After their conversation with Frisk, things continue to be- boring. Hot, and far too boring. One can only see so many ancient ruins with semi-magical implications before they've seen them all, and in this instance, they're not interested.
Especially after last night.
Which is why inevitably, Chara breaks away from the rest of the group. There's plenty of less interesting temple to see; side chambers and small buildings completely bare of anything of note. The likelihood that they'll have any significant time to themself is infinitesimally thin-- and yet, they're willing to take what they can get.
Tired, haggard, and uncomfortably hot as they are, Chara moves with a combat knife in hand- repetitive sets of motions that are looped over and over, until they're red in the face.
If you can't beat a hallucination-- train, until you can hardly breathe.
Cloooosed to Lup!
Especially after last night.
Which is why inevitably, Chara breaks away from the rest of the group. There's plenty of less interesting temple to see; side chambers and small buildings completely bare of anything of note. The likelihood that they'll have any significant time to themself is infinitesimally thin-- and yet, they're willing to take what they can get.
Tired, haggard, and uncomfortably hot as they are, Chara moves with a combat knife in hand- repetitive sets of motions that are looped over and over, until they're red in the face.
If you can't beat a hallucination-- train, until you can hardly breathe.