The Mods of LifeAftr (
lifeaftr_mods) wrote in
lifeaftr2017-12-02 09:09 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- final fantasy xv: ardyn izunia,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- mushi-shi: ginko,
- npc: balance,
- original: chip abaroa,
- original: mira delacroix,
- pokemon sun & moon: guzma,
- undertale: chara dreemurr,
- voltron: keith kogane,
- ✖ captive prince: damianos,
- ✖ captive prince: laurent,
- ✖ detective conan: conan edogawa,
- ✖ disney: mickey mouse,
- ✖ ffxv: noctis lucis caelum,
- ✖ fire emblem fates: elise,
- ✖ fullmetal alchemist: edward elric,
- ✖ kingdom hearts: xion,
- ✖ next to normal: gabe goodman,
- ✖ off: the batter,
- ✖ off: zacharie,
- ✖ original: kyouko kougami,
- ✖ original: yuka ichijou,
- ✖ overwatch: gabriel reyes,
- ✖ overwatch: jesse mccree,
- ✖ persona 5: akira kurusu,
- ✖ persona 5: goro akechi,
- ✖ shadowrun: gobbet,
- ✖ skyrim: the dragonborn,
- ✖ tales of the abyss: asch the bloody,
- ✖ the long dark: chris baer,
- ✖ the order of the stick: roy greenhilt,
- ✖ undertale: asriel dreemurr,
- ✖ undertale: frisk,
- ✖ undertale: muffet
December Intro: Don't Come Home for Christmas
INTRO LOG: DECEMBER
Who: Everyone!
What: New souls arrive to the archipelago of LifeAftr
When: December 3rd and onward
Where: Monsun
Warnings: Mark as needed!
What: New souls arrive to the archipelago of LifeAftr
When: December 3rd and onward
Where: Monsun
Warnings: Mark as needed!

The Overview: Uncharted Waters
Stay alert, new adventurers; instead of the white-sand beaches of Enso, you will instead be coming to on one of two sides of the relatively uncharted lands of Monsun. Most of the information regarding this peculiar land can be found in the informational post linked, but as a quick-and-dirty rundown: Monsun's western side is a hot wasteland of a desert prone of disasters and mishaps, but will affect your character's emotional and psychological state in a positive sense, while its eastern side is a verdant forest filled with endless resources...as well as a tendency to bring out the absolute worst of your character.
To start with, all new arrivals will be showing up in one of two squares that characters uncovered last month! We are leaving it up to player discretion as to which side of the island your character arrives on, but bear in mind the psychological repercussions!
All new arrivals will additionally awake with knapsacks, their names stitched to the front. The contents of said knapsacks can all be found in your acceptance notices!
Monsun, C4: These Are Your Good Years
You wake to the hot sun steaming overhead, rapidly drying your clothes and belongings, waterlogged from washing upon this desolate shore. The heatwaves shimmer at your vision, distorting your view of the horizon. But if you really squint, it looks like there might be something dark green fringing that pipecleaner skyline, like a lush woodland awaits you on the other side of this desert nightmare. A mirage, maybe?
Whatever it is, you don't get very long to contemplate it. Beneath your feet, the ground has begun to shake as a many-headed horror erupts from the earth. Great streams of pale sand slough from its dry, scaly hide as multiple horned heads unfurl in a hissing inflorescence. The creature's eyes are all pale as grubs; it is quite blind. But that does not mean it cannot smell you.

Assuming your character lasts that long, remember: as physically destructive as Monsun's west may be, your character's most admirable traits will be amplified to their fullest potential by the twenty-four hour mark.
Monsun, D3: Before You Bury Yourself Alive
Those waking on the eastern side of the island, on the other hand, will face a far more pleasing tableau. The temperature is perfect, the sun shines modestly through the canopy of deciduous greenery above your head, and the air is thick and sweet with the smell of fresh fruit.
That's right - within minutes of their arrival, your character will discover several plants laden with fresh wild blackberries.

For that is, after all, the catch: as physically soothing as Monsun's east may be, your character's most hateful traits will be amplified to their fullest potential by the twenty-four hour mark.
As a final note to those who participated in the Test Drive Meme, bear in mind that those threads, if all parties involved would like, can be game canon in the form of dream-like memories involving a place very much like this one, though the layout is considerably different.
Feeling a tad adrift? Make sure to check the Locations Page, which has details regarding the starting areas and a handy map for those who feel better with a bird's eye view!
( CODED BY BOOTYCALL )
no subject
[Hell.]
I don't know why I'm here. I shouldn't be here.
[She had that sort-of talk with the Storyteller that all new arrivals had, but it was just... it was so hard to believe, and so hard to trust after everything she'd seen and been through.]
no subject
[Real in the physical sense? That he's not sure about. Short of getting injured there and seeing if it comes back through, he's not sure how you would tell.
He sighs.]
I think that applies to a lot of us, but here we are.
no subject
You don't... understand. I was in a place like this. People from all over, different worlds, universes, all of us.
We just got out. We were just going home.
[And now she's here. Really here, this time.]
no subject
I'm sorry.
[It's genuine. If there's anyone who understands almost getting home, only to have it snatched out of your reach...]
no subject
It's okay. It's not your fault.
no subject
Doesn't mean it doesn't suck.
no subject
I can't really argue with that.
no subject
As it is, he doesn't seem sure how to react to her laughter, though there's a small smile on his face.]
I know there's been people who know each other showing up before... Who knows, you might get lucky.
[His player might also have an ironic sense of humor.]
no subject
No... that wouldn't be fair to them. We were all fighting so hard to get home. They shouldn't get stuck somewhere else instead too.
no subject
I guess so. But if life isn't going to be fair anyway, you might as well hope for it to be unfair in your favor.
no subject
S-sorry. Sounds like something they might say, I think.
[Or at least they probably wouldn't be mad at her for wanting this particular kind of selfish.]
no subject
Then it's probably good advice. Come on, we're almost to the camp.
[Or, at the very least, it's the advice he'd give in any incarnation?]
no subject
Still, she won't say anything, opting instead to wait until they've gotten to the camp to continue their conversation. It gave her time to wipe her eyes, too.]
no subject
The camp is... sparse, and mostly clustered around a fire circle dug out of the sand, now full of ashes and embers. Asch waves Xion to a seat to sit beside it - it's going to get to be dark and cold soon, instead of hot and bright.]
Sit wherever - you hungry?
no subject
A bit, I guess.
[It was actually kind of hard to reconcile - in the Tower they hadn't gotten much to eat for days, in the leadup to the final showdown with Ruana. Meanwhile, with her actual physical body, she'd... been eating ice cream, hadn't she? Then again, she still hadn't eaten much since she woke up.]
no subject
Here, help yourself.
[It's entirely possible that she's too upset to eat much, though. He plants himself into the sand after handing the food.]