everything's felt fine so far, but I'll keep that in mind, thanks." She relaxes her concentration, the boost fading. A few seconds was apparently all it needed. "Did you also wake up here with no explanation of what was going on?"
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The withdrawal of that sudden augmentation left him shuddering under the sudden fresh weight of his armor and gear -- but because that weight is still trivial to him, he adapted to it unconsciously in a moment once more, straightening up. "Actually, I've been in this world for a couple of months, and I did receive some instruction via dreams prior to actually awakening here. You didn't?"
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Recalling dreams in detail is always a murky proposition, but she thinks back. "I remember something about storytelling and creating new stories, but most of it was too vague to be of much use. They said something about 'mana pools,' so if I had to guess at what to do based on the dream, all I can think of would be to try and find one of those... does that make sense as a starting point?"
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While being beset by hydras, in the desert. If only wilderness survival was covered in high school.
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"Survive. Explore. Catalog resources for the hopes of eventual transport and use. And figure out how to get across a lake, to reach a temple that likely has a god within it."
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"...What was that about a god?"
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"...I want to help. I don't know much about construction, but I can fight, and if it's necessary for building a raft I can take care of some heavy lifting."
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The alternative was hauling lumber across the river -- and quite aside from the perils of transit, that whole forest simply made his skin crawl. No doubt it was adventurers' paranoia, the sort that saw a trap in every chest and a mimic as every chest, but it was simply too good to be true.
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That reminded him, though. With no attack imminent, Roy swings his sword back into the straps on his armor, then slides his knapsack off one shoulder so he can start rummaging in it.
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"...Mine has a garden gnome in it."
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"Oh, thanks! Where did you get this?"
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Eurgh, it tastes about as appetizing as it looks.
"Is monster hunting something you do for a living? You seem pretty comfortable with it, and I'm not sure what else you'd need a sword that big for."
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"...I'm sorry for barging in on your fight unexpectedly earlier. I'm Yuka, thanks for the food and the answers."
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She's only ever had two people to use it on before today, after all.
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