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lifeaftr2017-10-19 08:55 pm
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Entry tags:
- final fantasy xv: ardyn izunia,
- final fantasy xv: ignis scientia,
- fragile dreams: ren,
- hyper light drifter: the drifter,
- marble hornets: tim wright,
- mass effect: commander shepard,
- mushi-shi: ginko,
- original: chip abaroa,
- original: mira delacroix,
- osomatsu-san: ichimatsu matsuno,
- pokemon sun & moon: guzma,
- undertale: chara dreemurr,
- ✖ bastion: the kid,
- ✖ captive prince: laurent,
- ✖ castlevania: soma cruz,
- ✖ dangan ronpa: hinata hajime,
- ✖ disney: mickey mouse,
- ✖ dragon age inquisition: cole,
- ✖ ffvi: terra branford,
- ✖ ffxiv: tataru taru,
- ✖ ffxv: nyx ulric,
- ✖ ffxv: prompto argentum,
- ✖ fullmetal alchemist: edward elric,
- ✖ homestuck: kanaya maryam,
- ✖ lady trent: isabella camherst,
- ✖ marble hornets: brian thomas,
- ✖ off: the batter,
- ✖ okami: amaterasu,
- ✖ osomatsu-san: karamatsu matsuno,
- ✖ overwatch: jesse mccree,
- ✖ overwatch: mercy,
- ✖ pacific rim: newton geiszler,
- ✖ rwby: jaune arc,
- ✖ rwby: weiss schnee,
- ✖ shadowrun: gobbet,
- ✖ the adventure zone: lup,
- ✖ the adventure zone: taako,
- ✖ the order of the stick: roy greenhilt,
- ✖ the walking dead (game): clementine,
- ✖ undertale: asriel dreemurr,
- ✖ undertale: frisk,
- ✖ undertale: muffet,
- ✖ undertale: sans the skeleton,
- ✖ world of warcraft: maridian,
- ✖ world of warcraft: yrel,
- ✖ yuki yuna is a hero: karin myoshi
October Event: Crystal Clear
OCTOBER EVENT: CRYSTAL CLEAR
Who: Everyone!
What: Your exploration takes a turn.
When: October 20th - 26th
Where: The caverns situated underneath Ensō
Warnings: Character death, body horror, descriptions of illness. Please mark any additional warnings as needed!
What: Your exploration takes a turn.
When: October 20th - 26th
Where: The caverns situated underneath Ensō
Warnings: Character death, body horror, descriptions of illness. Please mark any additional warnings as needed!

Part I: Attack, Attack!
Congratulations! You've successfully gone where no Storyteller has gone or can go, and woken up in the network of subterranean caves buried beneath the island's mass, along with your designated supplies: a miner's cap, a week's worth of food, and both your knapsacks and their collective contents. And the further along you go, the vaster and more sprawling these almost labyrinthian tunnels seem to get. There’s certainly evidence that civilization once thrived here - old buildings hewed from the rock of the cave walls may very well contain old tools, or even salvageable supplies. Careful examination of structures and cavern walls alike will reveal sigils resembling those carved on the doors, each of which will need to be destroyed entirely at the Storyteller's behest. Whatever was down here was advanced enough to dwell without sunlight. But that raises a rather pertinent question...
If there were once people here, where did they all go?
Fortunately, one will soon discover that there's plenty of natural light underground, exhibited by the crystalline growths on the walls. None of them appear to be dangerous, and those attracted to shiny things might even find them useful for picking up or chipping away in order to better light their way. The crystal has about the thickness and hardness of quartz, and bathes its surroundings in a luminous green glow.
The closer you come to the center of the mass, however, the denser the crystalline growths seem to become, until one has to be quite ingenious in navigating them. Eventually, they'll simply be too dense to be squeezed through, even by the smallest and most agile of your number.
That’s when they it will start to become apparent.

Huge chunks of crystal are starting to detach from the center and move slowly, inexorably, toward those unfortunate enough to have explored the caverns. Unmistakably humanoid silhouettes, distorted by awful crystalline growths, most of which have completely swallowed any recognizable features.
...most.
The good news is that the creatures can be shattered, and beaten back. The bad news? Well...
Part II: Retreat, Retreat!
Those who get close enough to the crystalized beasts to get a good look at them will soon make a horrifying discovery - the fact that, underneath those thick layers of luminescent quartz, there was once something that might have been recognizable as human. These quartz monsters aren't native to this region, or indeed, to any region of the island at all. They were formed.
Formed out of the very crystal that you explorers have been touching, picking up, sleeping on, and just generally remaining in prolonged contact with ever since you set foot down here.
Indeed, anyone who has been in contact with the crystal for extended periods of time - sleeping on it or getting dealt a swipe from one of the crystalized monsters, for example - will find that tiny, quartz-like growths have started to sprout on their skin as well. Once the virus has taken root, it will spread rapidly until it has swallowed you whole. Indeed, the unpleasant symptoms will reveal themselves within twenty-four hours of the initial exposure: in addition to clusters of crystalline growths pocking the affected areas, the inflicted will begin to experience intense stabbing pains all over as the crystal begins to grow - both inside and out.

