It's the same way. The Batter and Omega had the skill to revive the dead but it was useless without the Puppeteer to command either of them to use it, back in his world. But with them, there was no consequence and so his deaths became inconsequential.
And then it didn't matter when they reached the end. But now the Batter was here and death was supposed to have meaning. He's...working on feeling the same way.
But now's not the time for those idle thoughts. The Batter does have to put effort into ignoring his instincts to swing back as hard as he can and instead dodges to the side. While he can't boast the same speed as the Drifter does, he's still pretty fast.
And speaking of, that speed seems to be the Drifter's greatest strength so far. After all the enemy can't hit someone if they're too fast to be hit. Alpha's abilities to induce blindness or paralyzation in someone would be very useful here if this was a real fight.
It's not, so it's just something to keep in mind. In an effort to test and see if the Drifter truly relied on the strategy of getting in quick strikes before backing off, the Batter will try to keep close with a few good telegraphed swings of his bat. When it came down to it, his weapon was fairly simple so there's no special tricks to it.
But it's also clear that he's deliberately avoiding areas that could really hurt the Drifter. After all, the Batter was also someone who didn't toy around with his enemies and went in for the kill as soon as possible. Here he can't quite do that.
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And then it didn't matter when they reached the end. But now the Batter was here and death was supposed to have meaning. He's...working on feeling the same way.
But now's not the time for those idle thoughts. The Batter does have to put effort into ignoring his instincts to swing back as hard as he can and instead dodges to the side. While he can't boast the same speed as the Drifter does, he's still pretty fast.
And speaking of, that speed seems to be the Drifter's greatest strength so far. After all the enemy can't hit someone if they're too fast to be hit. Alpha's abilities to induce blindness or paralyzation in someone would be very useful here if this was a real fight.
It's not, so it's just something to keep in mind. In an effort to test and see if the Drifter truly relied on the strategy of getting in quick strikes before backing off, the Batter will try to keep close with a few good telegraphed swings of his bat. When it came down to it, his weapon was fairly simple so there's no special tricks to it.
But it's also clear that he's deliberately avoiding areas that could really hurt the Drifter. After all, the Batter was also someone who didn't toy around with his enemies and went in for the kill as soon as possible. Here he can't quite do that.