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The Mods of LifeAftr ([personal profile] lifeaftr_mods) wrote in [community profile] lifeaftr2017-10-19 08:55 pm

October Event: Crystal Clear

OCTOBER EVENT: CRYSTAL CLEAR
Who: Everyone!
What: Your exploration takes a turn.
When: October 20th - 26th
Where: The caverns situated underneath Ensō
Warnings: Character death, body horror, descriptions of illness. Please mark any additional warnings as needed!

Part I: Attack, Attack!
Congratulations! You've successfully gone where no Storyteller has gone or can go, and woken up in the network of subterranean caves buried beneath the island's mass, along with your designated supplies: a miner's cap, a week's worth of food, and both your knapsacks and their collective contents. And the further along you go, the vaster and more sprawling these almost labyrinthian tunnels seem to get. There’s certainly evidence that civilization once thrived here - old buildings hewed from the rock of the cave walls may very well contain old tools, or even salvageable supplies. Careful examination of structures and cavern walls alike will reveal sigils resembling those carved on the doors, each of which will need to be destroyed entirely at the Storyteller's behest. Whatever was down here was advanced enough to dwell without sunlight. But that raises a rather pertinent question...

If there were once people here, where did they all go?

Fortunately, one will soon discover that there's plenty of natural light underground, exhibited by the crystalline growths on the walls. None of them appear to be dangerous, and those attracted to shiny things might even find them useful for picking up or chipping away in order to better light their way. The crystal has about the thickness and hardness of quartz, and bathes its surroundings in a luminous green glow.

The closer you come to the center of the mass, however, the denser the crystalline growths seem to become, until one has to be quite ingenious in navigating them. Eventually, they'll simply be too dense to be squeezed through, even by the smallest and most agile of your number.

That’s when they it will start to become apparent.
Something in the crystal is moving.

Huge chunks of crystal are starting to detach from the center and move slowly, inexorably, toward those unfortunate enough to have explored the caverns. Unmistakably humanoid silhouettes, distorted by awful crystalline growths, most of which have completely swallowed any recognizable features.

...most.

The good news is that the creatures can be shattered, and beaten back. The bad news? Well...

Part II: Retreat, Retreat!
Those who get close enough to the crystalized beasts to get a good look at them will soon make a horrifying discovery - the fact that, underneath those thick layers of luminescent quartz, there was once something that might have been recognizable as human. These quartz monsters aren't native to this region, or indeed, to any region of the island at all. They were formed.

Formed out of the very crystal that you explorers have been touching, picking up, sleeping on, and just generally remaining in prolonged contact with ever since you set foot down here.

Indeed, anyone who has been in contact with the crystal for extended periods of time - sleeping on it or getting dealt a swipe from one of the crystalized monsters, for example - will find that tiny, quartz-like growths have started to sprout on their skin as well. Once the virus has taken root, it will spread rapidly until it has swallowed you whole. Indeed, the unpleasant symptoms will reveal themselves within twenty-four hours of the initial exposure: in addition to clusters of crystalline growths pocking the affected areas, the inflicted will begin to experience intense stabbing pains all over as the crystal begins to grow - both inside and out.
The transformation is slow and arduous and painful, and vocalization tends to be one of the first things to go once the crystals sprout in the mouth and throat. Within the span of about three days since the initial exposure, the transformation will have sheathed most of the physical body in crystal entirely, sealing the victim in a humanoid cast of glasslike green.

It has not been confirmed if the inflicted are sentient and aware of their state of being once they are completely consumed. Whatever their intentions, those are easily overridden by the virus's innate desire to spread to as many organisms as possible.

As this is an event with a high risk of death, the Storyteller will impose death penalties for one week only. Additionally, deaths succumbed during the event count towards the character's total. There is no known cure to the virus, but that doesn't mean characters can't or shouldn't try!

Event Timeline
[ ♆ ] October 20th: Spelunking begins. Points of interest will be provided.
[ ♆ ] October 22nd: The Quartzalcoatl make their presence known.
[ ♆ ] October 24th: The final sigils are broken, and the Storyteller will return all uninfected to the Islets.
[ ♆ ] October 26th: All deceased will be returned at midday, suffering from a reduced death penalty.

Event Specifics
[ ♆ ] If your character perishes in this event, please let us know!
[ ♆ ] For those who opted out, please see the top-level below!
[ ♆ ] Item claims can be found on the OOC plotting post here!
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( CODED BY BOOTYCALL )
greatcleavage: (sometimes things do go right?)

[personal profile] greatcleavage 2017-11-21 04:06 pm (UTC)(link)
"This is resting," Roy said with a low chuckle. "Back in the day I used to keep watch the whole night, because I couldn't trust anyone else to do it. Compared to then, I'm actually living in luxury."
caduceusoncall: (Thanks)

[personal profile] caduceusoncall 2017-11-22 06:39 pm (UTC)(link)
"Were things always so bad?" Mercy mused with a smile.

She hadn't heard a whole lot about Roy's time before the island. They just hadn't talked much about each other's pasts. Sitting by the dimming lamplight in the quiet of the caves seemed as good a time as any. Especially if it kept him sitting down and resting instead of adventuring.

Okay so she was a little concerned for his well being, so sue her. Strong and armored as he may have been, that only protected him from physical damage. Disease, molds, and the psychological stresses associated with being trapped underground at the whim of a god were still on the table in spades.
greatcleavage: (sometimes things do go right?)

[personal profile] greatcleavage 2017-11-22 11:26 pm (UTC)(link)
Hey, all these levels of fighter gave him a massively respectable Fortitude save. Disease and molds were nonissues!

Psychological harm, though...

"At the beginning? Our party nearly killed itself in a routine encounter with kobolds. I almost dissolved it then and there." He smiles slightly, expression a little distant as he remembers.

"I was to blame, too. I didn't recognize it then, but I needed to become a better leader."
caduceusoncall: (Thanks)

[personal profile] caduceusoncall 2017-11-24 03:49 pm (UTC)(link)
Mercy doesn't bother asking what the ever loving hell a "kobold" is. She's long since learned that their worlds--and the worlds of everyone trapped on this island--are different in many ways and this discussion isn't about that. It's about him.

"And? Have you succeeded?"
greatcleavage: Credit: <user name=great_cleavage site=livejournal.com> (sigh)

[personal profile] greatcleavage 2017-11-24 09:13 pm (UTC)(link)
"...I've tried."

In the end, the real test was whether or not the group succeeded in the end.

"Probably not, honestly. Not enough to avoid some horrible things happening."