It has not been confirmed if the inflicted are sentient and aware of their state of being once they are completely consumed. Whatever their intentions, those are easily overridden by the virus's innate desire to spread to as many organisms as possible.
As this is an event with a high risk of death, the Storyteller will impose death penalties for one week only. Additionally, deaths succumbed during the event count towards the character's total. There is no known cure to the virus, but that doesn't mean characters can't or shouldn't try!
Event Timeline
[ ♆ ] October 20th: Spelunking begins. Points of interest will be provided.
[ ♆ ] October 22nd: The Quartzalcoatl make their presence known.
[ ♆ ] October 24th: The final sigils are broken, and the Storyteller will return all uninfected to the Islets.
[ ♆ ] October 26th: All deceased will be returned at midday, suffering from a reduced death penalty.
Event Specifics
[ ♆ ] If your character perishes in this event, please let us know!
[ ♆ ] For those who opted out, please see the top-level below!
[ ♆ ] Item claims can be found on the OOC plotting post here!
( CODED BY BOOTYCALL )
no subject
[In fairness, she did swear to never die to a bullet and this. This was not a bullet.]
But the answer you're looking for is basically that I did criminal jobs for money to make ends meet. Kinda comes with the territory of being indebted to a triad boss. Like I said, I chose to enjoy what I did. Find the thrill in the kill, so to speak. Regrets, worrying, guilt...that's just. Not my style at all.
[A sharp twinge of pain runs through her chest and her shoulders heave with a silent cough. She waves it off nonchalantly, but she knows it's bad news. It's all bad news. There's no point in repeating it anymore.]
no subject
Sounds like what I did as a kid.
[When Gobbet coughs Shepard places a hand on her shoulder. She's here. She won't leave.]
I used to run with a gang when I was a teen. Had a whole city block to ourselves and defended it to the death. Expanded it over a couple of years. It was fucked up but it felt like home for a long time.
[Until it didn't.]
How'd you end up in that kind of debt?
no subject
[Sharp pain is beginning to branch through her chest, reaching through her lungs. She winces, but doesn't acknowledge it further. Images of the crystals piercing her lungs and heart flit through her head. This was such a shitty way to die.]
Turns out, the whole thing was a plot by some ambitious corporate madwoman to bury her mistakes. Her mistakes being plunging a slum into literally unfixable hell and opening a portal for a demon goddess. Hard to bury, but that didn't stop her from trying. At least I got to kill that demon goddess. That was pretty cool.
no subject
A demon goddess, huh?
[That was... not where she was expecting that story to go.]
How did you take her down?
cw: a bit of body horror description
[Gobbet keeps her response short, closing her eyes and envisioning the battle. It's hard to forget things like monsters made of teeth and gore. The way they reached out with plague-riddled claws that were basically canine teeth on the tips of skinless fingers. The eyeless faces. The gaping maw of the Queen With a Thousand Teeth.]
A whole lot of bullets.
[There's more to it than that - a lot of trickery and heated negotiation was involved as well. But she doesn't have the breath for that.]
no subject
Gobbet's breathing is labored and strained. Shepard's other hand clenches out of her sight. There's nothing you can do here, Shepard, but wait.]
I bet that goddess didn't see that coming. Nothing that powerful expects to be taken down through such ordinary means.
no subject
[Speaking of which, she suspects she's nearing her final moments. Gobbet blurts out her thoughts between ragged breaths.]
Hey, I don't do sincerity real well, but I want you to know I appreciate you sticking it out with me. [A rattling cough sends piercing agony through her chest.] Brings it to a grand total of three people who have seen me at my lowest points in life. Real exclusive club, very special.
[She'd chuckle, but. Air is hard right now. There are a few things Gobbet wishes she'd had a chance to do and say in life. Nineteen was a pretty young age to go out at it. But there' no use dwelling on it now. Regret isn't her style. She closes her eyes and pictures Ace's lopsided grin. Gun Show's hard set frown. Is0bel's detached, carefully neutral expression. She'd had a good run.]
Don't linger after I...you know. I don't want to hurt you. I don't doubt you can handle a crystal zombie before it gets too big, but it's better safe than sorry, yeah?
no subject
Do I get a special membership card? Or a leather jacket?
[Would the jacket have Gobbet's face on the back? That would be pretty fun.
She's solemn as she listens, knowing that the time is almost soon.]
If that's what you want.
[Shepard knows that she will stick around. After all, there's only one way to make sure whatever it is that Gobbet turns into after this doesn't hurt anyone else. She's used to doing the dirty work.]
no subject
Pfft. I'll have to get back to you on that.
[Not that she has a lot of time to think about it. Gobbet's face twists in pain and she clutches her chest. Yeah. This was getting close to the end of the line. She closes her eyes and tries to think of something witty to say. What does she want her last words to be?]
[A calmness and sense of relief begins to settle over her. Even as she feels her lungs tearing and her heart slowing, the illness refuses to let her panic in the face of death. She wants to, for sure. Her mind is racing with all the things she should have done differently. All the things she didn't get to say and do. God, why did she go back into the tunnels when she could have stayed at the base camp...?]
Hey, Shep? Don't give people the option, anymore. They want to go quickly, whether they realize it or not.
[A rattling cough makes her double over, the worst mistake she could have made. When she looks down again, the peak of a crystal shard is poking through her chest armor. The pain is intense and she wants to scream at the sight, she really does, but there's that rush of relief again. So she just chuckles painfully and lays her head back.]
Fuck it.
no subject
She's never been much good at that but she's always tried.]
Roger that.
[What should she say? The last things that Gobbet might ever hear and she's floundering to say something meaningful, something important, something to follow her into the afterlife she only dipped a toe into. She feels a tightness in her own chest, nowhere near as tight as what Gobbet must be going through and in a gruff whisper:]
You did good, kid. You did good.
[At least the next part will be easy. It's the part she knows the best, after all. Killing is what a tool like her does.]